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Sunflare Destiny

WeaponLegendaryPolearm

The winged blades on this glaive are enchanted to deliver an intense burst of energy on every strike. Such power coupled with the weapon's reach and light weight make this weapon a terrifying sight in the hands of a master.

50Upgrade rank

Primary trait

The Primary Trait is one of these 16, picked at random. Traits with a higher pick weight come up more often Datamined.

When this weapon drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.

Trait at this levelPick weightCan appearAt item level 50
5% chance to apply the Mark of Fragility whenever you hit an enemy1000AlwaysYes
Gain 151–199 Overhealth whenever you perform a Deathblow1000AlwaysYes
Blind nearby enemies whenever you hit a Weakpoint1000AlwaysYes
Restore 152–199 Health whenever you Soulshatter an enemy1000AlwaysYes
+55–68% Weapon damage while you are at full Health1000AlwaysYes
Whenever you perform your Southern Technique, summon a Lightning Spirit that shoots electric bolts at nearby enemies. Electric bolts deal 908–1214 Air damage. (Cooldown: 15 seconds)1000Only if the drop picks Air (item level 10+)ToT Polearm - Random ElementYes
30% chance to summon a Spirit Warrior ally whenever you perform a Deathblow1000AlwaysYes
Apply Stasis whenever you hit a Weakpoint1000AlwaysYes
Summon a Void Sentinel whenever you use your Northern Technique1000Only if the drop picks Void (item level 13+)ToT Polearm - Random ElementYes
Whenever you Soulshatter an enemy, unleash a shockwave that deals 2724–3642 Water damage to enemies in front of you and reveals their Weakpoints1000Only if the drop picks Water (item level 8+)ToT Polearm - Random ElementYes
Gain the Blessing of Endurance whenever you inflict an Ailment. Polarity Attacks inflict Ailments.1000AlwaysYes
Whenever you hit a Shocked enemy, unleash a shockwave that deals 795–1062 Air damage to enemies in front of you. Polarity Attacks inflict Ailments.1000Only if the drop picks Air (item level 10+)ToT Polearm - Random ElementYes
Expose the enemy's Weakpoints whenever you inflict an Ailment. Weapon Techniques inflict Ailments.1000AlwaysYes
Gain the Greater Blessing of Endurance whenever you inflict an Ailment. Polarity Attacks inflict Ailments.1000AlwaysYes
Whenever you hit a Shocked enemy, unleash a shockwave that deals 999–1335 Air damage. Weapon Techniques inflict Ailments.1000Only if the drop picks Air (item level 10+)ToT Polearm - Random ElementYes
Whenever you perform a Deathblow, unleash a shockwave that deals 2810–3756 Void damage to enemies in front of you and inflicts Curse1000Only if the drop picks Void (item level 13+)ToT Polearm - Random ElementYes

Base stats

At item level 50.

Attack power: 213.48
The weapon's attack power at this level and rarity.Untested
Tooltip DPS: 426
The big DPS number on the tooltip: double the attack power, rounded down.Datamined Untested

Secondary traits

A Legendary item gets 2 Secondary Traits. 28 of 28 traits in the list can roll at item level 50.

Trait at this levelPick weightCan appearAt item level 50
+17–21% damage to Bleeding enemies4000Only if the drop picks PhysicalToT Polearm - Random ElementYes
+17–21% damage to Ignited enemies4000Only if the drop picks FireToT Polearm - Random ElementYes
+17–21% damage to Chilled enemies4000Only if the drop picks Water (item level 8+)ToT Polearm - Random ElementYes
+17–21% damage to Shocked enemies4000Only if the drop picks Air (item level 10+)ToT Polearm - Random ElementYes
+17–21% damage to Poisoned enemies4000Only if the drop picks Earth (item level 5+)ToT Polearm - Random ElementYes
+17–21% damage to Cursed enemies4000Only if the drop picks Void (item level 13+)ToT Polearm - Random ElementYes
+6–8% chance to inflict Bleed0Only if the drop picks PhysicalToT Polearm - Random ElementYes
+6–8% chance to inflict Ignite0Only if the drop picks FireToT Polearm - Random ElementYes
+6–8% chance to inflict Chill0Only if the drop picks Water (item level 8+)ToT Polearm - Random ElementYes
+6–8% chance to inflict Shock0Only if the drop picks Air (item level 10+)ToT Polearm - Random ElementYes
+6–8% chance to inflict Poison0Only if the drop picks Earth (item level 5+)ToT Polearm - Random ElementYes
+6–8% chance to inflict Curse0Only if the drop picks Void (item level 13+)ToT Polearm - Random ElementYes
+7–8% Weapon Technique charge speed4000AlwaysYes
+20–24% Weakpoint damage6000AlwaysYes
+20–25% Weapon Technique damage4000AlwaysYes
+9–11% Soulshatter Buildup6000AlwaysYes
+13–16% Timing Attack damage4000AlwaysYes
+13–16% Rampage charge speed2500AlwaysYes
+27–33% Rampage expiration time2500AlwaysYes
+13–16% Rampage bonus damage2500AlwaysYes
+7–8% Polarity Attack charge speed2000AlwaysYes
+20–25% Polarity Attack damage2000AlwaysYes
+20–25% Critical Hit damage4000AlwaysYes
+5–6% Critical Hit chance4000AlwaysYes
+13–16% Polarized duration2000AlwaysYes
+13–16% Polarized bonus damage2000AlwaysYes
+20–25% Ailment power4000AlwaysYes
+20–25% Ailment duration4000AlwaysYes

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+5–6% Critical Hit chance2000AlwaysYes
+7–8% Weapon Technique charge speed2000AlwaysYes
+7–8% Polarity Attack charge speed2000AlwaysYes
+13–16% Rampage charge speed2000AlwaysYes
+20–25% Ailment power2000AlwaysYes
+6–8% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Weapon Trait Slot - ToT Weapon - 1Legendary100%Yes
Primary Trait 2Weapon Trait Slot - ToT Weapon - 2Legendary100%Yes
Secondary Trait 1Weapon Trait Slot - ToT Weapon - 3Legendary100%Yes
Secondary Trait 2Weapon Trait Slot - ToT Weapon - 4Legendary100%Yes
Masterwork Trait 1Weapon Trait Slot - ToT Weapon - 5LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000ToT WeaponToT.Polearm

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → weapons → [48] Weapon.Polearm.2H.Player.Destiny Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Weapon.Polearm.2H.Player.Destiny
  • Icon: Aperion/Content/Aperion/Blueprints/Weapons/Polearm/2H/Destiny/BP_Polearm_2H_Player_Destiny → T_Weapon_Polearm_2H_Player_Destiny (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined