Quintessence Blades
Built to channel pure Aetherium, these weapons are among the most powerful ever created by godsmith Morsbranch. He believed that powerful weapons such as these could turn the tide. Unfortunately, these blades were lost when Macros seized the monolith.
Primary trait
The Primary Trait is one of these 15, picked at random. Traits with a higher pick weight come up more often Datamined.
When this weapon drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| 4% chance to apply the Mark of Leeching whenever you hit an enemy | 1000 | Always | Yes |
| Gain 5–6% Weapon Technique charge whenever you hit a full-Health enemy | 1000 | Always | Yes |
| Gain 6–8% Weapon Technique charge whenever you Soulshatter an enemy | 1000 | Always | Yes |
| Whenever you use your Northern Technique while the Inner Focus bar is near full charge, unleash a shockwave that deals 1498–2003 Fire damage | 1000 | Only if the drop picks FireToT Dual Blades - Random Element | Yes |
| While Inner Focus is active, you deal +40–49% damage and enemies deal +25% damage to you | 1000 | Always | Yes |
| Restore 202–266 Health whenever you defeat a Marked enemy | 1000 | Always | Yes |
| Gain 14–17% Weapon Technique charge whenever you defeat a Marked enemy | 1000 | Always | Yes |
| Gain 10–12% Polarity Attack charge whenever you perform a Critical Hit | 1000 | Always | Yes |
| Gain 10–13% Weapon Technique charge whenever you Soulshatter an enemy | 1000 | Always | Yes |
| While Inner Focus is active, apply Soulshatter Buildup to nearby enemies and all of your attacks deal Soulshatter Damage | 1000 | Always | Yes |
| Whenever you use your Northern Technique while the Inner Focus bar is near full charge, unleash a shockwave that deals 2016–2695 Water damage and applies the Mark of Fragility | 1000 | Only if the drop picks Water (item level 8+)ToT Dual Blades - Random Element | Yes |
| Whenever you use your Northern Technique while the Inner Focus bar is near full charge, double the Soulshatter Buildup on nearby enemies | 1000 | Always | Yes |
| Whenever you hit an enemy with a Charged Heavy Attack, unleash a shockwave that deals 1647–2201 Air damage (Cooldown: 30 seconds) | 1000 | Only if the drop picks Air (item level 10+)ToT Dual Blades - Random Element | Yes |
| Gain 8–10% Weapon Technique charge whenever you inflict an Ailment. Polarity Attacks inflict Ailments. | 1000 | Always | Yes |
| Restore 237–312 Health to you and nearby allies whenever you inflict an Ailment. Weapon Techniques inflict Ailments. | 1000 | Always | Yes |
Base stats
At item level 50.
Secondary traits
A Legendary item gets 1 Secondary Trait. 28 of 28 traits in the list can roll at item level 50.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +17–21% damage to Bleeding enemies | 4000 | Only if the drop picks PhysicalToT Dual Blades - Random Element | Yes |
| +17–21% damage to Ignited enemies | 4000 | Only if the drop picks FireToT Dual Blades - Random Element | Yes |
| +17–21% damage to Chilled enemies | 4000 | Only if the drop picks Water (item level 8+)ToT Dual Blades - Random Element | Yes |
| +17–21% damage to Shocked enemies | 4000 | Only if the drop picks Air (item level 10+)ToT Dual Blades - Random Element | Yes |
| +17–21% damage to Poisoned enemies | 4000 | Only if the drop picks Earth (item level 5+)ToT Dual Blades - Random Element | Yes |
| +17–21% damage to Cursed enemies | 4000 | Only if the drop picks Void (item level 13+)ToT Dual Blades - Random Element | Yes |
| +6–8% chance to inflict Bleed | 0 | Only if the drop picks PhysicalToT Dual Blades - Random Element | Yes |
| +6–8% chance to inflict Ignite | 0 | Only if the drop picks FireToT Dual Blades - Random Element | Yes |
| +6–8% chance to inflict Chill | 0 | Only if the drop picks Water (item level 8+)ToT Dual Blades - Random Element | Yes |
| +6–8% chance to inflict Shock | 0 | Only if the drop picks Air (item level 10+)ToT Dual Blades - Random Element | Yes |
| +6–8% chance to inflict Poison | 0 | Only if the drop picks Earth (item level 5+)ToT Dual Blades - Random Element | Yes |
| +6–8% chance to inflict Curse | 0 | Only if the drop picks Void (item level 13+)ToT Dual Blades - Random Element | Yes |
| +7–8% Weapon Technique charge speed | 4000 | Always | Yes |
| +20–24% Weakpoint damage | 6000 | Always | Yes |
| +20–25% Weapon Technique damage | 4000 | Always | Yes |
| +9–11% Soulshatter Buildup | 6000 | Always | Yes |
| +13–16% Timing Attack damage | 4000 | Always | Yes |
| +13–16% Rampage charge speed | 2500 | Always | Yes |
| +27–33% Rampage expiration time | 2500 | Always | Yes |
| +13–16% Rampage bonus damage | 2500 | Always | Yes |
| +7–8% Polarity Attack charge speed | 2000 | Always | Yes |
| +20–25% Polarity Attack damage | 2000 | Always | Yes |
| +20–25% Critical Hit damage | 4000 | Always | Yes |
| +5–6% Critical Hit chance | 4000 | Always | Yes |
| +13–16% Polarized duration | 2000 | Always | Yes |
| +13–16% Polarized bonus damage | 2000 | Always | Yes |
| +20–25% Ailment power | 4000 | Always | Yes |
| +20–25% Ailment duration | 4000 | Always | Yes |
Masterwork traits
The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +5–6% Critical Hit chance | 2000 | Always | Yes |
| +7–8% Weapon Technique charge speed | 2000 | Always | Yes |
| +7–8% Polarity Attack charge speed | 2000 | Always | Yes |
| +13–16% Rampage charge speed | 2000 | Always | Yes |
| +20–25% Ailment power | 2000 | Always | Yes |
| +6–8% chance to inflict Ailments | 0 | Always | Yes |
Trait slots
Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.
| Line | Needs rarity | Chance of a trait | On this item |
|---|---|---|---|
Primary Trait 1TraitSlot.Weapon.TripleTrait.1 | Legendary | 100% | Yes |
Primary Trait 2TraitSlot.Weapon.TripleTrait.2 | Legendary | 100% | Yes |
Primary Trait 3TraitSlot.Weapon.TripleTrait.3 | Legendary | 100% | Yes |
Secondary Trait 1TraitSlot.Weapon.TripleTrait.4 | Legendary | 100% | Yes |
Masterwork Trait 1TraitSlot.Weapon.TripleTrait.5 | Legendary | Added at upgrade rank 5 Datamined | Yes |
Where it drops
The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000DropTag.TriplePrimary.WeaponDropTag.TriplePrimary.Weapon.DualBlades
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Row:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → weapons → [128] Weapon.DualBlades.1H.Player.SilverthornDatamined - Name:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Weapon.DualBlades.1H.Player.Silverthorn - Icon:
Aperion/Content/Aperion/Blueprints/Weapons/Dual_Blades/_exp1/Silverthorn/BP_DualBlades_1H_Player_Silverthorn→T_Weapon_DualBlades_1H_Player_Silverthorn(the game's icon, packed bytools/build_wiki_art.py) - Trait pools:
traitSlot→traitCategory→traitin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json - Roll windows: rule R1 on
itemScalingDatamined