GODFALL EXALTEDbuild 5.1.23-prod-stable
Home › Weapons › Blade of Conquest

Blade of Conquest

WeaponLegendaryLongsword

The weapon used by Macros in the early days of the Unification was a truly magnificent blade. Had it not been lost in his campaigns against the flameblood, it would have been the symbol of his rule for centuries.

50Upgrade rank

Primary trait

The Primary Trait is one of these 16, picked at random. Traits with a higher pick weight come up more often Datamined.

When this weapon drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.

Trait at this levelPick weightCan appearAt item level 50
+23–29% Northern Technique damage1000AlwaysYes
+23–29% Southern Technique damage1000AlwaysYes
Whenever you hit a Weakpoint, unleash a shockwave that deals 1192–1593 Air damage to enemies in front of you1000Only if the drop picks Air (item level 10+)ToT Longsword - Random ElementYes
Apply the Mark of Fragility whenever you hit an enemy with your Southern Technique1000AlwaysYes
Gain 15–18% Northern Technique charge whenever you hit an enemy with your Southern Technique1000AlwaysYes
Whenever you perform a Deathblow, the enemy explodes and deals 2497–3338 Void damage to nearby enemies1000Only if the drop picks Void (item level 13+)ToT Longsword - Random ElementYes
Gain 11–14% Shield charge whenever you perform a Critical Hit1000AlwaysYes
Your Southern Technique deals +37–45% damage to full-Health enemies1000AlwaysYes
Gain 14–18% Polarity Attack charge whenever you Soulshatter an enemy with your Southern Technique1000AlwaysYes
Shortly after you hit a Weakpoint, a burst of energy deals 2422–3237 Void damage to all enemies in the area1000Only if the drop picks Void (item level 13+)ToT Longsword - Random ElementYes
Whenever you defeat an enemy with your Southern Technique, the enemy explodes and deals 2906–3885 Fire damage to nearby enemies1000Only if the drop picks FireToT Longsword - Random ElementYes
Gain the Blessing of Luck whenever you hit an enemy with your Northern Technique. Gain the Blessing of Infusion whenever you hit an enemy with your Southern Technique.1000AlwaysYes
Gain the Blessing of Luck whenever you inflict an Ailment. Polarity Attacks inflict Ailments.1000AlwaysYes
Gain 2–3% Archon Fury charge whenever you defeat an Ailment-afflicted enemy. Weapon Techniques inflict Ailments.1000AlwaysYes
Gain the Greater Blessing of Luck whenever you inflict an Ailment. Polarity Attacks inflict Ailments.1000AlwaysYes
Whenever you inflict Bleed, shoot up to 2 projectiles that each deal 777–1039 Physical damage to an enemy. Weapon Techniques inflict Ailments.1000Only if the drop picks PhysicalToT Longsword - Random ElementYes

Base stats

At item level 50.

Attack power: 213.48
The weapon's attack power at this level and rarity.Untested
Tooltip DPS: 426
The big DPS number on the tooltip: double the attack power, rounded down.Datamined Untested

Secondary traits

A Legendary item gets 1 Secondary Trait. 28 of 28 traits in the list can roll at item level 50.

Trait at this levelPick weightCan appearAt item level 50
+17–21% damage to Bleeding enemies4000Only if the drop picks PhysicalToT Longsword - Random ElementYes
+17–21% damage to Ignited enemies4000Only if the drop picks FireToT Longsword - Random ElementYes
+17–21% damage to Chilled enemies4000Only if the drop picks Water (item level 8+)ToT Longsword - Random ElementYes
+17–21% damage to Shocked enemies4000Only if the drop picks Air (item level 10+)ToT Longsword - Random ElementYes
+17–21% damage to Poisoned enemies4000Only if the drop picks Earth (item level 5+)ToT Longsword - Random ElementYes
+17–21% damage to Cursed enemies4000Only if the drop picks Void (item level 13+)ToT Longsword - Random ElementYes
+6–8% chance to inflict Bleed0Only if the drop picks PhysicalToT Longsword - Random ElementYes
+6–8% chance to inflict Ignite0Only if the drop picks FireToT Longsword - Random ElementYes
+6–8% chance to inflict Chill0Only if the drop picks Water (item level 8+)ToT Longsword - Random ElementYes
+6–8% chance to inflict Shock0Only if the drop picks Air (item level 10+)ToT Longsword - Random ElementYes
+6–8% chance to inflict Poison0Only if the drop picks Earth (item level 5+)ToT Longsword - Random ElementYes
+6–8% chance to inflict Curse0Only if the drop picks Void (item level 13+)ToT Longsword - Random ElementYes
+7–8% Weapon Technique charge speed4000AlwaysYes
+20–24% Weakpoint damage6000AlwaysYes
+20–25% Weapon Technique damage4000AlwaysYes
+9–11% Soulshatter Buildup6000AlwaysYes
+13–16% Timing Attack damage4000AlwaysYes
+13–16% Rampage charge speed2500AlwaysYes
+27–33% Rampage expiration time2500AlwaysYes
+13–16% Rampage bonus damage2500AlwaysYes
+7–8% Polarity Attack charge speed2000AlwaysYes
+20–25% Polarity Attack damage2000AlwaysYes
+20–25% Critical Hit damage4000AlwaysYes
+5–6% Critical Hit chance4000AlwaysYes
+13–16% Polarized duration2000AlwaysYes
+13–16% Polarized bonus damage2000AlwaysYes
+20–25% Ailment power4000AlwaysYes
+20–25% Ailment duration4000AlwaysYes

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+5–6% Critical Hit chance2000AlwaysYes
+7–8% Weapon Technique charge speed2000AlwaysYes
+7–8% Polarity Attack charge speed2000AlwaysYes
+13–16% Rampage charge speed2000AlwaysYes
+20–25% Ailment power2000AlwaysYes
+6–8% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1TraitSlot.Weapon.TripleTrait.1Legendary100%Yes
Primary Trait 2TraitSlot.Weapon.TripleTrait.2Legendary100%Yes
Primary Trait 3TraitSlot.Weapon.TripleTrait.3Legendary100%Yes
Secondary Trait 1TraitSlot.Weapon.TripleTrait.4Legendary100%Yes
Masterwork Trait 1TraitSlot.Weapon.TripleTrait.5LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000DropTag.TriplePrimary.WeaponDropTag.TriplePrimary.Weapon.Longsword

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → weapons → [26] Weapon.Sword.1H.Player.Conquest Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Weapon.Sword.1H.Player.Conquest
  • Icon: Aperion/Content/Aperion/Blueprints/Weapons/Sword/1H/_exp1/Conquest/BP_Sword_1H_Player_Conquest → T_Weapon_Sword_1H_Player_Conquest (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined