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Ailments

KeywordAilments
Negative effects applied to enemies that vary depending on elementThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Ailments

All six ailments are compared side by side on the Ailments page.

From the Codex

The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.

Ailments · Codex, Effects

Ailments are stackable debuffs that apply a damage-over-time effect, with many applying a secondary effect as well. You can increase ailment effects as well as gain new ways to apply them through abilities and equipment. Each type of Ailment can only be inflicted when wielding a weapon of its associated damage type:

  • Fire damage weapons can inflict Ignite – applying a short duration, high intensity damage-over-time effect
  • Earth damage weapons can inflict Poison – applying a long duration, high total damage-over-time effect
  • Physical damage weapons can inflict Bleed – increasing the damage taken by the target and applying a damage-over-time effect
  • Water damage weapons can inflict Chill – slowing the target's movement and attack speed and applying a damage-over-time effect
  • Air damage weapons can inflict Shock – increasing the Breach damage taken by the target and applying a damage-over-time effect
  • Void damage weapons can inflict Curse – decreasing the damage dealt by the target and applying a damage-over-time effect
    • The game's own text DataminedCodex.Mechanics.Ailments

On the Detailed Stats screen

The character screen lines that use the word:

AilmentsStatScreen.Header.Ailments

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Apply Ailments · Ailments (32)
Trait (level 50, highest rarity it rolls on)Found on
Polarity Attacks inflict AilmentsTrigger.NoModularTrigger.Payoff.PolarityInflictsAilments.Rank.3Chisel, Silver Storm, Knightblade, Earth Hammer +1 more
Weapon Techniques inflict AilmentsTrigger.NoModularTrigger.Payoff.WeaponTechniquesInflictAilments.Rank.4Stinger, Windstopper, Silverbane, Blades of Cruelty
Gain 2–3% Archon Fury charge whenever you defeat an Ailment-afflicted enemy. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-DefeatAilmentAfflictedEnemyGainArchonCharge.Rank.5Sincerity, Sword of Dominance, Blade of Conquest
Gain the Greater Blessing of Luck whenever you inflict an Ailment. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-InflictAilmentGainGreaterBlessingOfLuck.Rank.5Seethe, Sword of Dominance, Blade of Conquest
Whenever you inflict Bleed, shoot up to 2 projectiles that each deal 777–1039 Physical damage to an enemy. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-InflictBleedEmitTwoPhysicalProjectiles.Rank.6Sword of Courage, Zer0, Sword of Dominance, Blade of Conquest
Gain the Blessing of Endurance whenever you inflict an Ailment. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-InflictAilmentGainBlessingOfEndurance.Rank.4Shadow's Light, Sunflare Destiny, Spear of Fate
Whenever you hit a Shocked enemy, unleash a shockwave that deals 795–1062 Air damage to enemies in front of you. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-HitaShockedEnemyAirSplashDamage.Rank.4Gildenbolt, Sunflare Destiny, Spear of Fate
Expose the enemy's Weakpoints whenever you inflict an Ailment. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-InflictAilmentExposeWeakpoints.Rank.5Packhunter's Talon, Sunflare Destiny, Spear of Fate
Gain the Greater Blessing of Endurance whenever you inflict an Ailment. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-InflictAilmentGainGreaterBlessingOfEndurance.Rank.5Spirit Reaper, Sunflare Destiny, Spear of Fate
Whenever you hit a Shocked enemy, unleash a shockwave that deals 999–1335 Air damage. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-HitaShockedEnemyAirShockwave.Rank.5Reher's Shame, Sunflare Destiny, Spear of Fate
Whenever you perform a Deathblow, unleash a shockwave that deals 2810–3756 Void damage to enemies in front of you and inflicts CurseTrigger.Deathblows.Payoff.VoidSplashDamageInflictCurse.Rank.5Heartseeker, Sunflare Destiny, Spear of Fate
Gain the Blessing of Power whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-DefeatAilmentAfflictedEnemyGainBlessingPower.Rank.4Solace, Eye of the Unknown, Dread Wraithblade
Whenever you defeat an Ignited enemy, the enemy explodes and deals 1873–2504 Fire damage to nearby enemies. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-DefeatanIgnitedEnemyFireExplosion.Rank.5Summertide, Eye of the Unknown, Dread Wraithblade
Whenever you defeat an Ignited enemy, the enemy explodes, inflicting Ignite and dealing 969–1295 Fire damage to nearby enemies. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-DefeatanIgnitedEnemyFireExplosionInflictIgnite.Rank.6Alazkilic, the Fire of Hate, Eye of the Unknown, Dread Wraithblade
Gain the Blessing of Endurance whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-DefeatAilmentAfflictedEnemyGainBlessingEndurance.Rank.4Resonant Sledgehammer, Maul of the Obsidian Pack, Silvermane's Greathammer
Restore 168–222 Health whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-DefeatAilmentAfflictedEnemyRestoreHealth.Rank.5Azurite Silencer, Maul of the Obsidian Pack, Silvermane's Greathammer
Gain the Greater Blessing of Endurance whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-DefeatAilmentAfflictedEnemyGainGreaterBlessingEndurance.Rank.5Verdant Crusade, Maul of the Obsidian Pack, Silvermane's Greathammer
Restore 245–322 Health whenever you defeat an Ailment-afflicted enemy. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-DefeatAilmentAfflictedEnemyRestoreHealth.Rank.6Esol's Cobalt Great Maul, Maul of the Obsidian Pack, Silvermane's Greathammer
Gain 8–10% Weapon Technique charge whenever you inflict an Ailment. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-InflictAilmentGainWeaponTechCharge.Rank.4Brimtide Cleavers, Twin Dragons, Quintessence Blades
Restore 237–312 Health to you and nearby allies whenever you inflict an Ailment. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-InflictAilmentRestoreHealthToTeam.Rank.6Last Victory, Twin Dragons, Quintessence Blades
Gain 8–9% Polarity Attack charge whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-DefeatAilmentAfflictedEnemyGainPolarityCharge.Rank.4Enigmatic Circle
Weapon Techniques inflict AilmentsTrigger.NoModularTrigger.Payoff.WeaponTechniquesInflictAilments.Rank.5Incarnate Soul Ring
Whenever you defeat an enemy with a Takedown, the enemy explodes, inflicting Bleed and dealing 2615–3496 Physical damage to nearby enemies.Trigger.R3FinisherKill.Payoff.PhysicalExplosionInflictBleed.Rank.6Dawn Lord's Signet
Whenever you defeat an Ailment-afflicted enemy, gain 216–284 Overhealth. +81–100% Overhealth retention. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-OverhealthRetentionDefeatAilmentAfflictedGainOverhealth.Rank.6Eye of the Dragon
Expose the enemy's Weakpoints whenever you inflict an Ailment. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-InflictAilmentExposeWeakpoints.Rank.6Dusk Lord's Signet
Apply the Mark of Weakness whenever you inflict an Ailment. Petrifying Slams inflict Ailments.Trigger.NoModularTrigger.Payoff.PetrifyingSlamInflictsAilments-InflictAilmentApplyMarkOfWeakness.Rank.5Grandmaster's Station, Cololaba's Legacy
Apply the Mark of Fragility whenever you inflict an Ailment. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-InflictAilmentApplyMarkOfFragility.Rank.5Ram Talisman, Methra's Star
Apply the Mark of Leeching whenever you inflict an Ailment. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-InflictAilmentApplyMarkOfLeeching.Rank.5Crab Talisman, Methra's Star
Apply the Mark of Weakness whenever you inflict an Ailment. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-InflictAilmentApplyMarkOfWeakness.Rank.5Phoenix Talisman, Methra's Star
Whenever you defeat an Ignited enemy, the enemy explodes and deals 2422–3237 Fire damage to nearby enemies. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-DefeatanIgnitedEnemyFireExplosion.Rank.6Infinity Fragment, Methra's Star
Polarity Attacks inflict AilmentsTrigger.NoModularTrigger.Payoff.PolarityInflictsAilments.Rank.5Eventide, Kosmera's Strength
Shield Throws inflict AilmentsTrigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments.Rank.3Starcaller
Other traits tagged with this keyword (14)
Trait (level 50, highest rarity it rolls on)Found on
Gain the Blessing of Luck whenever you inflict an Ailment. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-InflictAilmentGainBlessingOfLuck.Rank.4Hacker, Sword of Dominance, Blade of Conquest
+30–37% damage for each type of Ailment on the enemyTrigger.NoModularTrigger.Payoff.DamageToAilmentInflicted.Rank.3Rift, Kosmera's Legacy
+60–74% damage for each Ailment on the enemy if at least 2 adjacent augments are GreenConnectedThresholdGreenDamageToAilmentAfflictedGlamour
Whenever you inflict an Ailment while Archon Fury is active, extend the duration of Archon Fury by 1 second and gain +7–8% damage until Archon Fury expiresTrigger.ArchonActiveApplyanAilmentToEnemy.Payoff.ArchonFuryDurationExtensionAndDamage.Rank.6Lashing Reflection
+30–37% Ailment powerTrigger.NoModularTrigger.Payoff.AilmentPower-ModifyStatPercent.Rank.3Sanguine Ring, Ring of Embers, Band of Frost
+30–37% Ailment durationTrigger.NoModularTrigger.Payoff.AilmentDuration-ModifyStatPercent.Rank.3Sparking Circuit, Toxic Ring, Circle of the Damned
+46–57% Soulshatter Buildup whenever you hit an enemy that has 4 or more Ailment stacksTrigger.HitEnemywithAilmentStacksThreshold1-WrapsDamage.Payoff.SoulshatterBuildupPercent.Rank.4Sherden's Story
Your Timing Attacks consume Ailments and deal +19–23% damageTrigger.NoModularTrigger.Payoff.TimingAttackConsumesAilmentsandDamageIncrease.Rank.4Heavenly Reversal
Gain 10–13 Overhealth for every 1000 damage dealt whenever you consume an AilmentTrigger.ConsumeAnyAilment.Payoff.GainOverhealthBasedonConsumption-ModularPayoff.Rank.5Mikolai's Hail
+14–17% Ailment consumption damageTrigger.NoModularTrigger.Payoff.AilmentConsumptionDamage-ModifyStatPercent.Rank.5Pendant of Levas
Unleash a shockwave that deals Fire damage equal to 13% of the damage dealt whenever you consume an AilmentTrigger.ConsumeAnyAilment.Payoff.FireShockwaveDamageBasedonConsumption.Rank.6Beetle Talisman
Your Charged Heavy Attacks consume Ailments and deal +19–23% damageTrigger.NoModularTrigger.Payoff.ChargedHeavyAttackConsumesAilmentsandDamageIncrease.Rank.4Diamond Charm
+40–49% Ailment power. +53–66% damage for each type of Ailment on the enemy.Trigger.NoModularTrigger.Payoff.Banner-AilmentPower-DamageToAfflicted-ModifyStatPercent.Rank.6Plague Pennant
+27–34% Ailment powerTrigger.NoModularTrigger.Payoff.Potion-AilmentPower-ModifyStatPercent.Rank.5Bead of Hardened Aetherium

Traits that use the word but aren't tagged with it (1)

Found by the words “Ailments” in the trait text. The files don't list this keyword on them, so the game shows no tooltip for it there.

Trait (level 50, highest rarity it rolls on)Found on
+6–8% chance to inflict AilmentsElementalAilmentChanceMasterworkNeedle, Vendetta, Falcius Longsword, Chisel +174 more

Items

70 items with a trait tagged with this keyword.

For the curious: numbers in the game files whose names mention “Ailments”

The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.

Every character (defaults)

Setting (name spelled out)Value
Curse status durationCharacter.AilmentShadowStatusDurationCT_Attributes_Character_Defaults8
Curse debuff maxCharacter.AilmentShadowDebuffMaxCT_Attributes_Character_Defaults0.3
Curse buff maxCharacter.AilmentShadowBuffMaxCT_Attributes_Character_Defaults0.3
Ailment status duration multiplierCharacter.AilmentStatusDurationMultiplierCT_Attributes_Character_Defaults1
Curse status duration multiplierCharacter.AilmentShadowStatusDurationMultiplierCT_Attributes_Character_Defaults1
Your character (13)
Setting (name spelled out)Value
Curse dot health to damage multiplier input magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_Player0
Curse dot health to damage multiplier output magnitude maxCharacter.Player.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_Player0.15
Curse outgoing damage reduction input magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_Player0
Curse outgoing damage reduction output magnitude maxCharacter.Player.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_Player0.3
Ailment status duration multiplier outgoingCharacter.Player.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing physicalCharacter.Player.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing fireCharacter.Player.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing waterCharacter.Player.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing airCharacter.Player.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing earthCharacter.Player.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_Player1
Ailment status duration multiplier outgoing voidCharacter.Player.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_Player1
Curse debuffCharacter.Player.AilmentShadowDebuffCT_Attributes_Character_Player1
Curse buffCharacter.Player.AilmentShadowBuffCT_Attributes_Character_Player1

Specific enemies

Setting (name spelled out)Value
Moirax black power multiplier curseCharacter.Moirax.Black.PowerMultiplierAilmentShadowCT_Attributes_Character_Enemy0.5
Moirax autonomous orb power multiplier curseCharacter.Moirax.AutonomousOrb.PowerMultiplierAilmentShadowCT_Attributes_Character_Enemy0.5
Enemy classes (78)
Setting (name spelled out)Value
Popcorn curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Popcorn curse outgoing damage reduction input magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Popcorn curse outgoing damage reduction output magnitude maxCharacter.Enemy.Popcorn.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Mook curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Mook.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mook curse outgoing damage reduction input magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Mook curse outgoing damage reduction output magnitude maxCharacter.Enemy.Mook.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Squire curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Squire.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Squire curse outgoing damage reduction input magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Squire curse outgoing damage reduction output magnitude maxCharacter.Enemy.Squire.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.6
Knight curse dot health to damage multiplier input magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight curse dot health to damage multiplier output magnitude maxCharacter.Enemy.Knight.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Knight curse outgoing damage reduction input magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
Knight curse outgoing damage reduction output magnitude maxCharacter.Enemy.Knight.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.4
Mid boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
Mid boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
Mid boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.MidBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.2
End boss curse dot health to damage multiplier input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierInputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss curse dot health to damage multiplier output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowDotHealthToDamageMultiplierOutputMagnitudeMaxCT_Attributes_Character_EnemyClass1
End boss curse outgoing damage reduction input magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionInputMagnitudeMaxCT_Attributes_Character_EnemyClass0.05
End boss curse outgoing damage reduction output magnitude maxCharacter.Enemy.EndBoss.AilmentShadowOutgoingDamageReductionOutputMagnitudeMaxCT_Attributes_Character_EnemyClass0.1
Popcorn ailment status duration multiplier outgoingCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing physicalCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing fireCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing waterCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing airCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing earthCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Popcorn ailment status duration multiplier outgoing voidCharacter.Enemy.Popcorn.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoingCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing physicalCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing fireCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing waterCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing airCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing earthCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Mook ailment status duration multiplier outgoing voidCharacter.Enemy.Mook.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoingCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing physicalCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing fireCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing waterCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing airCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing earthCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Squire ailment status duration multiplier outgoing voidCharacter.Enemy.Squire.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoingCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing physicalCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing fireCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing waterCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing airCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing earthCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Knight ailment status duration multiplier outgoing voidCharacter.Enemy.Knight.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoingCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing physicalCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing fireCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing waterCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing airCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing earthCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
Mid boss ailment status duration multiplier outgoing voidCharacter.Enemy.MidBoss.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoingCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing physicalCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingPhysicalCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing fireCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingFireCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing waterCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingColdCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing airCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingAirCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing earthCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingEarthCT_Attributes_Character_EnemyClass1
End boss ailment status duration multiplier outgoing voidCharacter.Enemy.EndBoss.AilmentStatusDurationMultiplierOutgoingShadowCT_Attributes_Character_EnemyClass1
Popcorn curse debuffCharacter.Enemy.Popcorn.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0
Mook curse debuffCharacter.Enemy.Mook.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.08
Squire curse debuffCharacter.Enemy.Squire.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.13
Knight curse debuffCharacter.Enemy.Knight.AilmentShadowDebuffCT_Attributes_Character_EnemyClass0.25
Mid boss curse debuffCharacter.Enemy.MidBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass1.5
End boss curse debuffCharacter.Enemy.EndBoss.AilmentShadowDebuffCT_Attributes_Character_EnemyClass3
Popcorn curse buffCharacter.Enemy.Popcorn.AilmentShadowBuffCT_Attributes_Character_EnemyClass0
Mook curse buffCharacter.Enemy.Mook.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.08
Squire curse buffCharacter.Enemy.Squire.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.13
Knight curse buffCharacter.Enemy.Knight.AilmentShadowBuffCT_Attributes_Character_EnemyClass0.25
Mid boss curse buffCharacter.Enemy.MidBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass1.5
End boss curse buffCharacter.Enemy.EndBoss.AilmentShadowBuffCT_Attributes_Character_EnemyClass3
  • Stat tables: Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export)
  • Game-wide settings: globalParameters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json

Related

Keywords whose definitions use it: Ailment Consumption, Blessing of Infusion, Greater Blessing of Infusion.

Codex entries that mention it: Blessings, Consuming Ailments.

For the curious: how this page was put together
  • Keyword Keyword.Ailments: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Ailments
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Ailments Datamined
  • Codex: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Mechanics.Ailments
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json