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Ring of Embers

TrinketUncommonRing
50Upgrade rank

Primary trait

+29–35% Ailment power
DataminedTrigger.NoModularTrigger.Payoff.AilmentPower-ModifyStatPercent.Rank.3Keywords: Ailments, Ailment Power

Primary attribute

Trait at this levelPick weightCan appearAt item level 50
+174 Might1000Only if the drop picks MightRing - Any AttributeYes
+174 Vitality1000Only if the drop picks VitalityRing - Any AttributeYes
+174 Spirit1000Only if the drop picks SpiritRing - Any AttributeYes

Secondary traits

An Uncommon item has no Secondary Traits.

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

When this trinket drops, the game also picks one attribute at random (Might, Vitality or Spirit, each equally likely) and one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.

Trait at this levelPick weightCan appearAt item level 50
+19–24% Weapon Technique damage2000Only if the drop picks MightRing - Any AttributeYes
+19–24% Polarity Attack damage2000Only if the drop picks MightRing - Any AttributeYes
+12–15% Timing Attack damage2000Only if the drop picks MightRing - Any AttributeYes
+5–6% to all resistances2000Only if the drop picks VitalityRing - Any AttributeYes
+26–31% damage to Breached enemies2000Only if the drop picks VitalityRing - Any AttributeYes
-5–6% enemy Red Power Attack damage2000Only if the drop picks VitalityRing - Any AttributeYes
+19–24% Archon Fury damage2000Only if the drop picks SpiritRing - Any AttributeYes
+19–24% Shield damage2000Only if the drop picks SpiritRing - Any AttributeYes
+12–15% Takedown damage2000Only if the drop picks SpiritRing - Any AttributeYes
+13–16% Physical damage2000Only if the drop picks PhysicalRing - Random ElementYes
+16–20% damage to Bleeding enemies2000Only if the drop picks PhysicalRing - Random ElementYes
+13–16% Earth damage2000Only if the drop picks Earth (item level 5+)Ring - Random ElementYes
+16–20% damage to Poisoned enemies2000Only if the drop picks Earth (item level 5+)Ring - Random ElementYes
+13–16% Fire damage2000Only if the drop picks FireRing - Random ElementYes
+16–20% damage to Ignited enemies2000Only if the drop picks FireRing - Random ElementYes
+13–16% Water damage2000Only if the drop picks Water (item level 8+)Ring - Random ElementYes
+16–20% damage to Chilled enemies2000Only if the drop picks Water (item level 8+)Ring - Random ElementYes
+13–16% Air damage2000Only if the drop picks Air (item level 10+)Ring - Random ElementYes
+16–20% damage to Shocked enemies2000Only if the drop picks Air (item level 10+)Ring - Random ElementYes
+13–16% Void damage2000Only if the drop picks Void (item level 13+)Ring - Random ElementYes
+16–20% damage to Cursed enemies2000Only if the drop picks Void (item level 13+)Ring - Random ElementYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Trinket Trait Slot 1Common–Legendary100%Yes
Primary Attribute 1Trinket Trait Slot 2Common–Legendary100%Yes
Secondary Trait 1Trinket Trait Slot 3Rare–Legendary100%No
Secondary Trait 2Trinket Trait Slot 4Epic–Legendary100%No
Secondary Trait 3Trinket Trait Slot 5Legendary100%No
Masterwork Trait 1Trinket Trait Slot 7Common–LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

No loot list in the game data includes this item Unknown.

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [11] Ring.38 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Ring.38
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Trinkets/Rings/BP_Trinket_Ring_38 → T_Ring_38 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined