Kosmera's Vision
Primary trait
The Primary Trait is one of these 18, picked at random. Traits with a higher pick weight come up more often Datamined.
When this augment drops, the game also picks one element at random (Physical, Fire, Water (item level 8+), Air (item level 10+), Earth (item level 5+) or Void (item level 13+), each equally likely) Datamined. Some traits below can only appear with a certain pick; the “Can appear” column says which.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| Each consecutive enemy hit by your Shield Throw takes an additional 50–62% damage | 1000 | Always | Yes |
| Gain 173–227 Overhealth whenever you use your Life Stone | 1000 | Always | Yes |
| Gain 6–7% Shield charge whenever you defeat an enemy | 1000 | Always | Yes |
| Restore 368–484 Health whenever you place your Banner | 1000 | Always | Yes |
| Whenever you defeat an enemy with a Weapon Technique, gain 10–13% Shield charge and your next Shield Ability deals 60–74% more damage | 1000 | Always | Yes |
| Restore 59–77 Health whenever you hit an enemy with your Shield | 1000 | Always | Yes |
| Apply Stasis to nearby enemies whenever you use your Life Stone | 1000 | Always | Yes |
| Gain +50% Archon Fury charge speed for 10 seconds whenever you are hit | 1000 | Always | Yes |
| Extend the duration of Archon Fury by 1 second whenever you defeat an enemy | 1500 | Always | Yes |
| Restore 593–780 Health to you and nearby allies whenever you place your Banner | 1500 | Always | Yes |
| Apply the Mark of Leeching whenever you hit an enemy with a Petrifying Slam | 1500 | Always | Yes |
| Restore a Life Stone charge whenever you place your Banner | 1500 | Always | Yes |
| Whenever you activate Archon Fury, shoot up to 3 projectiles that each deal 10814–14455 Physical damage to an enemy | 1500 | Only if the drop picks PhysicalMultiTrait - Augment - Blue - Random Element | Yes |
| Gain the Blessing of Infusion whenever you use your Life Stone | 1500 | Always | Yes |
| Gain 2–3% Banner charge whenever you Soulshatter an enemy | 1500 | Always | Yes |
| Whenever you defeat an enemy with a Petrifying Slam, create Sacred Ground that restores 32–43 Health per second to you and nearby allies | 1500 | Always | Yes |
| Become Invulnerable for 5 seconds whenever you use your Life Stone | 2000 | Always | Yes |
| Whenever you use your Life Stone, create Sacred Ground that restores 59–77 Health per second to you and nearby allies | 2000 | Always | Yes |
Primary attribute
Secondary traits
A Legendary item gets 2 Secondary Traits. 18 of 18 traits in the list can roll at item level 50.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +13–16% Physical damage | 4000 | Only if the drop picks PhysicalMultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Fire damage | 4000 | Only if the drop picks FireMultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Water damage | 4000 | Only if the drop picks Water (item level 8+)MultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Air damage | 4000 | Only if the drop picks Air (item level 10+)MultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Earth damage | 4000 | Only if the drop picks Earth (item level 5+)MultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Void damage | 4000 | Only if the drop picks Void (item level 13+)MultiTrait - Augment - Blue - Random Element | Yes |
| +17–21% damage to Bleeding enemies | 4000 | Only if the drop picks PhysicalMultiTrait - Augment - Blue - Random Element | Yes |
| +17–21% damage to Ignited enemies | 4000 | Only if the drop picks FireMultiTrait - Augment - Blue - Random Element | Yes |
| +17–21% damage to Chilled enemies | 4000 | Only if the drop picks Water (item level 8+)MultiTrait - Augment - Blue - Random Element | Yes |
| +17–21% damage to Shocked enemies | 4000 | Only if the drop picks Air (item level 10+)MultiTrait - Augment - Blue - Random Element | Yes |
| +17–21% damage to Poisoned enemies | 4000 | Only if the drop picks Earth (item level 5+)MultiTrait - Augment - Blue - Random Element | Yes |
| +17–21% damage to Cursed enemies | 4000 | Only if the drop picks Void (item level 13+)MultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Takedown damage | 6000 | Always | Yes |
| +20–25% Shield damage | 4000 | Always | Yes |
| +20–25% Archon Fury damage | 2500 | Always | Yes |
| +13–16% Overhealth gained from Banners | 2500 | Always | Yes |
| +20–25% Ailment power | 4000 | Always | Yes |
| +20–25% Ailment duration | 4000 | Always | Yes |
Masterwork traits
The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +98–129 Vitality | 2000 | Always | Yes |
| +98–129 Might | 2000 | Always | Yes |
| +20–25% Archon Fury damage | 2000 | Always | Yes |
| +20–25% Shield damage | 2000 | Always | Yes |
| +13–16% Physical damage | 2000 | Only if the drop picks PhysicalMultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Earth damage | 2000 | Only if the drop picks Earth (item level 5+)MultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Fire damage | 2000 | Only if the drop picks FireMultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Water damage | 2000 | Only if the drop picks Water (item level 8+)MultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Air damage | 2000 | Only if the drop picks Air (item level 10+)MultiTrait - Augment - Blue - Random Element | Yes |
| +13–16% Void damage | 2000 | Only if the drop picks Void (item level 13+)MultiTrait - Augment - Blue - Random Element | Yes |
Trait slots
Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.
| Line | Needs rarity | Chance of a trait | On this item |
|---|---|---|---|
Primary Trait 1TraitSlot.Augment.DualTrait.1 | Legendary | 100% | Yes |
Primary Trait 2TraitSlot.Augment.DualTrait.2 | Legendary | 100% | Yes |
Primary Attribute 1TraitSlot.Augment.DualTrait.3 | Legendary | 100% | Yes |
Secondary Trait 1TraitSlot.Augment.DualTrait.4 | Legendary | 100% | Yes |
Secondary Trait 2TraitSlot.Augment.DualTrait.5 | Legendary | 100% | Yes |
Masterwork Trait 1TraitSlot.Augment.DualTrait.6 | Legendary | Added at upgrade rank 5 Datamined | Yes |
Where it fits
A Blue augment fits the Blue sockets and the White (neutral) sockets Datamined. On each Valorplate below, the filled sockets are the ones it fits. The numbers are the Valorplate level that unlocks each socket. Open a Valorplate to see which sockets are adjacent.
Where it drops
The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000DropTag.Augment.DualTraitDropTag.Augment.DualTrait.Blue
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Row:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → augments → [107] Augment.89Datamined - Name:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Augment.89 - Icon:
Aperion/Content/Aperion/Blueprints/Items/Augments/Augments/New/BP_Augment_89→T_Augment_89(the game's icon, packed bytools/build_wiki_art.py) - Trait pools:
traitSlot→traitCategory→traitin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json - Roll windows: rule R1 on
itemScalingDatamined