Eye of the Unknown
In the last years of the Upheaval, the Cult of the Cosmic Unknown called to something beyond the stars to come and bring about the end of Valorian society. After years of ritual sacrifice, the last surviving member of the cult completed the summoning and eagerly awaited the arrival of a cosmic destroyer. Imagine the cultist's surprise when all that appeared was a simple blade with a single observant eye.
Primary trait
The Primary Trait is one of these 17, picked at random. Traits with a higher pick weight come up more often Datamined.
When this weapon drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| Gain 91–119 Overhealth whenever you Soulshatter an enemy | 1000 | Always | Yes |
| Gain 2% Archon Fury charge whenever you defeat an enemy with a Takedown | 1000 | Always | Yes |
| +70–87% Rushing Strike damage to full-Health enemies | 1000 | Always | Yes |
| +12–14% Weapon Technique charge speed | 1000 | Always | Yes |
| Apply the Mark of Weakness whenever you hit an enemy with a Weapon Technique | 1000 | Always | Yes |
| Gain the Greater Blessing of Power whenever you defeat a Marked enemy | 1000 | Always | Yes |
| +40–50% Breach damage during Rampage | 1000 | Always | Yes |
| Enter Rampage whenever you hit an enemy with your Northern Technique | 1000 | Always | Yes |
| +36–45% Critical Hit chance with your Northern Technique | 1000 | Always | Yes |
| Whenever you perform a Takedown, shoot up to 2 projectiles that each deal 1944–2598 Water damage to an enemy | 1000 | Only if the drop picks Water (item level 8+)ToT Greatsword - Random Element | Yes |
| Whenever you defeat an enemy with a Charged Heavy Attack, unleash a shockwave that deals 2289–3060 Fire damage to enemies in front of you and deals additional Breach damage | 1000 | Only if the drop picks FireToT Greatsword - Random Element | Yes |
| Whenever you Soulshatter an enemy, summon a Fire Elemental. Fire Elementals seek out enemies and explode, dealing Fire damage equal to 33% of the Soulshatter Damage dealt | 1000 | Only if the drop picks FireToT Greatsword - Random Element | Yes |
| Whenever you perform a Takedown, gain 2–3% Archon Fury charge and +38% Archon Fury charge speed for 10 seconds | 1000 | Always | Yes |
| Apply Stasis whenever you hit an enemy with your Southern Technique | 1000 | Always | Yes |
| Gain the Blessing of Power whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments. | 1000 | Always | Yes |
| Whenever you defeat an Ignited enemy, the enemy explodes and deals 1873–2504 Fire damage to nearby enemies. Weapon Techniques inflict Ailments. | 1000 | Only if the drop picks FireToT Greatsword - Random Element | Yes |
| Whenever you defeat an Ignited enemy, the enemy explodes, inflicting Ignite and dealing 969–1295 Fire damage to nearby enemies. Weapon Techniques inflict Ailments. | 1000 | Only if the drop picks FireToT Greatsword - Random Element | Yes |
Base stats
At item level 50.
Secondary traits
A Legendary item gets 2 Secondary Traits. 28 of 28 traits in the list can roll at item level 50.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +17–21% damage to Bleeding enemies | 4000 | Only if the drop picks PhysicalToT Greatsword - Random Element | Yes |
| +17–21% damage to Ignited enemies | 4000 | Only if the drop picks FireToT Greatsword - Random Element | Yes |
| +17–21% damage to Chilled enemies | 4000 | Only if the drop picks Water (item level 8+)ToT Greatsword - Random Element | Yes |
| +17–21% damage to Shocked enemies | 4000 | Only if the drop picks Air (item level 10+)ToT Greatsword - Random Element | Yes |
| +17–21% damage to Poisoned enemies | 4000 | Only if the drop picks Earth (item level 5+)ToT Greatsword - Random Element | Yes |
| +17–21% damage to Cursed enemies | 4000 | Only if the drop picks Void (item level 13+)ToT Greatsword - Random Element | Yes |
| +6–8% chance to inflict Bleed | 0 | Only if the drop picks PhysicalToT Greatsword - Random Element | Yes |
| +6–8% chance to inflict Ignite | 0 | Only if the drop picks FireToT Greatsword - Random Element | Yes |
| +6–8% chance to inflict Chill | 0 | Only if the drop picks Water (item level 8+)ToT Greatsword - Random Element | Yes |
| +6–8% chance to inflict Shock | 0 | Only if the drop picks Air (item level 10+)ToT Greatsword - Random Element | Yes |
| +6–8% chance to inflict Poison | 0 | Only if the drop picks Earth (item level 5+)ToT Greatsword - Random Element | Yes |
| +6–8% chance to inflict Curse | 0 | Only if the drop picks Void (item level 13+)ToT Greatsword - Random Element | Yes |
| +7–8% Weapon Technique charge speed | 4000 | Always | Yes |
| +20–24% Weakpoint damage | 6000 | Always | Yes |
| +20–25% Weapon Technique damage | 4000 | Always | Yes |
| +9–11% Soulshatter Buildup | 6000 | Always | Yes |
| +13–16% Timing Attack damage | 4000 | Always | Yes |
| +13–16% Rampage charge speed | 2500 | Always | Yes |
| +27–33% Rampage expiration time | 2500 | Always | Yes |
| +13–16% Rampage bonus damage | 2500 | Always | Yes |
| +7–8% Polarity Attack charge speed | 2000 | Always | Yes |
| +20–25% Polarity Attack damage | 2000 | Always | Yes |
| +20–25% Critical Hit damage | 4000 | Always | Yes |
| +5–6% Critical Hit chance | 4000 | Always | Yes |
| +13–16% Polarized duration | 2000 | Always | Yes |
| +13–16% Polarized bonus damage | 2000 | Always | Yes |
| +20–25% Ailment power | 4000 | Always | Yes |
| +20–25% Ailment duration | 4000 | Always | Yes |
Masterwork traits
The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +5–6% Critical Hit chance | 2000 | Always | Yes |
| +7–8% Weapon Technique charge speed | 2000 | Always | Yes |
| +7–8% Polarity Attack charge speed | 2000 | Always | Yes |
| +13–16% Rampage charge speed | 2000 | Always | Yes |
| +20–25% Ailment power | 2000 | Always | Yes |
| +6–8% chance to inflict Ailments | 0 | Always | Yes |
Trait slots
Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.
| Line | Needs rarity | Chance of a trait | On this item |
|---|---|---|---|
Primary Trait 1Weapon Trait Slot - ToT Weapon - 1 | Legendary | 100% | Yes |
Primary Trait 2Weapon Trait Slot - ToT Weapon - 2 | Legendary | 100% | Yes |
Secondary Trait 1Weapon Trait Slot - ToT Weapon - 3 | Legendary | 100% | Yes |
Secondary Trait 2Weapon Trait Slot - ToT Weapon - 4 | Legendary | 100% | Yes |
Masterwork Trait 1Weapon Trait Slot - ToT Weapon - 5 | Legendary | Added at upgrade rank 5 Datamined | Yes |
Where it drops
The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000ToT WeaponToT.Greatsword
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Row:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → weapons → [75] Weapon.Sword.2H.Player.ScarabDatamined - Name:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Weapon.Sword.2H.Player.Scarab - Icon:
Aperion/Content/Aperion/Blueprints/Weapons/Sword/2H/Scarab/BP_Sword_2H_Scarab→T_Weapon_Sword_2H_Player_Scarab(the game's icon, packed bytools/build_wiki_art.py) - Trait pools:
traitSlot→traitCategory→traitin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json - Roll windows: rule R1 on
itemScalingDatamined