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Curse

Keyword
Void ailment. Deals damage over time and the enemy deals less damage.The game's own definition (keyword glossary) Dataminedlocalization → Keyword.Curse

All six ailments are compared side by side on the Ailments page.

On the Detailed Stats screen

The character screen lines that use the word:

Curse ChanceStatScreen.Ailment.CurseChanceDamage to CursedStatScreen.Ailment.DamageTo.Cursed

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Traits tagged with this keyword (8)

Trait (level 50, highest rarity it rolls on)Found on
Whenever you perform a Deathblow, unleash a shockwave that deals 2810–3756 Void damage to enemies in front of you and inflicts CurseTrigger.Deathblows.Payoff.VoidSplashDamageInflictCurse.Rank.5Heartseeker, Sunflare Destiny, Spear of Fate
Whenever you consume Curse, apply the Greater Mark of Weakness that lasts 5 seconds for each Curse stack consumedTrigger.ConsumeCurse.Payoff.ApplyGreaterMarkOfWeakness-ForEachCurseStackConsumed.Rank.6Drazkul's Voidhammer
50% of your Void damage bonus also increases your Curse durationTrigger.NoModularTrigger.Payoff.VoidDamageAttributeIncreasesCurseDurationAttribute.Rank.3Anathema
+34–42% Curse power while you have no BlessingsTrigger.HaveNoBlessings.Payoff.CursePower-ModifyStatPercent.Rank.5Tarnished Heart
Drain the enemy's strength whenever you hit a Cursed enemy. Drained enemies deal less damage and your damage is increased for 20 seconds.Trigger.NoModularTrigger.Payoff.HitCursedDrainStrength.Rank.6Sunsteel's Crest, Cololaba's Legacy
Whenever you hit a Cursed enemy with your weapon, 40% of the damage is also dealt to other Cursed enemies nearbyTrait.Rune.Moebius.4.1Perpetual Energy (Moebius Shard)
Whenever you hit an enemy with Explosive Wave, consume Curse and increase Void damage dealt to the enemy by 80% for 15 secondsTrait.Rune.Moebius.1.1Nova Technique (Moebius Shard)
Uncharged Heavy Attacks inflict Curse while you are PolarizedTrait.Rune.Moebius.3.1Way of the Endless (Moebius Shard)

Traits that use the word but aren't tagged with it (4)

Found by the words “Curse” or “Cursed” in the trait text. The files don't list this keyword on them, so the game shows no tooltip for it there.

Trait (level 50, highest rarity it rolls on)Found on
+17–21% damage to Cursed enemiesDamageToCursedSecondaryArgent, Hacker, Shoku, Stinger +197 more
+6–8% chance to inflict CurseCurseChanceSecondaryArgent, Hacker, Shoku, Stinger +110 more
+17–21% damage to Cursed enemiesDamageToCursedMasterworkKnight's Ring, Chromatic Circle, Fiona's Ring, Journeyman's Mark +45 more
Whenever you Curse an enemy while Polarized, gain a Void Charge that grants +17% Curse power (Max: 20 charges)Trait.Rune.Moebius.3.2Way of the Endless (Moebius Shard)

Items

8 items with a trait tagged with this keyword.

For the curious: numbers in the game files whose names mention “AilmentShadow”

The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.

Every character (defaults)

Setting (name spelled out)Value
Curse status durationCharacter.AilmentShadowStatusDurationCT_Attributes_Character_Defaults8
Curse debuff maxCharacter.AilmentShadowDebuffMaxCT_Attributes_Character_Defaults0.3
Curse buff maxCharacter.AilmentShadowBuffMaxCT_Attributes_Character_Defaults0.3
Curse status duration multiplierCharacter.AilmentShadowStatusDurationMultiplierCT_Attributes_Character_Defaults1

Your character

Setting (name spelled out)Value
Curse dot health to damage multiplier input magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Curse dot health to damage multiplier output magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Curse outgoing damage reduction input magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_Player0
Curse outgoing damage reduction output magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_Player0.3
Curse debuffCharacter.Player.AilmentShadowDebuffCT_Attributes_Character_Player1
Curse buffCharacter.Player.AilmentShadowBuffCT_Attributes_Character_Player1

Specific enemies

Setting (name spelled out)Value
Moirax black power multiplier curseCharacter.Moirax.Black.PowerMultiplierAilmentShadowCT_Attributes_Character_Enemy0.5
Moirax autonomous orb power multiplier curseCharacter.Moirax.AutonomousOrb.PowerMultiplierAilmentShadowCT_Attributes_Character_Enemy0.5
Enemy classes (36)
Setting (name spelled out)Value
Popcorn curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn curse outgoing damage reduction input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Popcorn curse outgoing damage reduction output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Mook curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook curse outgoing damage reduction input magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mook curse outgoing damage reduction output magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Squire curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire curse outgoing damage reduction input magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Squire curse outgoing damage reduction output magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Knight curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight curse outgoing damage reduction input magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Knight curse outgoing damage reduction output magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.4
Mid boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
Mid boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
End boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
End boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.1
Popcorn curse debuffCharacter.Enemy.Popcorn.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0
Mook curse debuffCharacter.Enemy.Mook.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.08
Squire curse debuffCharacter.Enemy.Squire.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.13
Knight curse debuffCharacter.Enemy.Knight.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.25
Mid boss curse debuffCharacter.Enemy.MidBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass1.5
End boss curse debuffCharacter.Enemy.EndBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass3
Popcorn curse buffCharacter.Enemy.Popcorn.AilmentShadowBuffCT_Attributes_Character_EnemyClass0
Mook curse buffCharacter.Enemy.Mook.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.08
Squire curse buffCharacter.Enemy.Squire.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.13
Knight curse buffCharacter.Enemy.Knight.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.25
Mid boss curse buffCharacter.Enemy.MidBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass1.5
End boss curse buffCharacter.Enemy.EndBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass3
  • Stat tables: Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export)
  • Game-wide settings: globalParameters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json

Related

Keywords whose definitions use it: Void Charges.

Codex entries that mention it: Ailments, Moebius, Curses, Cursed Items, Explore the Realm Events, Lightbringer Tips & Tricks.

For the curious: how this page was put together
  • Keyword Keyword.Curse: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Curse
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Curse Datamined
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json