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Journeyman's Mark

TrinketUncommonRing
50Upgrade rank

Primary trait

+29–35% Weapon Technique damage
DataminedTrigger.NoModularTrigger.Payoff.WeaponArtDamagePercent.Rank.3Keywords: Weapon Technique

Primary attribute

+174 Might
DataminedMightPrimaryAttributeRing

Secondary traits

An Uncommon item has no Secondary Traits.

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

When this trinket drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.

Trait at this levelPick weightCan appearAt item level 50
+19–24% Weapon Technique damage2000AlwaysYes
+19–24% Polarity Attack damage2000AlwaysYes
+12–15% Timing Attack damage2000AlwaysYes
+13–16% Physical damage2000Only if the drop picks PhysicalRing - Random ElementYes
+16–20% damage to Bleeding enemies2000Only if the drop picks PhysicalRing - Random ElementYes
+13–16% Earth damage2000Only if the drop picks Earth (item level 5+)Ring - Random ElementYes
+16–20% damage to Poisoned enemies2000Only if the drop picks Earth (item level 5+)Ring - Random ElementYes
+13–16% Fire damage2000Only if the drop picks FireRing - Random ElementYes
+16–20% damage to Ignited enemies2000Only if the drop picks FireRing - Random ElementYes
+13–16% Water damage2000Only if the drop picks Water (item level 8+)Ring - Random ElementYes
+16–20% damage to Chilled enemies2000Only if the drop picks Water (item level 8+)Ring - Random ElementYes
+13–16% Air damage2000Only if the drop picks Air (item level 10+)Ring - Random ElementYes
+16–20% damage to Shocked enemies2000Only if the drop picks Air (item level 10+)Ring - Random ElementYes
+13–16% Void damage2000Only if the drop picks Void (item level 13+)Ring - Random ElementYes
+16–20% damage to Cursed enemies2000Only if the drop picks Void (item level 13+)Ring - Random ElementYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Trinket Trait Slot 1Common–Legendary100%Yes
Primary Attribute 1Trinket Trait Slot 2Common–Legendary100%Yes
Secondary Trait 1Trinket Trait Slot 3Rare–Legendary100%No
Secondary Trait 2Trinket Trait Slot 4Epic–Legendary100%No
Secondary Trait 3Trinket Trait Slot 5Legendary100%No
Masterwork Trait 1Trinket Trait Slot 7Common–LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Uncommon. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000TrinketRingItemTag.WeaponArtItemTag.AbilitiesItemTag.Might

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [8] Ring.35 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Ring.35
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Trinkets/Rings/BP_Trinket_Ring_35 → T_Ring_35 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined