Parry
At the right moment, press [L1] to Block and stun the enemy or reflect a projectileThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Parry.InputsFrom the Codex
The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.
Parry · Codex, Basics
Press L1 to Parry
Press right before an incoming enemy attack
A successful Parry leaves the enemy vulnerable for a short time
The game's own text DataminedCodex.Tutorials.Parry
Traits
Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.
Parry Effects · Defense (7)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
Gain the Greater Blessing of Endurance whenever you Parry an enemy if adjacent augments grant at least 300 VitalityConnectedThresholdVitalityParryGreaterBlessingEndurance | Lasting Renewal |
+23–29% Weapon Technique charge speed for 10 seconds whenever you Parry an enemyTrigger.Parry.Payoff.WeaponTechniqueChargeSpeed.Rank.4 | Dreamer's Band |
Gain 7–9% Shield charge whenever you Parry an enemyTrigger.Parry.Payoff.ShieldTechniqueCharge.Rank.4 | Guardian Ring |
Whenever you Parry an enemy, gain +29–36% Weapon Technique charge speed for 10 seconds and your next Weapon Technique attack deals 33–41% more damageTrigger.Parry.Payoff.WeaponTechniqueChargeSpeedandDamage.Rank.5 | Adamantite Band |
+20–25% Weapon Technique charge speed for 10 seconds whenever you Parry an enemyTrigger.Parry.Payoff.WeaponTechniqueChargeSpeed.Rank.3 | Godspeed, Kosmera's Legacy |
Whenever you Parry an enemy, gain 294–387 Overhealth (Cooldown: 30 seconds)Trigger.Parry.Payoff.GainOvershield30SecCooldown.Rank.3 | The Wolf's Fury, Kosmera's Legacy |
Gain the Blessing of Endurance whenever you Parry an enemyTrigger.Parry.Payoff.GainBlessingofEndurance.Rank.5 | Glacial Wall, Kosmera's Legacy |
Other traits tagged with this keyword (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 33333 damage)Trait.Rune.Aegishorn.1.1 | Aegis Strike (Aegishorn Shard) |
You can now Parry enemy Red Power AttacksTrait.Rune.Aegishorn.3.1 | Beetle Technique (Aegishorn Shard) |
Traits that use the word but aren't tagged with it (1)
Found by the words “Parry” in the trait text. The files don't list this keyword on them, so the game shows no tooltip for it there.
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
Gain 533 Overhealth whenever you Parry a Red Power AttackTrait.Rune.Aegishorn.3.2 | Beetle Technique (Aegishorn Shard) |
Items
8 items with a trait tagged with this keyword.
For the curious: numbers in the game files whose names mention “Parry”
The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.
Your character
| Setting (name spelled out) | Value |
|---|---|
Multiplier parry windowCharacter.Player.MultiplierParryWindowCT_Attributes_Character_Player | 1 |
- Stat tables:
Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export) - Game-wide settings:
globalParametersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
Related
Named in its definition: Block, Block.
Keywords whose definitions use it: Shield Prime.
Codex entries that mention it: General Tips & Tricks, Weapon Timing, Perilous Attack, Defense, Shield, Aegishorn.
For the curious: how this page was put together
- Keyword
Keyword.Parry.Inputs:Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Parry.Inputs - codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
- forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
- filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
- traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
- numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
- Record:
data/records/mechanics/mechanics.json, built bytools/build_mechanics.py
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Definition:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Parry.InputsDatamined - Codex:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Tutorials.Parry - Detailed Stats labels and Armory filters:
localization → statScreen, itemFilters;itemFiltersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json