Resistance Cap
Maximum amount of resistance allowed for each damage typeThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Resistance.CapThe resistance cap
Every resistance starts capped at 50%. Item traits, the Skill Grid, Ascension and boons raise the cap (Banes lower it), and the raises add up. Wyatt: past 50% there is a second ceiling, 75%, that only large cap raises reach.
| Limit | Value | Status |
|---|---|---|
The cap every resistance starts withCharacter.Player.ResistancePhysicalMaxCharacter.Player.ResistanceElementalFireMaxCharacter.Player.ResistanceElementalColdMaxCharacter.Player.ResistanceElementalAirMaxCharacter.Player.ResistanceElementalEarthMaxCharacter.Player.ResistanceElementalShadowMax | 50% | Corroborated Game text and files agree |
The highest the cap can be raised tophysicalResistanceMaxfireResistanceMaxwaterResistanceMaxairResistanceMaxearthResistanceMaxvoidResistanceMax | 75% | Corroborated Wyatt (in game) |
| A lower limit in your character's stats Lower than the 75% ceiling. If this one limited the resistance you actually get, raising the cap past 70% would do nothing. Character.Player.ResistanceFinalMax | 70% | Datamined What it limits: UNKNOWN |
A third limit, applied after bonuses (going by its name in the files)physicalResistancePostModifierMaxfireResistancePostModifierMaxwaterResistancePostModifierMaxairResistancePostModifierMaxearthResistancePostModifierMaxvoidResistancePostModifierMax | 90% | Datamined What it limits: UNKNOWN |
“Currently still lists the 0.75 "maximum" when that is a secondary ceiling requiring large amounts of raising the cap from 50% in game.”Wyatt Corroborateddata/observations/wyatt_2026-09-27.json
globalParameters → *ResistanceMax. Your character's stats hold a lower one, 70%Character.Player.ResistanceFinalMax. Both can't be the ceiling you reach. Which one the game applies is UNKNOWN; a Detailed Stats screenshot showing a resistance above 70% would settle it (test T-0005).What raises (or lowers) the cap
Every trait in the files that changes a resistance cap. Numbers are shown the way each screen shows them: item tooltips round down Datamined; the Ascension screen doesn't Datamined.
29 traits
| Trait | Damage type | Where you get it |
|---|---|---|
+5% maximum All resistancesSkillGridResistance5 | All | Skill Grid (5 points)Mastery.Player.Combat.Resistance |
+0.4% cap to all resistancesTrait.Ascension.Stat.AllResistCaps.1 | All | Ascension (up to 5 points, after 133 points spent) |
-5% cap to all resistancesTrait.Bane.Nightfall.MaxResist.1 | All | Bane |
-20% cap to all resistancesTrait.Bane.Nightfall.MaxResist.2 | All | Bane |
3% cap to all resistancesMaxResistSecondary | All | Item trait (32 items) |
+16% Physical resistance. +6% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon1 | Physical | Boon |
+24% Physical resistance. +9% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon2 | Physical | Boon |
+31% Physical resistance. +12% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon3 | Physical | Boon |
+39% Physical resistance. +15% Physical resistance cap.Trigger.NoModularTrigger.Payoff.Boon-PhysicalResistanceandMaxResist.Rank.Boon4 | Physical | Boon |
+16% Fire resistance. +6% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon1 | Fire | Boon |
+24% Fire resistance. +9% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon2 | Fire | Boon |
+31% Fire resistance. +12% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon3 | Fire | Boon |
+39% Fire resistance. +15% Fire resistance cap.Trigger.NoModularTrigger.Payoff.Boon-FireResistanceandMaxResist.Rank.Boon4 | Fire | Boon |
+16% Water resistance. +6% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon1 | Water | Boon |
+24% Water resistance. +9% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon2 | Water | Boon |
+31% Water resistance. +12% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon3 | Water | Boon |
+39% Water resistance. +15% Water resistance cap.Trigger.NoModularTrigger.Payoff.Boon-WaterResistanceandMaxResist.Rank.Boon4 | Water | Boon |
+16% Air resistance. +6% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon1 | Air | Boon |
+24% Air resistance. +9% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon2 | Air | Boon |
+31% Air resistance. +12% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon3 | Air | Boon |
+39% Air resistance. +15% Air resistance cap.Trigger.NoModularTrigger.Payoff.Boon-AirResistanceandMaxResist.Rank.Boon4 | Air | Boon |
+16% Earth resistance. +6% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon1 | Earth | Boon |
+24% Earth resistance. +9% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon2 | Earth | Boon |
+31% Earth resistance. +12% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon3 | Earth | Boon |
+39% Earth resistance. +15% Earth resistance cap.Trigger.NoModularTrigger.Payoff.Boon-EarthResistanceandMaxResist.Rank.Boon4 | Earth | Boon |
+16% Void resistance. +6% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon1 | Void | Boon |
+24% Void resistance. +9% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon2 | Void | Boon |
+31% Void resistance. +12% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon3 | Void | Boon |
+39% Void resistance. +15% Void resistance cap.Trigger.NoModularTrigger.Payoff.Boon-VoidResistanceandMaxResist.Rank.Boon4 | Void | Boon |
Found by searching every trait for an effect on a resistance cap; where each one comes from is read from the Skill Grid, Ascension, boon and item lists in the files Dataminedtrait → Effect.Loot.ResistanceMax.*; masteryEntitlements, ascensionStatGroups, boons, item trait pools. Wyatt: the raises add together Corroborated.
Related
Named in its definition: Resistance.
Codex entries that mention it: Resistances.
For the curious: how this page was put together
- Keyword
Keyword.Resistance.Cap:Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Resistance.Cap - codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
- forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
- filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
- traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
- numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
- Record:
data/records/mechanics/mechanics.json, built bytools/build_mechanics.py
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Definition:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Resistance.CapDatamined - Detailed Stats labels and Armory filters:
localization → statScreen, itemFilters;itemFiltersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json