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Vengeance Meter

Keyword
Build up charge in your meter, then expend it to perform a powerful abilityThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.VengeanceMeter

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Traits tagged with this keyword (8)

Trait (level 50, highest rarity it rolls on)Found on
Whenever you Block, store ?% of the damage prevented in your Vengeance Meter. Store twice as much damage whenever you Parry. (Max: 33333 damage)Trait.Rune.Aegishorn.1.1Aegis Strike (Aegishorn Shard)
?% of Ignite damage you deal is stored in your Vengeance Meter (Max: 33333 damage)Trait.Rune.Phoenix.3.1Breath of Fire (Phoenix Shard)
?% of the Weapon Technique damage you deal is stored in your Vengeance Meter (Max: 30000 damage)Trait.Rune.Silvermane.3.1Way of the Lion (Silvermane Shard)
?% of the Soulshatter Damage you deal is stored in your Vengeance Meter (Max: 30000 damage)Trait.Rune.Greyhawk.4.1Raptor Technique (Greyhawk Shard)
?% of the Critical Hit damage you deal with Heavy Attacks is stored in your Vengeance Meter (Max: 26667 damage)Trait.Rune.Hinterclaw.1.1Dominance (Hinterclaw Shard)
?% of the damage dealt by your Shield is stored in your Vengeance Meter (Max: 30000 damage)Trait.Rune.Typhon.1.1Frost Shield (Typhon Shard)
Whenever you consume Poison, ?% of the damage is stored in your Vengeance Meter (Max: 33333 damage)Trait.Rune.Mesa.3.1Avalanche Technique (Mesa Shard)
Whenever you hit a Weakpoint, fill 10% of your Vengeance MeterTrait.Rune.Illumina.4.1Stone of Brilliance (Illumina Shard)

Traits that use the word but aren't tagged with it (8)

Found by the words “Vengeance Meter” in the trait text. The files don't list this keyword on them, so the game shows no tooltip for it there.

Trait (level 50, highest rarity it rolls on)Found on
Whenever you perform a Shield Bash while your Vengeance Meter is at least 50% full, expend your Vengeance Meter to deal damage to enemies in a straight line equal to the amount expended and knock them downTrait.Rune.Aegishorn.1.2Aegis Strike (Aegishorn Shard)
Whenever you perform a Petrifying Slam while your Vengeance Meter is full, expend your Vengeance Meter to project a cone of flame that deals Fire damage equal to the amount expended and inflicts IgniteTrait.Rune.Phoenix.3.2Breath of Fire (Phoenix Shard)
Whenever you perform a Charged Heavy Attack, expend your Vengeance Meter to unleash a shockwave that deals damage equal to the amount expended to enemies in front of youTrait.Rune.Silvermane.3.2Way of the Lion (Silvermane Shard)
Whenever you hit an enemy with a Spectral Blow while your Vengeance Meter is full, expend your Vengeance Meter to apply Soulshatter Buildup equal to the amount expendedTrait.Rune.Greyhawk.4.2Raptor Technique (Greyhawk Shard)
Whenever you hit an enemy with a Charged Heavy Attack while your Vengeance Meter is full, expend your Vengeance Meter to deal bonus damage to the enemy. This bonus damage is a Critical Hit.Trait.Rune.Hinterclaw.1.2Dominance (Hinterclaw Shard)
Whenever you perform a Petrifying Slam while the Vengeance Meter is full, expend your Vengeance Meter to deal Water damage to enemies in a straight line equal to the amount expended. This effect also deals bonus Breach damage, inflicts Chill, and knocks down enemies.Trait.Rune.Typhon.1.2Frost Shield (Typhon Shard)
Whenever you hit an enemy with a Weapon Technique while your Vengeance Meter is full, expend your Vengeance Meter to deal Earth damage equal to the amount expendedTrait.Rune.Mesa.3.2Avalanche Technique (Mesa Shard)
Whenever you use your Life Stone while your Vengeance Meter is full, expend your Vengeance Meter. You and nearby allies gain 133 Overhealth per second for 20 seconds.Trait.Rune.Illumina.4.2Stone of Brilliance (Illumina Shard)

Related

Codex entries that mention it: Aegishorn, Greyhawk, Hinterclaw, Illumina, Mesa, Silvermane, Typhon.

For the curious: how this page was put together
  • Keyword Keyword.VengeanceMeter: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.VengeanceMeter
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.VengeanceMeter Datamined
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json