GODFALL EXALTEDbuild 5.1.23-prod-stable
Home › Weapons › Eye of the Unknown

Eye of the Unknown

WeaponLegendaryGreatsword

In the last years of the Upheaval, the Cult of the Cosmic Unknown called to something beyond the stars to come and bring about the end of Valorian society. After years of ritual sacrifice, the last surviving member of the cult completed the summoning and eagerly awaited the arrival of a cosmic destroyer. Imagine the cultist's surprise when all that appeared was a simple blade with a single observant eye.

50Upgrade rank

Primary trait

The Primary Trait is one of these 17, picked at random. Traits with a higher pick weight come up more often Datamined.

When this weapon drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.

Trait at this levelPick weightCan appearAt item level 50
Gain 91–119 Overhealth whenever you Soulshatter an enemy1000AlwaysYes
Gain 2% Archon Fury charge whenever you defeat an enemy with a Takedown1000AlwaysYes
+70–87% Rushing Strike damage to full-Health enemies1000AlwaysYes
+12–14% Weapon Technique charge speed1000AlwaysYes
Apply the Mark of Weakness whenever you hit an enemy with a Weapon Technique1000AlwaysYes
Gain the Greater Blessing of Power whenever you defeat a Marked enemy1000AlwaysYes
+40–50% Breach damage during Rampage1000AlwaysYes
Enter Rampage whenever you hit an enemy with your Northern Technique1000AlwaysYes
+36–45% Critical Hit chance with your Northern Technique1000AlwaysYes
Whenever you perform a Takedown, shoot up to 2 projectiles that each deal 1944–2598 Water damage to an enemy1000Only if the drop picks Water (item level 8+)ToT Greatsword - Random ElementYes
Whenever you defeat an enemy with a Charged Heavy Attack, unleash a shockwave that deals 2289–3060 Fire damage to enemies in front of you and deals additional Breach damage1000Only if the drop picks FireToT Greatsword - Random ElementYes
Whenever you Soulshatter an enemy, summon a Fire Elemental. Fire Elementals seek out enemies and explode, dealing Fire damage equal to 33% of the Soulshatter Damage dealt1000Only if the drop picks FireToT Greatsword - Random ElementYes
Whenever you perform a Takedown, gain 2–3% Archon Fury charge and +38% Archon Fury charge speed for 10 seconds1000AlwaysYes
Apply Stasis whenever you hit an enemy with your Southern Technique1000AlwaysYes
Gain the Blessing of Power whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments.1000AlwaysYes
Whenever you defeat an Ignited enemy, the enemy explodes and deals 1873–2504 Fire damage to nearby enemies. Weapon Techniques inflict Ailments.1000Only if the drop picks FireToT Greatsword - Random ElementYes
Whenever you defeat an Ignited enemy, the enemy explodes, inflicting Ignite and dealing 969–1295 Fire damage to nearby enemies. Weapon Techniques inflict Ailments.1000Only if the drop picks FireToT Greatsword - Random ElementYes

Base stats

At item level 50.

Attack power: 213.48
The weapon's attack power at this level and rarity.Untested
Tooltip DPS: 426
The big DPS number on the tooltip: double the attack power, rounded down.Datamined Untested

Secondary traits

A Legendary item gets 2 Secondary Traits. 28 of 28 traits in the list can roll at item level 50.

Trait at this levelPick weightCan appearAt item level 50
+17–21% damage to Bleeding enemies4000Only if the drop picks PhysicalToT Greatsword - Random ElementYes
+17–21% damage to Ignited enemies4000Only if the drop picks FireToT Greatsword - Random ElementYes
+17–21% damage to Chilled enemies4000Only if the drop picks Water (item level 8+)ToT Greatsword - Random ElementYes
+17–21% damage to Shocked enemies4000Only if the drop picks Air (item level 10+)ToT Greatsword - Random ElementYes
+17–21% damage to Poisoned enemies4000Only if the drop picks Earth (item level 5+)ToT Greatsword - Random ElementYes
+17–21% damage to Cursed enemies4000Only if the drop picks Void (item level 13+)ToT Greatsword - Random ElementYes
+6–8% chance to inflict Bleed0Only if the drop picks PhysicalToT Greatsword - Random ElementYes
+6–8% chance to inflict Ignite0Only if the drop picks FireToT Greatsword - Random ElementYes
+6–8% chance to inflict Chill0Only if the drop picks Water (item level 8+)ToT Greatsword - Random ElementYes
+6–8% chance to inflict Shock0Only if the drop picks Air (item level 10+)ToT Greatsword - Random ElementYes
+6–8% chance to inflict Poison0Only if the drop picks Earth (item level 5+)ToT Greatsword - Random ElementYes
+6–8% chance to inflict Curse0Only if the drop picks Void (item level 13+)ToT Greatsword - Random ElementYes
+7–8% Weapon Technique charge speed4000AlwaysYes
+20–24% Weakpoint damage6000AlwaysYes
+20–25% Weapon Technique damage4000AlwaysYes
+9–11% Soulshatter Buildup6000AlwaysYes
+13–16% Timing Attack damage4000AlwaysYes
+13–16% Rampage charge speed2500AlwaysYes
+27–33% Rampage expiration time2500AlwaysYes
+13–16% Rampage bonus damage2500AlwaysYes
+7–8% Polarity Attack charge speed2000AlwaysYes
+20–25% Polarity Attack damage2000AlwaysYes
+20–25% Critical Hit damage4000AlwaysYes
+5–6% Critical Hit chance4000AlwaysYes
+13–16% Polarized duration2000AlwaysYes
+13–16% Polarized bonus damage2000AlwaysYes
+20–25% Ailment power4000AlwaysYes
+20–25% Ailment duration4000AlwaysYes

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+5–6% Critical Hit chance2000AlwaysYes
+7–8% Weapon Technique charge speed2000AlwaysYes
+7–8% Polarity Attack charge speed2000AlwaysYes
+13–16% Rampage charge speed2000AlwaysYes
+20–25% Ailment power2000AlwaysYes
+6–8% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Weapon Trait Slot - ToT Weapon - 1Legendary100%Yes
Primary Trait 2Weapon Trait Slot - ToT Weapon - 2Legendary100%Yes
Secondary Trait 1Weapon Trait Slot - ToT Weapon - 3Legendary100%Yes
Secondary Trait 2Weapon Trait Slot - ToT Weapon - 4Legendary100%Yes
Masterwork Trait 1Weapon Trait Slot - ToT Weapon - 5LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000ToT WeaponToT.Greatsword

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → weapons → [75] Weapon.Sword.2H.Player.Scarab Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Weapon.Sword.2H.Player.Scarab
  • Icon: Aperion/Content/Aperion/Blueprints/Weapons/Sword/2H/Scarab/BP_Sword_2H_Scarab → T_Weapon_Sword_2H_Player_Scarab (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined