GODFALL EXALTEDbuild 5.1.23-prod-stable
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Carapace Banner

BannerUncommon

Aegishorn's coat of arms adorns this simple flag. Lingering enchantments harden nearby suits of Valorplate against harm.

50

Primary trait

You take 15% less damage
DataminedTrigger.NoModularTrigger.Payoff.BannerDamageReduction.Rank.5Keywords: Banner TraitsKeyword.Banner.Aura

Base stats

At item level 50.

Base Overhealth (Detailed Stats): 23
The banner's Overhealth as Detailed Stats shows it.Untested Datamined
Overhealth (tooltip): 701
The number on the banner's tooltip: the same Overhealth × 30.Datamined Untested

Secondary traits

An Uncommon item has no Secondary Traits.

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+19–24% Critical Hit damage2000AlwaysYes
+5–6% Critical Hit chance2000AlwaysYes
+5–6% to all resistances2000AlwaysYes
Restore 39–48 Health whenever you defeat an enemy2000AlwaysYes
+19–24% Ailment power2000AlwaysYes
+6–7% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Banner Trait Slot 1Common–Legendary100%Yes
Secondary Trait 1Banner Trait Slot 2Rare–Legendary100%No
Secondary Trait 2Banner Trait Slot 3Epic–Legendary100%No
Secondary Trait 3Banner Trait Slot 4Legendary100%No
Masterwork Trait 1Banner Trait Slot 6Common–LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Uncommon. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000ConsumableBannerItemTag.Defensive

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → banners → [2] Banner.2 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Banner.2
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Banners/BP_Banner_InventoryItem_2 → T_Banner_2 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined