GODFALL EXALTEDbuild 5.1.23-prod-stable
Home › Mechanics › Ailments

Ailments

The six ailments, each tied to a damage type. Definitions are the game's own Datamined.

Ailments · Codex, Effects

Ailments are stackable debuffs that apply a damage-over-time effect, with many applying a secondary effect as well. You can increase ailment effects as well as gain new ways to apply them through abilities and equipment. Each type of Ailment can only be inflicted when wielding a weapon of its associated damage type:

  • Fire damage weapons can inflict Ignite – applying a short duration, high intensity damage-over-time effect
  • Earth damage weapons can inflict Poison – applying a long duration, high total damage-over-time effect
  • Physical damage weapons can inflict Bleed – increasing the damage taken by the target and applying a damage-over-time effect
  • Water damage weapons can inflict Chill – slowing the target's movement and attack speed and applying a damage-over-time effect
  • Air damage weapons can inflict Shock – increasing the Breach damage taken by the target and applying a damage-over-time effect
  • Void damage weapons can inflict Curse – decreasing the damage dealt by the target and applying a damage-over-time effect
    • The game's own text DataminedCodex.Mechanics.Ailments

AilmentDamage typeIn-game definitionDetailed Stats linesDefault durationItems
BleedAilment.PhysicalPhysicalPhysical ailment. Deals damage over time and the enemy takes more damage.Bleed ChanceStatScreen.Ailment.BleedChance
Damage to BleedingStatScreen.Ailment.DamageTo.Bleeding
8Character.AilmentPhysicalStatusDuration9
IgniteAilment.Elemental.FireFireFire ailment. Deals damage over time quickly.Ignite ChanceStatScreen.Ailment.IgniteChance
Damage to IgnitedStatScreen.Ailment.DamageTo.Ignited
4Character.AilmentFireStatusDuration10
ChillAilment.Elemental.ColdWaterWater ailment. Deals damage over time and slows the enemy.Chill ChanceStatScreen.Ailment.ChillChance
Damage to ChilledStatScreen.Ailment.DamageTo.Chilled
8Character.AilmentColdStatusDuration5
ShockAilment.Elemental.AirAirAir ailment. Deals damage over time and enemy takes more Breach damage.Shock ChanceStatScreen.Ailment.ShockChance
Damage to ShockedStatScreen.Ailment.DamageTo.Shocked
8Character.AilmentAirStatusDuration9
PoisonAilment.Elemental.EarthEarthEarth ailment. Deals damage over a long period of time.Poison ChanceStatScreen.Ailment.PoisonChance
Damage to PoisonedStatScreen.Ailment.DamageTo.Poisoned
12Character.AilmentEarthStatusDuration5
CurseAilment.Elemental.ShadowVoidVoid ailment. Deals damage over time and the enemy deals less damage.Curse ChanceStatScreen.Ailment.CurseChance
Damage to CursedStatScreen.Ailment.DamageTo.Cursed
8Character.AilmentShadowStatusDuration8

Each ailment belongs to one damage type; the Codex above agrees. Default duration is how long the ailment lasts on any character before bonuses, from the game's stat tables DataminedCT_Attributes_Character_Defaults → Character.Ailment*StatusDuration. The files don't state the unit UNKNOWN. The durations agree with the Codex, which calls Ignite short and Poison long.

Removing ailments to deal their remaining damage at once is Ailment Consumption.

Resistance

Resistances cut the damage you take of each type. Every resistance starts capped at 50%; see Resistance and Resistance Cap for what raises the cap.

LimitValueStatus
The cap every resistance starts withCharacter.Player.ResistancePhysicalMaxCharacter.Player.ResistanceElementalFireMaxCharacter.Player.ResistanceElementalColdMaxCharacter.Player.ResistanceElementalAirMaxCharacter.Player.ResistanceElementalEarthMaxCharacter.Player.ResistanceElementalShadowMax50%Corroborated
Game text and files agree
The highest the cap can be raised tophysicalResistanceMaxfireResistanceMaxwaterResistanceMaxairResistanceMaxearthResistanceMaxvoidResistanceMax75%Corroborated
Wyatt (in game)
A lower limit in your character's stats
Lower than the 75% ceiling. If this one limited the resistance you actually get, raising the cap past 70% would do nothing.
Character.Player.ResistanceFinalMax
70%Datamined
What it limits: UNKNOWN
A third limit, applied after bonuses (going by its name in the files)physicalResistancePostModifierMaxfireResistancePostModifierMaxwaterResistancePostModifierMaxairResistancePostModifierMaxearthResistancePostModifierMaxvoidResistancePostModifierMax90%Datamined
What it limits: UNKNOWN
“Currently still lists the 0.75 "maximum" when that is a secondary ceiling requiring large amounts of raising the cap from 50% in game.”Wyatt Corroborateddata/observations/wyatt_2026-09-27.json
The files hold two different ceilingsWyatt's 75% ceiling matches the resistance limit in the game's settingsglobalParameters → *ResistanceMax. Your character's stats hold a lower one, 70%Character.Player.ResistanceFinalMax. Both can't be the ceiling you reach. Which one the game applies is UNKNOWN; a Detailed Stats screenshot showing a resistance above 70% would settle it (test T-0005).
For the curious: other ailment numbers in the game files

Every other setting whose name in the files mentions ailments. Turn on File names (top right) to see the files' own names.

The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.

Game-wide settings

Setting (name spelled out)Value
Ailment health regen delayailmentHealthRegenDelayglobalParameters6
Ailment health regen rateailmentHealthRegenRateglobalParameters0.2
Every character (defaults) (21)
Setting (name spelled out)Value
Bleed status durationCharacter.AilmentPhysicalStatusDurationCT_Attributes_Character_Defaults8
Ignite status durationCharacter.AilmentFireStatusDurationCT_Attributes_Character_Defaults4
Chill status durationCharacter.AilmentColdStatusDurationCT_Attributes_Character_Defaults8
Shock status durationCharacter.AilmentAirStatusDurationCT_Attributes_Character_Defaults8
Poison status durationCharacter.AilmentEarthStatusDurationCT_Attributes_Character_Defaults12
Curse status durationCharacter.AilmentShadowStatusDurationCT_Attributes_Character_Defaults8
Shock explosion radiusCharacter.AilmentAirExplosionRadiusCT_Attributes_Character_Defaults750
Poison dot spread radiusCharacter.AilmentEarthDotSpreadRadiusCT_Attributes_Character_Defaults1200
Poison dot cooldownCharacter.AilmentEarthDotCooldownCT_Attributes_Character_Defaults0
Curse debuff maxCharacter.AilmentShadowDebuffMaxCT_Attributes_Character_Defaults0.3
Curse buff maxCharacter.AilmentShadowBuffMaxCT_Attributes_Character_Defaults0.3
Ailment health recharge multiplierCharacter.AilmentHealthRechargeMultiplierCT_Attributes_Character_Defaults1
Ailment health regenCharacter.AilmentHealthRegenCT_Attributes_Character_Defaults0.05
Ailment health regen delayCharacter.AilmentHealthRegenDelayCT_Attributes_Character_Defaults600
Ailment status duration multiplierCharacter.AilmentStatusDurationMultiplierCT_Attributes_Character_Defaults1
Bleed status duration multiplierCharacter.AilmentPhysicalStatusDurationMultiplierCT_Attributes_Character_Defaults1
Ignite status duration multiplierCharacter.AilmentFireStatusDurationMultiplierCT_Attributes_Character_Defaults1
Chill status duration multiplierCharacter.AilmentColdStatusDurationMultiplierCT_Attributes_Character_Defaults1
Shock status duration multiplierCharacter.AilmentAirStatusDurationMultiplierCT_Attributes_Character_Defaults1
Poison status duration multiplierCharacter.AilmentEarthStatusDurationMultiplierCT_Attributes_Character_Defaults1
Curse status duration multiplierCharacter.AilmentShadowStatusDurationMultiplierCT_Attributes_Character_Defaults1
Your character (46)
Setting (name spelled out)Value
Bleed dot health to damage multiplier input magnitude maxCharacter.Player.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Bleed dot health to damage multiplier output magnitude maxCharacter.Player.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Bleed incoming damage multiplier input magnitude maxCharacter.Player.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Bleed incoming damage multiplier output magnitude maxCharacter.Player.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.3
Ignite dot health to damage multiplier input magnitude maxCharacter.Player.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Ignite dot health to damage multiplier output magnitude maxCharacter.Player.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Chill dot health to damage multiplier input magnitude maxCharacter.Player.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Chill dot health to damage multiplier output magnitude maxCharacter.Player.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Chill time dilation reduction input magnitude maxCharacter.Player.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_Player0
Chill time dilation reduction output magnitude maxCharacter.Player.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_Player0.3
Shock dot health to damage multiplier input magnitude maxCharacter.Player.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Shock dot health to damage multiplier output magnitude maxCharacter.Player.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Shock incoming impact damage multiplier input magnitude maxCharacter.Player.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Shock incoming impact damage multiplier output magnitude maxCharacter.Player.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.3
Shock incoming breach damage multiplier input magnitude maxCharacter.Player.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player1
Shock incoming breach damage multiplier output magnitude maxCharacter.Player.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player1
Poison dot health to damage multiplier input magnitude maxCharacter.Player.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Poison dot health to damage multiplier output magnitude maxCharacter.Player.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Curse dot health to damage multiplier input magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Curse dot health to damage multiplier output magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Curse outgoing damage reduction input magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_Player0
Curse outgoing damage reduction output magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_Player0.3
Ailment power multiplier outgoingCharacter.Player.AilmentPowerMultiplierOutgoingCT_Attributes_Character_Player1
Ailment power multiplier outgoing physicalCharacter.Player.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_Player1
Ailment power multiplier outgoing fireCharacter.Player.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_Player1
Ailment power multiplier outgoing waterCharacter.Player.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_Player1
Ailment power multiplier outgoing airCharacter.Player.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_Player1
Ailment power multiplier outgoing earthCharacter.Player.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_Player1
Ailment power multiplier outgoing voidCharacter.Player.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_Player1
Ailment status duration multiplier outgoingCharacter.Player.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing physicalCharacter.Player.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing fireCharacter.Player.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing waterCharacter.Player.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing airCharacter.Player.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing earthCharacter.Player.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing voidCharacter.Player.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_Player1
Curse debuffCharacter.Player.AilmentShadowDebuffCT_Attributes_Character_Player1
Curse buffCharacter.Player.AilmentShadowBuffCT_Attributes_Character_Player1
Ailment health max multiplierCharacter.Player.AilmentHealthMaxMultiplierCT_Attributes_Character_Player0.3
Ailment health regenCharacter.Player.AilmentHealthRegenCT_Attributes_Character_Player0
Ailment health regen delayCharacter.Player.AilmentHealthRegenDelayCT_Attributes_Character_Player6
Ailment health regen physicalCharacter.Player.AilmentHealthRegenPhysicalCT_Attributes_Character_Player0.15
Ailment health regen fireCharacter.Player.AilmentHealthRegenFireCT_Attributes_Character_Player0.15
Ailment health regen waterCharacter.Player.AilmentHealthRegenColdCT_Attributes_Character_Player0.15
Ailment health regen airCharacter.Player.AilmentHealthRegenAirCT_Attributes_Character_Player0.15
Ailment health regen earthCharacter.Player.AilmentHealthRegenEarthCT_Attributes_Character_Player0.15
Enemy classes (246)
Setting (name spelled out)Value
Popcorn ailment health max multiplierCharacter.Enemy.Popcorn.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass0.00001
Mook ailment health max multiplierCharacter.Enemy.Mook.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass0.00001
Squire ailment health max multiplierCharacter.Enemy.Squire.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass0.00001
Knight ailment health max multiplierCharacter.Enemy.Knight.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass0.00001
Mid boss ailment health max multiplierCharacter.Enemy.MidBoss.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass0.00001
End boss ailment health max multiplierCharacter.Enemy.EndBoss.AilmentHealthMaxMultiplierCT_Attributes_Character_EnemyClass0.00001
Popcorn ailment health recharge multiplierCharacter.Enemy.Popcorn.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass1
Mook ailment health recharge multiplierCharacter.Enemy.Mook.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass1
Squire ailment health recharge multiplierCharacter.Enemy.Squire.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass1
Knight ailment health recharge multiplierCharacter.Enemy.Knight.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass1
Mid boss ailment health recharge multiplierCharacter.Enemy.MidBoss.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass1
End boss ailment health recharge multiplierCharacter.Enemy.EndBoss.AilmentHealthRechargeMultiplierCT_Attributes_Character_EnemyClass1
Popcorn bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss bleed dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss bleed dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Popcorn bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.4
Mook bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mook bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.4
Squire bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Squire bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.4
Knight bleed incoming damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Knight bleed incoming damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.3
Mid boss bleed incoming damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
Mid boss bleed incoming damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.15
End boss bleed incoming damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalIncomingDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
End boss bleed incoming damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentPhysicalIncomingDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.1
Popcorn ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.8
Mook ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.8
Squire ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.8
Knight ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.8
Mid boss ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.8
End boss ignite dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentFireDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss ignite dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentFireDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.8
Popcorn chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn chill time dilation reduction input magnitude maxCharacter.Enemy.Popcorn.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Popcorn chill time dilation reduction output magnitude maxCharacter.Enemy.Popcorn.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.9
Mook chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook chill time dilation reduction input magnitude maxCharacter.Enemy.Mook.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mook chill time dilation reduction output magnitude maxCharacter.Enemy.Mook.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.9
Squire chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire chill time dilation reduction input magnitude maxCharacter.Enemy.Squire.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Squire chill time dilation reduction output magnitude maxCharacter.Enemy.Squire.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.9
Knight chill dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight chill dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight chill time dilation reduction input magnitude maxCharacter.Enemy.Knight.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Knight chill time dilation reduction output magnitude maxCharacter.Enemy.Knight.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.5
Mid boss chill dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss chill dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss chill time dilation reduction input magnitude maxCharacter.Enemy.MidBoss.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mid boss chill time dilation reduction output magnitude maxCharacter.Enemy.MidBoss.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
End boss chill dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentColdDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss chill dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentColdDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss chill time dilation reduction input magnitude maxCharacter.Enemy.EndBoss.AilmentColdTimeDilationReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
End boss chill time dilation reduction output magnitude maxCharacter.Enemy.EndBoss.AilmentColdTimeDilationReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.1
Popcorn shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Popcorn shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.9
Popcorn shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Popcorn shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.7
Mook shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mook shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.9
Mook shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mook shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.7
Squire shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Squire shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.9
Squire shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Squire shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.7
Knight shock dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight shock dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Knight shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.5
Knight shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Knight shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.3
Mid boss shock dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss shock dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
Mid boss shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mid boss shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
Mid boss shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.15
End boss shock dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentAirDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss shock dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentAirDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss shock incoming impact damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingImpactDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
End boss shock incoming impact damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingImpactDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.1
End boss shock incoming breach damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingBreachDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
End boss shock incoming breach damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentAirIncomingBreachDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
Popcorn poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1.2
Mook poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1.2
Squire poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1.2
Knight poison dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight poison dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1.2
Mid boss poison dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss poison dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1.2
End boss poison dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentEarthDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss poison dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentEarthDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1.2
Popcorn curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn curse outgoing damage reduction input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Popcorn curse outgoing damage reduction output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Mook curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook curse outgoing damage reduction input magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mook curse outgoing damage reduction output magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Squire curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire curse outgoing damage reduction input magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Squire curse outgoing damage reduction output magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Knight curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight curse outgoing damage reduction input magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Knight curse outgoing damage reduction output magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.4
Mid boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
Mid boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
End boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
End boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.1
Popcorn ailment power multiplier outgoingCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Popcorn ailment power multiplier outgoing physicalCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Popcorn ailment power multiplier outgoing fireCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Popcorn ailment power multiplier outgoing waterCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Popcorn ailment power multiplier outgoing airCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Popcorn ailment power multiplier outgoing earthCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Popcorn ailment power multiplier outgoing voidCharacter.Enemy.Popcorn.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoingCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing physicalCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing fireCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing waterCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing airCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing earthCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing voidCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Mook ailment power multiplier outgoingCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Mook ailment power multiplier outgoing physicalCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Mook ailment power multiplier outgoing fireCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Mook ailment power multiplier outgoing waterCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Mook ailment power multiplier outgoing airCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Mook ailment power multiplier outgoing earthCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Mook ailment power multiplier outgoing voidCharacter.Enemy.Mook.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoingCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing physicalCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing fireCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing waterCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing airCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing earthCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing voidCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Squire ailment power multiplier outgoingCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Squire ailment power multiplier outgoing physicalCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Squire ailment power multiplier outgoing fireCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Squire ailment power multiplier outgoing waterCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Squire ailment power multiplier outgoing airCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Squire ailment power multiplier outgoing earthCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Squire ailment power multiplier outgoing voidCharacter.Enemy.Squire.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoingCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing physicalCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing fireCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing waterCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing airCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing earthCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing voidCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Knight ailment power multiplier outgoingCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Knight ailment power multiplier outgoing physicalCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Knight ailment power multiplier outgoing fireCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Knight ailment power multiplier outgoing waterCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Knight ailment power multiplier outgoing airCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Knight ailment power multiplier outgoing earthCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Knight ailment power multiplier outgoing voidCharacter.Enemy.Knight.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoingCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing physicalCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing fireCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing waterCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing airCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing earthCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing voidCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Mid boss ailment power multiplier outgoingCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Mid boss ailment power multiplier outgoing physicalCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Mid boss ailment power multiplier outgoing fireCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Mid boss ailment power multiplier outgoing waterCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Mid boss ailment power multiplier outgoing airCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Mid boss ailment power multiplier outgoing earthCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Mid boss ailment power multiplier outgoing voidCharacter.Enemy.MidBoss.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoingCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing physicalCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing fireCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing waterCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing airCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing earthCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing voidCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
End boss ailment power multiplier outgoingCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingCT_Attributes_Character_EnemyClass1
End boss ailment power multiplier outgoing physicalCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
End boss ailment power multiplier outgoing fireCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
End boss ailment power multiplier outgoing waterCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
End boss ailment power multiplier outgoing airCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
End boss ailment power multiplier outgoing earthCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
End boss ailment power multiplier outgoing voidCharacter.Enemy.EndBoss.AilmentPowerMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoingCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing physicalCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing fireCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing waterCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing airCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing earthCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing voidCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Popcorn poison dot cooldownCharacter.Enemy.Popcorn.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass3
Mook poison dot cooldownCharacter.Enemy.Mook.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass3
Squire poison dot cooldownCharacter.Enemy.Squire.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass3
Knight poison dot cooldownCharacter.Enemy.Knight.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass3
Mid boss poison dot cooldownCharacter.Enemy.MidBoss.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass3
End boss poison dot cooldownCharacter.Enemy.EndBoss.AilmentEarthDotCooldownCT_Attributes_Character_EnemyClass3
Popcorn curse debuffCharacter.Enemy.Popcorn.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0
Mook curse debuffCharacter.Enemy.Mook.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.08
Squire curse debuffCharacter.Enemy.Squire.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.13
Knight curse debuffCharacter.Enemy.Knight.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.25
Mid boss curse debuffCharacter.Enemy.MidBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass1.5
End boss curse debuffCharacter.Enemy.EndBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass3
Popcorn curse buffCharacter.Enemy.Popcorn.AilmentShadowBuffCT_Attributes_Character_EnemyClass0
Mook curse buffCharacter.Enemy.Mook.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.08
Squire curse buffCharacter.Enemy.Squire.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.13
Knight curse buffCharacter.Enemy.Knight.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.25
Mid boss curse buffCharacter.Enemy.MidBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass1.5
End boss curse buffCharacter.Enemy.EndBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass3
  • Stat tables: Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export)
  • Game-wide settings: globalParameters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • localization → ailments, damageTypes, keywords, statScreen, codexEntries in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → globalParameters
  • Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export)