Ailments
The six ailments, each tied to a damage type. Definitions are the game's own Datamined.
Ailments · Codex, Effects
Ailments are stackable debuffs that apply a damage-over-time effect, with many applying a secondary effect as well. You can increase ailment effects as well as gain new ways to apply them through abilities and equipment. Each type of Ailment can only be inflicted when wielding a weapon of its associated damage type:
- Fire damage weapons can inflict Ignite – applying a short duration, high intensity damage-over-time effect
- Earth damage weapons can inflict Poison – applying a long duration, high total damage-over-time effect
- Physical damage weapons can inflict Bleed – increasing the damage taken by the target and applying a damage-over-time effect
- Water damage weapons can inflict Chill – slowing the target's movement and attack speed and applying a damage-over-time effect
- Air damage weapons can inflict Shock – increasing the Breach damage taken by the target and applying a damage-over-time effect
- Void damage weapons can inflict Curse – decreasing the damage dealt by the target and applying a damage-over-time effect
The game's own text DataminedCodex.Mechanics.Ailments
| Ailment | Damage type | In-game definition | Detailed Stats lines | Default duration | Items |
|---|---|---|---|---|---|
BleedAilment.Physical | Physical | Physical ailment. Deals damage over time and the enemy takes more damage. | Bleed ChanceStatScreen.Ailment.BleedChanceDamage to Bleeding StatScreen.Ailment.DamageTo.Bleeding | 8Character.AilmentPhysicalStatusDuration | 9 |
IgniteAilment.Elemental.Fire | Fire | Fire ailment. Deals damage over time quickly. | Ignite ChanceStatScreen.Ailment.IgniteChanceDamage to Ignited StatScreen.Ailment.DamageTo.Ignited | 4Character.AilmentFireStatusDuration | 10 |
ChillAilment.Elemental.Cold | Water | Water ailment. Deals damage over time and slows the enemy. | Chill ChanceStatScreen.Ailment.ChillChanceDamage to Chilled StatScreen.Ailment.DamageTo.Chilled | 8Character.AilmentColdStatusDuration | 5 |
ShockAilment.Elemental.Air | Air | Air ailment. Deals damage over time and enemy takes more Breach damage. | Shock ChanceStatScreen.Ailment.ShockChanceDamage to Shocked StatScreen.Ailment.DamageTo.Shocked | 8Character.AilmentAirStatusDuration | 9 |
PoisonAilment.Elemental.Earth | Earth | Earth ailment. Deals damage over a long period of time. | Poison ChanceStatScreen.Ailment.PoisonChanceDamage to Poisoned StatScreen.Ailment.DamageTo.Poisoned | 12Character.AilmentEarthStatusDuration | 5 |
CurseAilment.Elemental.Shadow | Void | Void ailment. Deals damage over time and the enemy deals less damage. | Curse ChanceStatScreen.Ailment.CurseChanceDamage to Cursed StatScreen.Ailment.DamageTo.Cursed | 8Character.AilmentShadowStatusDuration | 8 |
Each ailment belongs to one damage type; the Codex above agrees. Default duration is how long the ailment lasts on any character before bonuses, from the game's stat tables DataminedCT_Attributes_Character_Defaults → Character.Ailment*StatusDuration. The files don't state the unit UNKNOWN. The durations agree with the Codex, which calls Ignite short and Poison long.
Removing ailments to deal their remaining damage at once is Ailment Consumption.
Resistance
Resistances cut the damage you take of each type. Every resistance starts capped at 50%; see Resistance and Resistance Cap for what raises the cap.
| Limit | Value | Status |
|---|---|---|
The cap every resistance starts withCharacter.Player.ResistancePhysicalMaxCharacter.Player.ResistanceElementalFireMaxCharacter.Player.ResistanceElementalColdMaxCharacter.Player.ResistanceElementalAirMaxCharacter.Player.ResistanceElementalEarthMaxCharacter.Player.ResistanceElementalShadowMax | 50% | Corroborated Game text and files agree |
The highest the cap can be raised tophysicalResistanceMaxfireResistanceMaxwaterResistanceMaxairResistanceMaxearthResistanceMaxvoidResistanceMax | 75% | Corroborated Wyatt (in game) |
| A lower limit in your character's stats Lower than the 75% ceiling. If this one limited the resistance you actually get, raising the cap past 70% would do nothing. Character.Player.ResistanceFinalMax | 70% | Datamined What it limits: UNKNOWN |
A third limit, applied after bonuses (going by its name in the files)physicalResistancePostModifierMaxfireResistancePostModifierMaxwaterResistancePostModifierMaxairResistancePostModifierMaxearthResistancePostModifierMaxvoidResistancePostModifierMax | 90% | Datamined What it limits: UNKNOWN |
“Currently still lists the 0.75 "maximum" when that is a secondary ceiling requiring large amounts of raising the cap from 50% in game.”Wyatt Corroborateddata/observations/wyatt_2026-09-27.json
globalParameters → *ResistanceMax. Your character's stats hold a lower one, 70%Character.Player.ResistanceFinalMax. Both can't be the ceiling you reach. Which one the game applies is UNKNOWN; a Detailed Stats screenshot showing a resistance above 70% would settle it (test T-0005).For the curious: other ailment numbers in the game files
Every other setting whose name in the files mentions ailments. Turn on File names (top right) to see the files' own names.
The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.
Game-wide settings
| Setting (name spelled out) | Value |
|---|---|
Ailment health regen delayailmentHealthRegenDelayglobalParameters | 6 |
Ailment health regen rateailmentHealthRegenRateglobalParameters | 0.2 |
Every character (defaults) (21)
| Setting (name spelled out) | Value |
|---|---|
Bleed status durationCharacter.AilmentPhysicalStatusDurationCT_Attributes_Character_Defaults | 8 |
Ignite status durationCharacter.AilmentFireStatusDurationCT_Attributes_Character_Defaults | 4 |
Chill status durationCharacter.AilmentColdStatusDurationCT_Attributes_Character_Defaults | 8 |
Shock status durationCharacter.AilmentAirStatusDurationCT_Attributes_Character_Defaults | 8 |
Poison status durationCharacter.AilmentEarthStatusDurationCT_Attributes_Character_Defaults | 12 |
Curse status durationCharacter.AilmentShadowStatusDurationCT_Attributes_Character_Defaults | 8 |
Shock explosion radiusCharacter.AilmentAirExplosionRadiusCT_Attributes_Character_Defaults | 750 |
Poison dot spread radiusCharacter.AilmentEarthDotSpreadRadiusCT_Attributes_Character_Defaults | 1200 |
Poison dot cooldownCharacter.AilmentEarthDotCooldownCT_Attributes_Character_Defaults | 0 |
Curse debuff maxCharacter.AilmentShadowDebuffMaxCT_Attributes_Character_Defaults | 0.3 |
Curse buff maxCharacter.AilmentShadowBuffMaxCT_Attributes_Character_Defaults | 0.3 |
Ailment health recharge multiplierCharacter.AilmentHealthRechargeMultiplierCT_Attributes_Character_Defaults | 1 |
Ailment health regenCharacter.AilmentHealthRegenCT_Attributes_Character_Defaults | 0.05 |
Ailment health regen delayCharacter.AilmentHealthRegenDelayCT_Attributes_Character_Defaults | 600 |
Ailment status duration multiplierCharacter.AilmentStatusDurationMultiplierCT_Attributes_Character_Defaults | 1 |
Bleed status duration multiplierCharacter.AilmentPhysicalStatusDurationMultiplierCT_Attributes_Character_Defaults | 1 |
Ignite status duration multiplierCharacter.AilmentFireStatusDurationMultiplierCT_Attributes_Character_Defaults | 1 |
Chill status duration multiplierCharacter.AilmentColdStatusDurationMultiplierCT_Attributes_Character_Defaults | 1 |
Shock status duration multiplierCharacter.AilmentAirStatusDurationMultiplierCT_Attributes_Character_Defaults | 1 |
Poison status duration multiplierCharacter.AilmentEarthStatusDurationMultiplierCT_Attributes_Character_Defaults | 1 |
Curse status duration multiplierCharacter.AilmentShadowStatusDurationMultiplierCT_Attributes_Character_Defaults | 1 |
Your character (46)
| Setting (name spelled out) | Value |
|---|---|
Bleed dot health to damage multiplier input magnitude maxCharacter.Player.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Bleed dot health to damage multiplier output magnitude maxCharacter.Player.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.15 |
Bleed incoming damage multiplier input magnitude maxCharacter.Player.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Bleed incoming damage multiplier output magnitude maxCharacter.Player.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.3 |
Ignite dot health to damage multiplier input magnitude maxCharacter.Player.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Ignite dot health to damage multiplier output magnitude maxCharacter.Player.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.15 |
Chill dot health to damage multiplier input magnitude maxCharacter.Player.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Chill dot health to damage multiplier output magnitude maxCharacter.Player.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.15 |
Chill time dilation reduction input magnitude maxCharacter.Player.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Chill time dilation reduction output magnitude maxCharacter.Player.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_Player | 0.3 |
Shock dot health to damage multiplier input magnitude maxCharacter.Player.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Shock dot health to damage multiplier output magnitude maxCharacter.Player.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.15 |
Shock incoming impact damage multiplier input magnitude maxCharacter.Player.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Shock incoming impact damage multiplier output magnitude maxCharacter.Player.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.3 |
Shock incoming breach damage multiplier input magnitude maxCharacter.Player.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 1 |
Shock incoming breach damage multiplier output magnitude maxCharacter.Player.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 1 |
Poison dot health to damage multiplier input magnitude maxCharacter.Player.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Poison dot health to damage multiplier output magnitude maxCharacter.Player.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.15 |
Curse dot health to damage multiplier input magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Curse dot health to damage multiplier output magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player | 0.15 |
Curse outgoing damage reduction input magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_Player | 0 |
Curse outgoing damage reduction output magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_Player | 0.3 |
Ailment power multiplier outgoingCharacter.Player.AilmentPowerMultiplierOutgoingCT_Attributes_Character_Player | 1 |
Ailment power multiplier outgoing physicalCharacter.Player.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_Player | 1 |
Ailment power multiplier outgoing fireCharacter.Player.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_Player | 1 |
Ailment power multiplier outgoing waterCharacter.Player.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_Player | 1 |
Ailment power multiplier outgoing airCharacter.Player.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_Player | 1 |
Ailment power multiplier outgoing earthCharacter.Player.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_Player | 1 |
Ailment power multiplier outgoing voidCharacter.Player.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_Player | 1 |
Ailment status duration multiplier outgoingCharacter.Player.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_Player | 1 |
Ailment status duration multiplier outgoing physicalCharacter.Player.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_Player | 1 |
Ailment status duration multiplier outgoing fireCharacter.Player.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_Player | 1 |
Ailment status duration multiplier outgoing waterCharacter.Player.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_Player | 1 |
Ailment status duration multiplier outgoing airCharacter.Player.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_Player | 1 |
Ailment status duration multiplier outgoing earthCharacter.Player.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_Player | 1 |
Ailment status duration multiplier outgoing voidCharacter.Player.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_Player | 1 |
Curse debuffCharacter.Player.AilmentShadowDebuffCT_Attributes_Character_Player | 1 |
Curse buffCharacter.Player.AilmentShadowBuffCT_Attributes_Character_Player | 1 |
Ailment health max multiplierCharacter.Player.AilmentHealthMaxMultiplierCT_Attributes_Character_Player | 0.3 |
Ailment health regenCharacter.Player.AilmentHealthRegenCT_Attributes_Character_Player | 0 |
Ailment health regen delayCharacter.Player.AilmentHealthRegenDelayCT_Attributes_Character_Player | 6 |
Ailment health regen physicalCharacter.Player.AilmentHealthRegenPhysicalCT_Attributes_Character_Player | 0.15 |
Ailment health regen fireCharacter.Player.AilmentHealthRegenFireCT_Attributes_Character_Player | 0.15 |
Ailment health regen waterCharacter.Player.AilmentHealthRegenColdCT_Attributes_Character_Player | 0.15 |
Ailment health regen airCharacter.Player.AilmentHealthRegenAirCT_Attributes_Character_Player | 0.15 |
Ailment health regen earthCharacter.Player.AilmentHealthRegenEarthCT_Attributes_Character_Player | 0.15 |
Enemy classes (246)
| Setting (name spelled out) | Value |
|---|---|
Popcorn ailment health max multiplierCharacter.Enemy.Popcorn.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass | 0.00001 |
Mook ailment health max multiplierCharacter.Enemy.Mook.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass | 0.00001 |
Squire ailment health max multiplierCharacter.Enemy.Squire.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass | 0.00001 |
Knight ailment health max multiplierCharacter.Enemy.Knight.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass | 0.00001 |
Mid boss ailment health max multiplierCharacter.Enemy.MidBoss.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass | 0.00001 |
End boss ailment health max multiplierCharacter.Enemy.EndBoss.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass | 0.00001 |
Popcorn ailment health recharge multiplierCharacter.Enemy.Popcorn.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass | 1 |
Mook ailment health recharge multiplierCharacter.Enemy.Mook.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass | 1 |
Squire ailment health recharge multiplierCharacter.Enemy.Squire.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass | 1 |
Knight ailment health recharge multiplierCharacter.Enemy.Knight.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment health recharge multiplierCharacter.Enemy.MidBoss.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass | 1 |
End boss ailment health recharge multiplierCharacter.Enemy.EndBoss.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass | 1 |
Popcorn bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Popcorn bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.4 |
Mook bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Mook bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.4 |
Squire bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Squire bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.4 |
Knight bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Knight bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.3 |
Mid boss bleed incoming damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
Mid boss bleed incoming damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.15 |
End boss bleed incoming damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
End boss bleed incoming damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.1 |
Popcorn ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.8 |
Mook ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.8 |
Squire ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.8 |
Knight ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.8 |
Mid boss ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.8 |
End boss ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.8 |
Popcorn chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn chill time dilation reduction input magnitude maxCharacter.Enemy.Popcorn.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Popcorn chill time dilation reduction output magnitude maxCharacter.Enemy.Popcorn.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.9 |
Mook chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook chill time dilation reduction input magnitude maxCharacter.Enemy.Mook.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Mook chill time dilation reduction output magnitude maxCharacter.Enemy.Mook.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.9 |
Squire chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire chill time dilation reduction input magnitude maxCharacter.Enemy.Squire.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Squire chill time dilation reduction output magnitude maxCharacter.Enemy.Squire.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.9 |
Knight chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight chill time dilation reduction input magnitude maxCharacter.Enemy.Knight.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Knight chill time dilation reduction output magnitude maxCharacter.Enemy.Knight.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.5 |
Mid boss chill dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss chill dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss chill time dilation reduction input magnitude maxCharacter.Enemy.MidBoss.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Mid boss chill time dilation reduction output magnitude maxCharacter.Enemy.MidBoss.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
End boss chill dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss chill dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss chill time dilation reduction input magnitude maxCharacter.Enemy.EndBoss.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
End boss chill time dilation reduction output magnitude maxCharacter.Enemy.EndBoss.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.1 |
Popcorn shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Popcorn shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.9 |
Popcorn shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Popcorn shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.7 |
Mook shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Mook shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.9 |
Mook shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Mook shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.7 |
Squire shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Squire shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.9 |
Squire shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Squire shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.7 |
Knight shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Knight shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.5 |
Knight shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Knight shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.3 |
Mid boss shock dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss shock dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
Mid boss shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Mid boss shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
Mid boss shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.15 |
End boss shock dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss shock dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
End boss shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.1 |
End boss shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
End boss shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
Popcorn poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1.2 |
Mook poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1.2 |
Squire poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1.2 |
Knight poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1.2 |
Mid boss poison dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss poison dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1.2 |
End boss poison dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss poison dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1.2 |
Popcorn curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Popcorn curse outgoing damage reduction input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Popcorn curse outgoing damage reduction output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.6 |
Mook curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mook curse outgoing damage reduction input magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Mook curse outgoing damage reduction output magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.6 |
Squire curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Squire curse outgoing damage reduction input magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Squire curse outgoing damage reduction output magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.6 |
Knight curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Knight curse outgoing damage reduction input magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
Knight curse outgoing damage reduction output magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.4 |
Mid boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
Mid boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
Mid boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.2 |
End boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 1 |
End boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.05 |
End boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass | 0.1 |
Popcorn ailment power multiplier outgoingCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment power multiplier outgoing physicalCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment power multiplier outgoing fireCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment power multiplier outgoing waterCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment power multiplier outgoing airCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment power multiplier outgoing earthCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment power multiplier outgoing voidCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment status duration multiplier outgoingCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment status duration multiplier outgoing physicalCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment status duration multiplier outgoing fireCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment status duration multiplier outgoing waterCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment status duration multiplier outgoing airCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment status duration multiplier outgoing earthCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Popcorn ailment status duration multiplier outgoing voidCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Mook ailment power multiplier outgoingCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Mook ailment power multiplier outgoing physicalCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Mook ailment power multiplier outgoing fireCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Mook ailment power multiplier outgoing waterCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Mook ailment power multiplier outgoing airCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Mook ailment power multiplier outgoing earthCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Mook ailment power multiplier outgoing voidCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Mook ailment status duration multiplier outgoingCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Mook ailment status duration multiplier outgoing physicalCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Mook ailment status duration multiplier outgoing fireCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Mook ailment status duration multiplier outgoing waterCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Mook ailment status duration multiplier outgoing airCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Mook ailment status duration multiplier outgoing earthCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Mook ailment status duration multiplier outgoing voidCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Squire ailment power multiplier outgoingCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Squire ailment power multiplier outgoing physicalCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Squire ailment power multiplier outgoing fireCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Squire ailment power multiplier outgoing waterCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Squire ailment power multiplier outgoing airCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Squire ailment power multiplier outgoing earthCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Squire ailment power multiplier outgoing voidCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Squire ailment status duration multiplier outgoingCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Squire ailment status duration multiplier outgoing physicalCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Squire ailment status duration multiplier outgoing fireCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Squire ailment status duration multiplier outgoing waterCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Squire ailment status duration multiplier outgoing airCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Squire ailment status duration multiplier outgoing earthCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Squire ailment status duration multiplier outgoing voidCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Knight ailment power multiplier outgoingCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Knight ailment power multiplier outgoing physicalCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Knight ailment power multiplier outgoing fireCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Knight ailment power multiplier outgoing waterCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Knight ailment power multiplier outgoing airCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Knight ailment power multiplier outgoing earthCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Knight ailment power multiplier outgoing voidCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Knight ailment status duration multiplier outgoingCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Knight ailment status duration multiplier outgoing physicalCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Knight ailment status duration multiplier outgoing fireCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Knight ailment status duration multiplier outgoing waterCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Knight ailment status duration multiplier outgoing airCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Knight ailment status duration multiplier outgoing earthCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Knight ailment status duration multiplier outgoing voidCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment power multiplier outgoingCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment power multiplier outgoing physicalCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment power multiplier outgoing fireCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment power multiplier outgoing waterCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment power multiplier outgoing airCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment power multiplier outgoing earthCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment power multiplier outgoing voidCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment status duration multiplier outgoingCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment status duration multiplier outgoing physicalCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment status duration multiplier outgoing fireCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment status duration multiplier outgoing waterCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment status duration multiplier outgoing airCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment status duration multiplier outgoing earthCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
Mid boss ailment status duration multiplier outgoing voidCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
End boss ailment power multiplier outgoingCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
End boss ailment power multiplier outgoing physicalCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
End boss ailment power multiplier outgoing fireCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
End boss ailment power multiplier outgoing waterCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
End boss ailment power multiplier outgoing airCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
End boss ailment power multiplier outgoing earthCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
End boss ailment power multiplier outgoing voidCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
End boss ailment status duration multiplier outgoingCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass | 1 |
End boss ailment status duration multiplier outgoing physicalCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass | 1 |
End boss ailment status duration multiplier outgoing fireCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass | 1 |
End boss ailment status duration multiplier outgoing waterCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass | 1 |
End boss ailment status duration multiplier outgoing airCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass | 1 |
End boss ailment status duration multiplier outgoing earthCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass | 1 |
End boss ailment status duration multiplier outgoing voidCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass | 1 |
Popcorn poison dot cooldownCharacter.Enemy.Popcorn.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass | 3 |
Mook poison dot cooldownCharacter.Enemy.Mook.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass | 3 |
Squire poison dot cooldownCharacter.Enemy.Squire.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass | 3 |
Knight poison dot cooldownCharacter.Enemy.Knight.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass | 3 |
Mid boss poison dot cooldownCharacter.Enemy.MidBoss.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass | 3 |
End boss poison dot cooldownCharacter.Enemy.EndBoss.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass | 3 |
Popcorn curse debuffCharacter.Enemy.Popcorn.AilmentShadowDebuffCT_Attributes_Character_EnemyClass | 0 |
Mook curse debuffCharacter.Enemy.Mook.AilmentShadowDebuffCT_Attributes_Character_EnemyClass | 0.08 |
Squire curse debuffCharacter.Enemy.Squire.AilmentShadowDebuffCT_Attributes_Character_EnemyClass | 0.13 |
Knight curse debuffCharacter.Enemy.Knight.AilmentShadowDebuffCT_Attributes_Character_EnemyClass | 0.25 |
Mid boss curse debuffCharacter.Enemy.MidBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass | 1.5 |
End boss curse debuffCharacter.Enemy.EndBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass | 3 |
Popcorn curse buffCharacter.Enemy.Popcorn.AilmentShadowBuffCT_Attributes_Character_EnemyClass | 0 |
Mook curse buffCharacter.Enemy.Mook.AilmentShadowBuffCT_Attributes_Character_EnemyClass | 0.08 |
Squire curse buffCharacter.Enemy.Squire.AilmentShadowBuffCT_Attributes_Character_EnemyClass | 0.13 |
Knight curse buffCharacter.Enemy.Knight.AilmentShadowBuffCT_Attributes_Character_EnemyClass | 0.25 |
Mid boss curse buffCharacter.Enemy.MidBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass | 1.5 |
End boss curse buffCharacter.Enemy.EndBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass | 3 |
- Stat tables:
Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export) - Game-wide settings:
globalParametersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
localization → ailments, damageTypes, keywords, statScreen, codexEntriesin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.jsonAperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → globalParametersAperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export)