Resistance
Reduces damage taken of a specific damage type. Capped at 50%.The game's own definition (keyword glossary) Dataminedlocalization → Keyword.ResistanceThe resistance cap
Every resistance starts capped at 50%. Item traits, the Skill Grid, Ascension and boons raise the cap (Banes lower it), and the raises add up. Wyatt: past 50% there is a second ceiling, 75%, that only large cap raises reach.
| Limit | Value | Status |
|---|---|---|
The cap every resistance starts withCharacter.Player.ResistancePhysicalMaxCharacter.Player.ResistanceElementalFireMaxCharacter.Player.ResistanceElementalColdMaxCharacter.Player.ResistanceElementalAirMaxCharacter.Player.ResistanceElementalEarthMaxCharacter.Player.ResistanceElementalShadowMax | 50% | Corroborated Game text and files agree |
The highest the cap can be raised tophysicalResistanceMaxfireResistanceMaxwaterResistanceMaxairResistanceMaxearthResistanceMaxvoidResistanceMax | 75% | Corroborated Wyatt (in game) |
| A lower limit in your character's stats Lower than the 75% ceiling. If this one limited the resistance you actually get, raising the cap past 70% would do nothing. Character.Player.ResistanceFinalMax | 70% | Datamined What it limits: UNKNOWN |
A third limit, applied after bonuses (going by its name in the files)physicalResistancePostModifierMaxfireResistancePostModifierMaxwaterResistancePostModifierMaxairResistancePostModifierMaxearthResistancePostModifierMaxvoidResistancePostModifierMax | 90% | Datamined What it limits: UNKNOWN |
“Currently still lists the 0.75 "maximum" when that is a secondary ceiling requiring large amounts of raising the cap from 50% in game.”Wyatt Corroborateddata/observations/wyatt_2026-09-27.json
globalParameters → *ResistanceMax. Your character's stats hold a lower one, 70%Character.Player.ResistanceFinalMax. Both can't be the ceiling you reach. Which one the game applies is UNKNOWN; a Detailed Stats screenshot showing a resistance above 70% would settle it (test T-0005).What raises (or lowers) the cap
Every trait in the files that changes a resistance cap. Numbers are shown the way each screen shows them: item tooltips round down Datamined; the Ascension screen doesn't Datamined.
29 traits
| Trait | Damage type | Where you get it |
|---|---|---|
+5% maximum All resistancesSkillGridResistance5 | All | Skill Grid (5 points)Mastery.Player.Combat.Resistance |
+0.4% cap to all resistancesTrait.Ascension.Stat.AllResistCaps.1 | All | Ascension (up to 5 points, after 133 points spent) |
-5% cap to all resistancesTrait.Bane.Nightfall.MaxResist.1 | All | Bane |
-20% cap to all resistancesTrait.Bane.Nightfall.MaxResist.2 | All | Bane |
3% cap to all resistancesMaxResistSecondary | All | Item trait (32 items) |
+16% Physical resistance. +6% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon1 | Physical | Boon |
+24% Physical resistance. +9% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon2 | Physical | Boon |
+31% Physical resistance. +12% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon3 | Physical | Boon |
+39% Physical resistance. +15% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon4 | Physical | Boon |
+16% Fire resistance. +6% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon1 | Fire | Boon |
+24% Fire resistance. +9% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon2 | Fire | Boon |
+31% Fire resistance. +12% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon3 | Fire | Boon |
+39% Fire resistance. +15% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon4 | Fire | Boon |
+16% Water resistance. +6% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon1 | Water | Boon |
+24% Water resistance. +9% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon2 | Water | Boon |
+31% Water resistance. +12% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon3 | Water | Boon |
+39% Water resistance. +15% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon4 | Water | Boon |
+16% Air resistance. +6% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon1 | Air | Boon |
+24% Air resistance. +9% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon2 | Air | Boon |
+31% Air resistance. +12% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon3 | Air | Boon |
+39% Air resistance. +15% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon4 | Air | Boon |
+16% Earth resistance. +6% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon1 | Earth | Boon |
+24% Earth resistance. +9% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon2 | Earth | Boon |
+31% Earth resistance. +12% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon3 | Earth | Boon |
+39% Earth resistance. +15% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon4 | Earth | Boon |
+16% Void resistance. +6% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon1 | Void | Boon |
+24% Void resistance. +9% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon2 | Void | Boon |
+31% Void resistance. +12% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon3 | Void | Boon |
+39% Void resistance. +15% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon4 | Void | Boon |
Found by searching every trait for an effect on a resistance cap; where each one comes from is read from the Skill Grid, Ascension, boon and item lists in the files Dataminedtrait → Effect.Loot.ResistanceMax.*; masteryEntitlements, ascensionStatGroups, boons, item trait pools. Wyatt: the raises add together Corroborated.
From the Codex
The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.
Resistances · Codex, Effects
For each of the six damage types, you can increase your resistance to that type of damage. Increasing your resistances decreases the amount of damage you take from enemies that deal damage of each type. Each resistance cannot exceed 50% unless the resistance cap is increased by an item or ability.
The game's own text DataminedCodex.Mechanics.Resistances
On the Detailed Stats screen
The character screen lines that use the word:
StatScreen.Resistance.PhysicalResistanceFire ResistanceStatScreen.Resistance.FireResistanceEarth ResistanceStatScreen.Resistance.EarthResistanceWater ResistanceStatScreen.Resistance.WaterResistanceAir ResistanceStatScreen.Resistance.AirResistanceVoid ResistanceStatScreen.Resistance.VoidResistanceTraits
Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.
Increased Air Resistance · Defense (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+17–22% Air resistanceAirResistanceSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
+22–27% Air resistanceTrigger.NoModularTrigger.Payoff.AirResistance.Rank.2 | Breath |
Increased Earth Resistance · Defense (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+17–22% Earth resistanceEarthResistanceSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
+22–27% Earth resistanceTrigger.NoModularTrigger.Payoff.EarthResistance.Rank.2 | Tonic |
Increased Fire Resistance · Defense (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+17–22% Fire resistanceFireResistanceSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
+22–27% Fire resistanceTrigger.NoModularTrigger.Payoff.FireResistance.Rank.2 | Coal |
Increased Max Resistance · Defense (1)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+3% cap to all resistancesMaxResistSecondary | Ring of the First Sword, Gilden Rose Band, Godsmith's Ring, Band of Servitude +28 more |
Increased Physical Resistance · Defense (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+17–22% Physical resistancePhysicalResistanceSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
+22–27% Physical resistanceTrigger.NoModularTrigger.Payoff.PhysicalResistance.Rank.2 | Iron |
Increased Resistance (All) · Defense (5)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+5–7% to all resistancesAllResistanceSecondary | Moonshield Amulet, Pendant of the Servant, Earthminder's Crest, Pendant of the Four Winds +27 more |
+5–7% to all resistancesAllResistanceMasterwork | Life, Entangle, Iron, Coal +105 more |
+1% to all resistances for every 30 Vitality on adjacent augmentsConnectedVitalityAllResistance | Presence of Mind |
+27–34% to all resistancesTrigger.NoModularTrigger.Payoff.PotionAllResistance.Rank.7 | Zenun's Life Jewel |
You take 15% less damageTrigger.NoModularTrigger.Payoff.BannerDamageReduction.Rank.5 | Carapace Banner |
Increased Void Resistance · Defense (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+17–22% Void resistanceVoidResistanceSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
+22–27% Void resistanceTrigger.NoModularTrigger.Payoff.VoidResistance.Rank.2 | Sanity |
Increased Water Resistance · Defense (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+17–22% Water resistanceWaterResistanceSecondary | Fortitude, Razor's Edge, The Lion's Pride, Godspeed +57 more |
+22–27% Water resistanceTrigger.NoModularTrigger.Payoff.WaterResistance.Rank.2 | Rime |
Other traits tagged with this keyword (7)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
If you have 60% or more Earth resistance, attacks during Inner Focus increase enemy Poison duration by 0.5 secondsTrigger.NoModularTrigger.Payoff.InnerFocusHitEarthResistanceEqualOrAboveThreshold1-AddDurationtoPoisonstacks.Rank.6 | Miyok's Fangs |
If you have less than 45% Physical resistance, +22–28% Rampage charge speed and +22–28% Rampage bonus damageTrigger.PhysicalResistanceBelowThreshold1.Payoff.RampageChargeSpeedAndDamage-ModifyStatPercent.Rank.5 | Fearless Wolf |
50% of both your Fire damage bonus and your Fire resistance also increase your Ignite powerTrigger.NoModularTrigger.Payoff.FireDamageAndFireResistanceAttributesIncreaseIgnitePowerAttribute.Rank.5 | Kindled Core |
+46–57% Shock power if you have 60% or more Air resistanceTrigger.AirResistanceAboveThreshold1.Payoff.ShockPower-ModifyStatPercent.Rank.5 | Austere Radiance |
If all of your resistances are above 45%, +23–28% Polarity Attack charge speed and +45–56% Polarized bonus damageTrigger.AllResistancesAboveThreshold1.Payoff.PolarityChargeSpeedAndPolarizedDamage-ModifyStatPercent.Rank.5 | Dauntless |
If you have 60% or more Water resistance, apply an extra stack whenever you inflict Chill on an enemy with 5 or more Chill stacksTrigger.NoModularTrigger.Payoff.WaterResistanceThresholdApplyChillEnemyStacksThresholdApplyExtraStack.Rank.5 | Mistveil |
For each capped resistance, +11–14% Shield charge speed and +11–14% Shield damageTrigger.NoModularTrigger.Payoff.ForEachResistAtMax-ShieldChargeSpeedandShieldDamage.Rank.6 | Kaieta |
Items
15 items with a trait tagged with this keyword.
For the curious: numbers in the game files whose names mention “Resistance”
The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.
Game-wide settings (12)
| Setting (name spelled out) | Value |
|---|---|
Physical resistance maxphysicalResistanceMaxglobalParameters | 0.75 |
Fire resistance maxfireResistanceMaxglobalParameters | 0.75 |
Water resistance maxwaterResistanceMaxglobalParameters | 0.75 |
Air resistance maxairResistanceMaxglobalParameters | 0.75 |
Earth resistance maxearthResistanceMaxglobalParameters | 0.75 |
Void resistance maxvoidResistanceMaxglobalParameters | 0.75 |
Physical resistance post modifier maxphysicalResistancePostModifierMaxglobalParameters | 0.9 |
Fire resistance post modifier maxfireResistancePostModifierMaxglobalParameters | 0.9 |
Water resistance post modifier maxwaterResistancePostModifierMaxglobalParameters | 0.9 |
Air resistance post modifier maxairResistancePostModifierMaxglobalParameters | 0.9 |
Earth resistance post modifier maxearthResistancePostModifierMaxglobalParameters | 0.9 |
Void resistance post modifier maxvoidResistancePostModifierMaxglobalParameters | 0.9 |
Every character (defaults)
| Setting (name spelled out) | Value |
|---|---|
Anvil ability resistance debuffCharacter.AnvilAbilityResistanceDebuffCT_Attributes_Character_Defaults | 0.2 |
Your character
| Setting (name spelled out) | Value |
|---|---|
Resistance archon modeCharacter.Player.ResistanceArchonModeCT_Attributes_Character_Player | 0 |
Physical resistance maxCharacter.Player.ResistancePhysicalMaxCT_Attributes_Character_Player | 0.5 |
Fire resistance maxCharacter.Player.ResistanceElementalFireMaxCT_Attributes_Character_Player | 0.5 |
Water resistance maxCharacter.Player.ResistanceElementalColdMaxCT_Attributes_Character_Player | 0.5 |
Air resistance maxCharacter.Player.ResistanceElementalAirMaxCT_Attributes_Character_Player | 0.5 |
Earth resistance maxCharacter.Player.ResistanceElementalEarthMaxCT_Attributes_Character_Player | 0.5 |
Void resistance maxCharacter.Player.ResistanceElementalShadowMaxCT_Attributes_Character_Player | 0.5 |
Final resistance maxCharacter.Player.ResistanceFinalMaxCT_Attributes_Character_Player | 0.7 |
Specific enemies
| Setting (name spelled out) | Value |
|---|---|
Dummy kujata bracer resistance ailmentCharacter.Dummy.KujataBracer.ResistanceAilmentCT_Attributes_Character_Enemy | 1 |
Enemy classes
| Setting (name spelled out) | Value |
|---|---|
Popcorn resistance archon mode damageCharacter.Enemy.Popcorn.ResistanceArchonModeDamageCT_Attributes_Character_EnemyClass | 0 |
Mook resistance archon mode damageCharacter.Enemy.Mook.ResistanceArchonModeDamageCT_Attributes_Character_EnemyClass | 0 |
Squire resistance archon mode damageCharacter.Enemy.Squire.ResistanceArchonModeDamageCT_Attributes_Character_EnemyClass | 0 |
Knight resistance archon mode damageCharacter.Enemy.Knight.ResistanceArchonModeDamageCT_Attributes_Character_EnemyClass | 0 |
Mid boss resistance archon mode damageCharacter.Enemy.MidBoss.ResistanceArchonModeDamageCT_Attributes_Character_EnemyClass | 0 |
End boss resistance archon mode damageCharacter.Enemy.EndBoss.ResistanceArchonModeDamageCT_Attributes_Character_EnemyClass | 0 |
- Stat tables:
Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export) - Game-wide settings:
globalParametersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
Related
Keywords whose definitions use it: Resistance Cap.
For the curious: how this page was put together
- Keyword
Keyword.Resistance:Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Resistance - codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
- forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
- filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
- traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
- numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
- Record:
data/records/mechanics/mechanics.json, built bytools/build_mechanics.py
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Definition:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.ResistanceDatamined - Codex:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Mechanics.Resistances - Detailed Stats labels and Armory filters:
localization → statScreen, itemFilters;itemFiltersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json