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Kosmera's Legacy

AugmentLegendaryGreen
50Upgrade rank

Primary trait

The Primary Trait is one of these 16, picked at random. Traits with a higher pick weight come up more often Datamined.

When this augment drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.

Trait at this levelPick weightCan appearAt item level 50
Whenever you are hit, your next attack deals 26–32% more damage1000AlwaysYes
Gain 69–91 Overhealth whenever you defeat an enemy1000AlwaysYes
+20–25% Weapon Technique charge speed for 10 seconds whenever you Parry an enemy1000AlwaysYes
Whenever you Parry an enemy, gain 294–387 Overhealth (Cooldown: 30 seconds)1000AlwaysYes
+30–37% damage for each type of Ailment on the enemy1000AlwaysYes
Apply the Mark of Weakness to nearby enemies whenever you Breach an enemy1000AlwaysYes
Whenever an attack reduces your Overhealth, deal Air damage to the attacker equal to 100% of the Overhealth lost1500Only if the drop picks Air (item level 10+)MultiTrait - Augment - Green - Random ElementYes
Blind nearby enemies whenever an attack reduces your Overhealth (Cooldown: 20 seconds)1500AlwaysYes
While above 50% Overhealth, your attacks cannot be interrupted1500AlwaysYes
Gain the Blessing of Endurance whenever you Parry an enemy1500AlwaysYes
Gain the Blessing of Infusion whenever you Breach an enemy1500AlwaysYes
Apply the Mark of Weakness whenever you hit a Weakpoint1500AlwaysYes
Apply the Mark of Leeching whenever you Blind an enemy1500AlwaysYes
+71–88% Breach damage to Bleeding enemies2000Only if the drop picks PhysicalMultiTrait - Augment - Green - Random ElementYes
Gain the Greater Blessing of Luck whenever you successfully Evade a melee attack2000AlwaysYes
+73–90% Overhealth retention, but you have -25% Health Recovery1000AlwaysYes

Primary attribute

+171 Vitality
DataminedVitalityPrimaryAttributeAugment

Secondary traits

A Legendary item gets 2 Secondary Traits. 23 of 23 traits in the list can roll at item level 50.

Trait at this levelPick weightCan appearAt item level 50
+13–16% Physical damage4000Only if the drop picks PhysicalMultiTrait - Augment - Green - Random ElementYes
+13–16% Fire damage4000Only if the drop picks FireMultiTrait - Augment - Green - Random ElementYes
+13–16% Water damage4000Only if the drop picks Water (item level 8+)MultiTrait - Augment - Green - Random ElementYes
+13–16% Air damage4000Only if the drop picks Air (item level 10+)MultiTrait - Augment - Green - Random ElementYes
+13–16% Earth damage4000Only if the drop picks Earth (item level 5+)MultiTrait - Augment - Green - Random ElementYes
+13–16% Void damage4000Only if the drop picks Void (item level 13+)MultiTrait - Augment - Green - Random ElementYes
+17–21% damage to Bleeding enemies4000Only if the drop picks PhysicalMultiTrait - Augment - Green - Random ElementYes
+17–21% damage to Ignited enemies4000Only if the drop picks FireMultiTrait - Augment - Green - Random ElementYes
+17–21% damage to Chilled enemies4000Only if the drop picks Water (item level 8+)MultiTrait - Augment - Green - Random ElementYes
+17–21% damage to Shocked enemies4000Only if the drop picks Air (item level 10+)MultiTrait - Augment - Green - Random ElementYes
+17–21% damage to Poisoned enemies4000Only if the drop picks Earth (item level 5+)MultiTrait - Augment - Green - Random ElementYes
+17–21% damage to Cursed enemies4000Only if the drop picks Void (item level 13+)MultiTrait - Augment - Green - Random ElementYes
+27–33% damage to Breached enemies3000AlwaysYes
+17–22% Physical resistance2000AlwaysYes
+17–22% Fire resistance2000AlwaysYes
+17–22% Water resistance2000AlwaysYes
+17–22% Air resistance2000AlwaysYes
+17–22% Earth resistance2000AlwaysYes
+17–22% Void resistance2000AlwaysYes
+20–25% Overhealth gained2000AlwaysYes
+13–16% Overhealth retention2000AlwaysYes
+20–25% Ailment power4000AlwaysYes
+20–25% Ailment duration4000AlwaysYes

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+98–129 Spirit2000AlwaysYes
+5–7% to all resistances2000AlwaysYes
+27–33% damage to Breached enemies2000AlwaysYes
+98–129 Might2000AlwaysYes
+13–16% Physical damage2000Only if the drop picks PhysicalMultiTrait - Augment - Green - Random ElementYes
+13–16% Earth damage2000Only if the drop picks Earth (item level 5+)MultiTrait - Augment - Green - Random ElementYes
+13–16% Fire damage2000Only if the drop picks FireMultiTrait - Augment - Green - Random ElementYes
+13–16% Water damage2000Only if the drop picks Water (item level 8+)MultiTrait - Augment - Green - Random ElementYes
+13–16% Air damage2000Only if the drop picks Air (item level 10+)MultiTrait - Augment - Green - Random ElementYes
+13–16% Void damage2000Only if the drop picks Void (item level 13+)MultiTrait - Augment - Green - Random ElementYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1TraitSlot.Augment.DualTrait.1Legendary100%Yes
Primary Trait 2TraitSlot.Augment.DualTrait.2Legendary100%Yes
Primary Attribute 1TraitSlot.Augment.DualTrait.3Legendary100%Yes
Secondary Trait 1TraitSlot.Augment.DualTrait.4Legendary100%Yes
Secondary Trait 2TraitSlot.Augment.DualTrait.5Legendary100%Yes
Masterwork Trait 1TraitSlot.Augment.DualTrait.6LegendaryAdded at upgrade rank 5 DataminedYes

Where it fits

A Green augment fits the Green sockets and the White (neutral) sockets Datamined. On each Valorplate below, the filled sockets are the ones it fits. The numbers are the Valorplate level that unlocks each socket. Open a Valorplate to see which sockets are adjacent.

Silvermanelevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Green socketlevel 35 Blue socket (doesn't take this augment)level 40 Red socket (doesn't take this augment)level 45 Green socketlevel 50 Blue socket (doesn't take this augment)
Green: 30, 45
White: 10, 15, 20
Phoenixlevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Green socketlevel 30 Blue socket (doesn't take this augment)level 35 Green socketlevel 40 Green socketlevel 45 Blue socket (doesn't take this augment)level 50 Red socket (doesn't take this augment)
Green: 25, 35, 40
White: 10, 15, 20
Greyhawklevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Blue socket (doesn't take this augment)level 35 Red socket (doesn't take this augment)level 40 Red socket (doesn't take this augment)level 45 Blue socket (doesn't take this augment)level 50 Green socket
Green: 50
White: 10, 15, 20
Mesalevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Red socket (doesn't take this augment)level 35 Green socketlevel 40 Green socketlevel 45 Red socket (doesn't take this augment)level 50 Blue socket (doesn't take this augment)
Green: 35, 40
White: 10, 15, 20
Bulwarklevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Blue socket (doesn't take this augment)level 35 Blue socket (doesn't take this augment)level 40 Green socketlevel 45 Red socket (doesn't take this augment)level 50 Blue socket (doesn't take this augment)
Green: 40
White: 10, 15, 20
Typhonlevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Blue socket (doesn't take this augment)level 30 Green socketlevel 35 Blue socket (doesn't take this augment)level 40 Blue socket (doesn't take this augment)level 45 Red socket (doesn't take this augment)level 50 Green socket
Green: 30, 50
White: 10, 15, 20
Aegishornlevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Red socket (doesn't take this augment)level 35 Green socketlevel 40 Green socketlevel 45 Green socketlevel 50 Blue socket (doesn't take this augment)
Green: 35, 40, 45
White: 10, 15, 20
Moebiuslevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Green socketlevel 30 Blue socket (doesn't take this augment)level 35 Green socketlevel 40 Red socket (doesn't take this augment)level 45 Green socketlevel 50 Green socket
Green: 25, 35, 45, 50
White: 10, 15, 20
Vertigolevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Blue socket (doesn't take this augment)level 30 Red socket (doesn't take this augment)level 35 Blue socket (doesn't take this augment)level 40 Green socketlevel 45 Blue socket (doesn't take this augment)level 50 Blue socket (doesn't take this augment)
Green: 40
White: 10, 15, 20
Armisticelevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Green socketlevel 35 Red socket (doesn't take this augment)level 40 Blue socket (doesn't take this augment)level 45 Red socket (doesn't take this augment)level 50 Red socket (doesn't take this augment)
Green: 30
White: 10, 15, 20
Illuminalevel 10 Red socket (doesn't take this augment)level 15 Green socketlevel 20 Blue socket (doesn't take this augment)level 25 White socketlevel 30 Green socketlevel 35 Blue socket (doesn't take this augment)level 40 Red socket (doesn't take this augment)level 45 White socketlevel 50 White socket
Green: 15, 30
White: 25, 45, 50
Hinterclawlevel 10 White socketlevel 20 Blue socket (doesn't take this augment)level 30 Green socketlevel 35 Green socketlevel 40 Red socket (doesn't take this augment)level 45 Red socket (doesn't take this augment)level 50 Blue socket (doesn't take this augment)
Green: 30, 35
White: 10

Where it drops

The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000DropTag.Augment.DualTraitDropTag.Augment.DualTrait.Green

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → augments → [71] Augment.88 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Augment.88
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Augments/Augments/New/BP_Augment_88 → T_Augment_88 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined