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Aegishorn

Valorplate

This fearsome carapace armor was worn by Valorians who valued defense over offense. It was a favorite of those Valorians who sought to protect their world.

Codex

Aegishorn offers improved survivability, decreasing incoming damage and granting abilities that let you stay in the fray.

  • Every time you block or parry, Aegis Strike stores damage in a Vengeance Meter. Fill at least 50% of your Vengeance Meter to deal damage to enemies in a straight line with your Shield Bash and knock them down.
  • Way of the Shell uses your Overhealth against enemies, unleashing extra damage when you use Weapon Techniques
  • Beetle Technique allows you to parry Red Power Attacks and gain Overhealth in the process
  • Stasis Banner allows your Banner to periodically inflict Stasis on all enemies inside your Banner Aura. Gain Overhealth every time you damage an enemy in Stasis.

The game's own text DataminedCodex.Valorplates.Aegishorn

Shards

Each Valorplate has 4 Shardsrunes. A Shard's numbers follow your level, not the level it dropped at, and grow with its rank: it starts at rank 1 and can be upgraded up to 5 times Datamined. Every Shard drops as LegendarylootItem rarity of every rune row.

50Shard rank

Aegis StrikeRune.Aegishorn.1

Rank 1Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 33333 damage)
Rank 6Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 50000 damage)
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 33333 damage)
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 36667 damage)
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 40000 damage)
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 43333 damage)
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 46667 damage)
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 50000 damage)
DataminedAt your level (50) DataminedTrait.Rune.Aegishorn.1.1Keywords: Block, Parry, Vengeance Meter
Rank 1Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
Rank 6Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them down
DataminedAt your level (50) DataminedTrait.Rune.Aegishorn.1.2Keywords: Shield Bash

Stasis BannerRune.Aegishorn.4

Rank 1Apply Stasis to all enemies inside your Banner Aura every 10 seconds
Rank 6Apply Stasis to all enemies inside your Banner Aura every 10 seconds
Apply Stasis to all enemies inside your Banner Aura every 10 seconds
Apply Stasis to all enemies inside your Banner Aura every 10 seconds
Apply Stasis to all enemies inside your Banner Aura every 10 seconds
Apply Stasis to all enemies inside your Banner Aura every 10 seconds
Apply Stasis to all enemies inside your Banner Aura every 10 seconds
Apply Stasis to all enemies inside your Banner Aura every 10 seconds
DataminedAt your level (50) DataminedTrait.Rune.Aegishorn.4.1Keywords: StasisKeyword.Banner.Aura
Rank 1Gain 200 Overhealth whenever you hit an enemy in Stasis
Rank 6Gain 300 Overhealth whenever you hit an enemy in Stasis
Gain 200 Overhealth whenever you hit an enemy in Stasis
Gain 220 Overhealth whenever you hit an enemy in Stasis
Gain 240 Overhealth whenever you hit an enemy in Stasis
Gain 260 Overhealth whenever you hit an enemy in Stasis
Gain 280 Overhealth whenever you hit an enemy in Stasis
Gain 300 Overhealth whenever you hit an enemy in Stasis
DataminedAt your level (50) DataminedTrait.Rune.Aegishorn.4.2Keywords: Overhealth

Way of the ShellRune.Aegishorn.2

Rank 1+268% Weapon Technique damage while you have more than 2000 Overhealth
Rank 6+402% Weapon Technique damage while you have more than 2000 Overhealth
+268% Weapon Technique damage while you have more than 2000 Overhealth
+295% Weapon Technique damage while you have more than 2000 Overhealth
+322% Weapon Technique damage while you have more than 2000 Overhealth
+349% Weapon Technique damage while you have more than 2000 Overhealth
+375% Weapon Technique damage while you have more than 2000 Overhealth
+402% Weapon Technique damage while you have more than 2000 Overhealth
DataminedAt your level (50) DataminedTrait.Rune.Aegishorn.2.1Keywords: Weapon Technique, Overhealth

Beetle TechniqueRune.Aegishorn.3

Rank 1You can now Parry enemy Red Power Attacks
Rank 6You can now Parry enemy Red Power Attacks
You can now Parry enemy Red Power Attacks
You can now Parry enemy Red Power Attacks
You can now Parry enemy Red Power Attacks
You can now Parry enemy Red Power Attacks
You can now Parry enemy Red Power Attacks
You can now Parry enemy Red Power Attacks
DataminedAt your level (50) DataminedTrait.Rune.Aegishorn.3.1Keywords: Parry, Red Power Attack
Rank 1Gain 533 Overhealth whenever you Parry a Red Power Attack
Rank 6Gain 800 Overhealth whenever you Parry a Red Power Attack
Gain 533 Overhealth whenever you Parry a Red Power Attack
Gain 587 Overhealth whenever you Parry a Red Power Attack
Gain 640 Overhealth whenever you Parry a Red Power Attack
Gain 693 Overhealth whenever you Parry a Red Power Attack
Gain 747 Overhealth whenever you Parry a Red Power Attack
Gain 800 Overhealth whenever you Parry a Red Power Attack
DataminedAt your level (50) DataminedTrait.Rune.Aegishorn.3.2Keywords: Overhealth
Rank multipliers
RankMultiplier on most Shard values
1× 1
2× 1.1
3× 1.2
4× 1.3
5× 1.4
6× 1.5

The game's Shard rank multipliers DatamineditemScalingMultipliers → type Rune.Upgrade. Values that don't grow (for example chances) stay × 1 at every rank.

What the Codex says about Shards

Valorplate Shards · Codex, Valorplates

Valorplate Shards are items that grant powerful abilities. They can be equipped on the Shards tab of the Valorplate screen, where each Valorplate has 4 unique Shards to choose from. You can save a different Shard configuration in each Loadout to better coordinate your Gear and Skills.

Shards can be unlocked by completing special objectives while using the Valorplate that the Shard belongs to. You can view each Shard in the Armory to see their unique traits, as well as the objectives required to unlock them. Once unlocked, each Shard can be upgraded up to 5 times in the Forge, increasing the strength of the Shard's traits. Higher level upgrades require you to first collect a minimum number of total Shards.

Collecting all 4 Shards for a Valorplate will cause the Valorplate to become Ascendant, providing the Valorplate with an additional passive ability. Fully upgrading all 4 Shards for a Valorplate will cause the Valorplate to become Exalted, providing the Valorplate with yet another passive ability.

The game's own text DataminedCodex.Valorplates.Shards

Augment sockets

9 sockets: 3 White · 2 Red · 3 Green · 1 Blue. Below is its Augment Constellation, laid out as on the Augments screen Datamined. The number in each socket is the Valorplate level that unlocks it.

  • Lines join adjacent sockets. Augments in two joined sockets are adjacent, which is what traits about an Adjacent Augment count Datamined.
  • Colour decides what fits. A White (neutral) socket takes any augment; a coloured socket takes only augments of its own colour Datamined. The Codex says the same (below).
101520253035404550

Hover over or tap a socket to see which sockets it's joined to.

Level 10 White socket: adjacent to the level 15 White socket. Takes any augment.

Level 15 White socket: adjacent to the level 10 White and the level 20 White sockets. Takes any augment.

Level 20 White socket: adjacent to the level 15 White, the level 25 Red and the level 35 Green sockets. Takes any augment.

Level 25 Red socket: adjacent to the level 20 White and the level 30 Red sockets. Takes Red augments only.

Level 30 Red socket: adjacent to the level 25 Red, the level 35 Green and the level 40 Green sockets. Takes Red augments only.

Level 35 Green socket: adjacent to the level 20 White, the level 30 Red and the level 45 Green sockets. Takes Green augments only.

Level 40 Green socket: adjacent to the level 30 Red and the level 50 Blue sockets. Takes Green augments only.

Level 45 Green socket: adjacent to the level 35 Green and the level 50 Blue sockets. Takes Green augments only.

Level 50 Blue socket: adjacent to the level 40 Green and the level 45 Green sockets. Takes Blue augments only.

White (any augment)RedGreenBlue
Unlocks at levelColourAdjacent sockets (unlock level)Fits
10node 1White● 15 WhiteTakes any augment.
15node 2White● 10 White · ● 20 WhiteTakes any augment.
20node 3White● 15 White · ● 25 Red · ● 35 GreenTakes any augment.
25node 4Red● 20 White · ● 30 RedTakes Red augments only.
30node 5Red● 25 Red · ● 35 Green · ● 40 GreenTakes Red augments only.
35node 6Green● 20 White · ● 30 Red · ● 45 GreenTakes Green augments only.
40node 7Green● 30 Red · ● 50 BlueTakes Green augments only.
45node 8Green● 35 Green · ● 50 BlueTakes Green augments only.
50node 9Blue● 40 Green · ● 45 GreenTakes Blue augments only.
What the Codex says about Augments

Augments · Codex, Character

Enhance your Valorplates by inserting Augments into their unique Augment Constellations. Augments have 3 possible Affinities: Red, Green, and Blue. They can only slot into neutral or matching nodes. Each Augment has a Power Drain amount. Your total Power Drain cannot exceed your Valorplate's Power Capacity.

Augments can be equipped and saved as part of your Valorplate's loadout. Each Valorplate has a different Augment layout, so be sure to experiment to find a configuration that works best for your build.

The game's own text DataminedCodex.Tutorials.Augments

For the curious: this Valorplate's Archon Fury numbers in the game files

The game never shows these names; they're spelled out here from the files. What each one does in play is UNKNOWN until tested.

Setting (name spelled out)Value
Archon charge gain multiplierarchonChargeGainMultiplier1
Aetherium archon charge rateaetheriumArchonChargeRate10
Archon mode drain ratearchonModeDrainRate5
Archon damage scalararchonDamageScalar2
Archon mode damage reductionarchonModeDamageReduction0

From the Valorplate's own row Datamined.

Skins

Aegishorn, Shield of the DepthsAegishorn, Soul ScarabAegishorn, Defender of DarknessAegishorn, Winter KingAegishorn, Cosmic DefenderAegishorn, Claws of VenomAegishorn, Marsato's WillAegishorn, Slayer of Ur'zalathaAegishorn, Inferno BeetleAegishorn, Avatar of the Guardian

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → valorplates → [7] Character.Player.BeetleMale Datamined
  • Constellation (socket positions and lines): Aperion/Content/uiresources/static/js/main.27a82b73.chunk.js (pakchunk0-WindowsNoEditor.pak), the menus' constellations data, copied by tools/extract_pak_files.py and read by tools/extract_constellations.py Datamined; socket colours and unlock levels: augmentGraphs
  • Sockets: augmentGraphs · Shards: runes + trait; rarity from lootItem; ranks from itemScalingMultipliers (Rune.Upgrade) · Skins: cosmetics
  • Portrait: the menus' side profile T_VP_SideShot_Aegishorn (/Game/Aperion/UI/Textures/Coherent/img/runes/side-profile), matched by ui_src/main/containers/RuneDetails/selector.ts VALORPLATE_ID_TO_SIDE_PROFILE_PATH