Overhealth
Bonus Health that degenerates over timeThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.OverhealthFrom the Codex
The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.
Overhealth · Codex, Effects
Overhealth is temporary bonus Health the player can gain from their abilities and equipment.
- Incoming damage depletes your Overhealth first, before your regular Health.
- Overhealth degenerates over time.
- The maximum amount of Overhealth you can gain is equal to your maximum Health.
- Overhealth degenerates faster while your Overhealth bar is nearly full, and the rate slows as your Overhealth is depleted.
The game's own text DataminedCodex.Effects.Overhealth
On the Detailed Stats screen
The character screen lines that use the word:
StatScreen.Banner.BaseOverhealthSpirit Overhealth BonusStatScreen.Banner.SpiritOverhealthBonusOverhealth TraitsStatScreen.Banner.OverhealthTraitsFinal OverhealthStatScreen.Banner.FinalOverhealthBanner OverhealthStatScreen.KeyStats.BannerOverhealthOverhealthStatScreen.Header.OverhealthOverhealth GainedStatScreen.Overhealth.GainedBanner Overhealth GainedStatScreen.Overhealth.BannerGainedOverhealth RetainedStatScreen.Overhealth.RetainedTraits
Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.
Banner Overhealth · Banners (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+13–16% Overhealth gained from BannersBannerOvershieldPercentSecondary | Lucid Vision, Primal Energy, Divine Conduit, Sleepless Eye +60 more |
+16–20% Banner OverhealthTrigger.NoModularTrigger.Payoff.BannerOvershieldPercent.Rank.2 | Arcane Heart |
Overhealth Effects · Restoration (4)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
Whenever an attack reduces your Overhealth, deal Air damage to the attacker equal to 100% of the Overhealth lostTrigger.NoModularTrigger.Payoff.LoseOvershieldShockAttacker.Rank.5 | Screaming Winds, Kosmera's Legacy |
Blind nearby enemies whenever an attack reduces your Overhealth (Cooldown: 20 seconds)Trigger.NoModularTrigger.Payoff.LoseOvershieldFlashbang.Rank.5 | Nightshade, Kosmera's Legacy |
While above 50% Overhealth, your attacks cannot be interruptedTrigger.NoModularTrigger.Payoff.OvershieldUninterruptedAttacks.Rank.5 | Force Barrier, Kosmera's Legacy |
While you have more than 2000 Overhealth, shoot a projectile every 3 seconds that deals 6419–8580 Water damageTrigger.OverhealthAboveThresholdInteger1.Payoff.EmitWaterProjectileRepeating.Rank.6 | Fatebound Spearhead |
Overhealth Gained · Restoration (19)
1 more trait in this filter are not on any item in the filesTrigger.HitEnemy.Payoff.PotionGainOvershieldOnHit.Rank.8.
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+20–25% Overhealth gainedOverhealthGainedSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
Whenever you perform a Critical Hit, gain 6–8 Overhealth for every 20 Might on adjacent augmentsConnectedMightCritOvershield | Void Shell |
Gain 151–199 Overhealth whenever you perform a DeathblowTrigger.Deathblows.Payoff.GainOvershield.Rank.4 | Wergeld, Sunflare Destiny, Spear of Fate |
Gain 91–119 Overhealth whenever you Soulshatter an enemyTrigger.Soulshatter.Payoff.GainOvershield.Rank.4 | Spine Cleaver, Eye of the Unknown, Dread Wraithblade |
Gain 161–212 Overhealth whenever you defeat an enemy with a Weapon TechniqueTrigger.WeaponTechniqueKill.Payoff.GainOvershield.Rank.4 | Tormentor, Maul of the Obsidian Pack, Silvermane's Greathammer |
Gain 91–119 Overhealth whenever you hit a WeakpointTrigger.Weakpoints.Payoff.GainOvershield.Rank.4 | Ring of the First Sword |
Gain 95–125 Overhealth whenever you Breach an enemyTrigger.Breach.Payoff.GainOvershield.Rank.4 | Moonshield Amulet, Cololaba's Legacy |
25% of your Life Stone recovery is applied as Overhealth instead of HealthTrigger.NoModularTrigger.Payoff.PotionGivesOvershield.Rank.4 | Pendant of the Servant, Cololaba's Legacy |
+13–16% Overhealth gained from BannersBannerOvershieldPercentSecondary | Lucid Vision, Primal Energy, Divine Conduit, Sleepless Eye +60 more |
Gain 69–91 Overhealth whenever you perform a Critical HitTrigger.CriticalHit.Payoff.GainOvershield.Rank.3 | Focus, Kosmera's Strength |
Gain 142–188 Overhealth whenever you Soulshatter an enemyTrigger.Soulshatter.Payoff.GainOvershield.Rank.5 | Resilience, Kosmera's Strength |
Gain 69–91 Overhealth whenever you defeat an enemyTrigger.DefeatEnemy.Payoff.GainOvershield.Rank.3 | The Lion's Pride, Kosmera's Legacy |
Whenever you Parry an enemy, gain 294–387 Overhealth (Cooldown: 30 seconds)Trigger.Parry.Payoff.GainOvershield30SecCooldown.Rank.3 | The Wolf's Fury, Kosmera's Legacy |
Gain 173–227 Overhealth whenever you use your Life StoneTrigger.PotionUse.Payoff.GainOvershield.Rank.3 | Primal Energy, Kosmera's Vision |
Whenever you defeat an Ailment-afflicted enemy, gain 216–284 Overhealth. +81–100% Overhealth retention. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-OverhealthRetentionDefeatAilmentAfflictedGainOverhealth.Rank.6 | Eye of the Dragon |
Your Life Stone recovery is applied as Overhealth instead of Health. +46–57% Overhealth gained.Trigger.NoModularTrigger.Payoff.PotionHealFullyReplacedAsOvershield-IncreaseOvershieldGained.Rank.4 | Mark of the Red Armorer |
Gain 10–13 Overhealth for every 1000 damage dealt whenever you consume an AilmentTrigger.ConsumeAnyAilment.Payoff.GainOverhealthBasedonConsumption-ModularPayoff.Rank.5 | Mikolai's Hail |
Gain 86–113 Overhealth whenever you defeat an enemy with a Weapon Technique. +81–100% Overhealth retention.Trigger.NoModularTrigger.Payoff.OvershieldRetentionDefeatEnemyWeaponTechGainOverhealth.Rank.6 | Vasara, Maul of the Obsidian Pack, Silvermane's Greathammer |
Gain 86–113 Overhealth whenever you hit a Weakpoint. +81–100% Overhealth retention.Trigger.NoModularTrigger.Payoff.OvershieldRetentionWeakpointGainOverhealth.Rank.6 | Zwei's Embrace |
Overhealth Retention · Restoration (5)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+13–16% Overhealth retentionOverhealthRetentionSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
Whenever you defeat an Ailment-afflicted enemy, gain 216–284 Overhealth. +81–100% Overhealth retention. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-OverhealthRetentionDefeatAilmentAfflictedGainOverhealth.Rank.6 | Eye of the Dragon |
Gain 86–113 Overhealth whenever you defeat an enemy with a Weapon Technique. +81–100% Overhealth retention.Trigger.NoModularTrigger.Payoff.OvershieldRetentionDefeatEnemyWeaponTechGainOverhealth.Rank.6 | Vasara, Maul of the Obsidian Pack, Silvermane's Greathammer |
+73–90% Overhealth retention, but you have -25% Health RecoveryTrigger.NoModularTrigger.Payoff.OvershieldRetentionUpRecoveryDown.Rank.3 | Fortitude, Kosmera's Legacy |
Gain 86–113 Overhealth whenever you hit a Weakpoint. +81–100% Overhealth retention.Trigger.NoModularTrigger.Payoff.OvershieldRetentionWeakpointGainOverhealth.Rank.6 | Zwei's Embrace |
Other traits tagged with this keyword (4)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+268% Weapon Technique damage while you have more than 2000 OverhealthTrait.Rune.Aegishorn.2.1 | Way of the Shell (Aegishorn Shard) |
Gain 533 Overhealth whenever you Parry a Red Power AttackTrait.Rune.Aegishorn.3.2 | Beetle Technique (Aegishorn Shard) |
Gain 200 Overhealth whenever you hit an enemy in StasisTrait.Rune.Aegishorn.4.2 | Stasis Banner (Aegishorn Shard) |
Whenever you use your Life Stone while your Vengeance Meter is full, expend your Vengeance Meter. You and nearby allies gain 133 Overhealth per second for 20 seconds.Trait.Rune.Illumina.4.2 | Stone of Brilliance (Illumina Shard) |
Items
33 items with a trait tagged with this keyword.
Related
Keywords whose definitions use it: Overhealth Retention.
Codex entries that mention it: General Tips & Tricks, Attributes, Banners, Aegishorn, Illumina, Exalted Tower of Trials Tips & Tricks.
For the curious: how this page was put together
- Keyword
Keyword.Overhealth:Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Overhealth - codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
- forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
- filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
- traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
- numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
- Record:
data/records/mechanics/mechanics.json, built bytools/build_mechanics.py
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Outside your gear
Ascension bonuses and powers that use the word. Matched on the wording, the same way the untagged gear traits above are — the files put no keyword tag on any of these.
| Where | What it does |
|---|---|
| Stat tree · Group 7 | +1% Overhealth gained |
| Stat tree · Group 19 | +1% Banner Overhealth |
| Stat tree · Group 23 | +1% Overhealth gained |
| Powers · Level 225 | +20% Banner Overhealth |
| Powers · Level 300 | Allies gain 10% Overhealth whenever you place your Banner |
Sources
- Definition:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.OverhealthDatamined - Codex:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Effects.Overhealth - Detailed Stats labels and Armory filters:
localization → statScreen, itemFilters;itemFiltersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json