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Enchanted Tear

AugmentRareBlue
50Upgrade rankState

Primary trait

As dropped: Awakened plus 1 curse on the Primary Trait, and every Secondary Trait turned negative (purple, as in game) Datamined Datamined. Mutation.Item.AwakenedMutation.Item.Cursed Cursed items drop at item level 50 or lower.Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → lootCategory → Loot.Category.CursedItem.* → maxTier

+61–75% Chill duration. -20% Archon Fury charge speed.
DataminedTrigger.NoModularTrigger.Payoff.ChillDurationUp-ArchonChargeSpeedDown.Rank.3Keywords: Chill, Archon Fury

Primary attribute

+138 Spirit
DataminedSpiritPrimaryAttributeAugment

Secondary traits

A Rare item gets 1 Secondary Trait. 8 of 8 traits in the list can roll at item level 50.

Trait at this levelPick weightCan appearAt item level 50
−26–32% Water damage4000AlwaysYes
−32–40% damage to Chilled enemies4000AlwaysYes
−25–31% Takedown damage6000AlwaysYes
−39–48% Shield damage4000AlwaysYes
−39–48% Archon Fury damage2500AlwaysYes
−25–31% Overhealth gained from Banners2500AlwaysYes
−39–48% Ailment power4000AlwaysYes
−39–48% Ailment duration4000AlwaysYes

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+81–103 Vitality2000AlwaysYes
+81–103 Might2000AlwaysYes
+19–24% Archon Fury damage2000AlwaysYes
+19–24% Shield damage2000AlwaysYes
+13–16% Water damage2000AlwaysYes

Cursed Objective Rare–Legendary itemsTraitCategory.CursedObjective.Rare

Only on Cursed items: each curse opens one objective slot Datamined. The text is the game's own, with its numbers filled in the way the menus do it Datamined. See Cursed items.

ObjectiveNeededReward when completedPick weight
Defeat Level 50+ enemies in Dreamstones (0/200)Trait.Objective.CursedItem.Dreamstones.Defeat.Enemies.Uncommon2002 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse1000
Defeat Level 50+ bosses in Dreamstones (0/5)Trait.Objective.CursedItem.Dreamstones.Defeat.Bosses.Uncommon52 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse1000
Defeat enemies in the Ascended Tower of Trials (0/200)Trait.Objective.CursedItem.Uncommon.TowerOfTrials.Endgame.Defeat.Enemies2002 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse1000
Defeat bosses in the Ascended Tower of Trials (0/5)Trait.Objective.CursedItem.Uncommon.TowerOfTrials.Endgame.Defeat.Bosses52 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse1000
Defeat a Level 50+ Solaris in a Dreamstone (0/1)Trait.Objective.CursedItem.Rare.Dreamstones.Defeat.Solaris12 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat a Level 50+ Zamora in a Dreamstone (0/1)Trait.Objective.CursedItem.Rare.Dreamstones.Defeat.Zamora12 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat a Level 50+ Lunara in a Dreamstone (0/1)Trait.Objective.CursedItem.Rare.Dreamstones.Defeat.Lunara12 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat a Level 50+ Gilden Commander in a Dreamstone (0/1)Trait.Objective.CursedItem.Rare.Dreamstones.Defeat.Gilden12 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat a Level 50+ Grieves Sunsteel in a Dreamstone (0/1)Trait.Objective.CursedItem.Rare.Dreamstones.Defeat.Grieves12 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat a Level 50+ Macros in a Dreamstone (0/1)Trait.Objective.CursedItem.Rare.Dreamstones.Defeat.Macros12 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Vargul Healer Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.Vargul.Caster.Healer202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Crimson Protector Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.CrimsonCaster.Protector202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Abyssian Corruptor Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.AbyssianCorruptor202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Black Tide Ghost Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.Farblade.Flanker202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Nyak Windcarver Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.Nyak.Sparker202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Vargul Enrager Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.Vargul.Shrieker.Enrager202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Abyssian Medusa Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.AbyssianMedusa202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Black Tide Specter Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.Farblade.Flanker.ProjectileVariant202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined
Defeat Nyak Pulverizer Primes in the Ascended Tower of Trials (0/20)Trait.Objective.CursedItem.Rare.TowerOfTrials.Endgame.Defeat.Character.Nyak.Pulverizer202 × a random Lesser Curse + 2 × a random Lesser Curse + 2 × a random Curse0 never picked Datamined

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1TraitSlot.Augment.Cursed.1Common–Legendary100%Yes
Primary Attribute 1TraitSlot.Augment.Cursed.2Common–Legendary100%Yes
Secondary Trait 1TraitSlot.Augment.Cursed.3Rare–Legendary100%Yes
Secondary Trait 2TraitSlot.Augment.Cursed.4Epic–Legendary100%No
Secondary Trait 3TraitSlot.Augment.Cursed.5Legendary100%No
Masterwork Trait 1TraitSlot.Augment.Cursed.6Common–LegendaryAdded at upgrade rank 5 DataminedYes
Cursed Objective 1TraitSlot.Augment.Cursed.7Rare–LegendaryOne per curse DataminedYes
Cursed Objective 2TraitSlot.Augment.Cursed.8Epic–LegendaryOne per curse DataminedNo
Cursed Objective 3TraitSlot.Augment.Cursed.9LegendaryOne per curse DataminedNo

Where it fits

A Blue augment fits the Blue sockets and the White (neutral) sockets Datamined. On each Valorplate below, the filled sockets are the ones it fits. The numbers are the Valorplate level that unlocks each socket. Open a Valorplate to see which sockets are adjacent.

Silvermanelevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Green socket (doesn't take this augment)level 35 Blue socketlevel 40 Red socket (doesn't take this augment)level 45 Green socket (doesn't take this augment)level 50 Blue socket
Blue: 35, 50
White: 10, 15, 20
Phoenixlevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Green socket (doesn't take this augment)level 30 Blue socketlevel 35 Green socket (doesn't take this augment)level 40 Green socket (doesn't take this augment)level 45 Blue socketlevel 50 Red socket (doesn't take this augment)
Blue: 30, 45
White: 10, 15, 20
Greyhawklevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Blue socketlevel 35 Red socket (doesn't take this augment)level 40 Red socket (doesn't take this augment)level 45 Blue socketlevel 50 Green socket (doesn't take this augment)
Blue: 30, 45
White: 10, 15, 20
Mesalevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Red socket (doesn't take this augment)level 35 Green socket (doesn't take this augment)level 40 Green socket (doesn't take this augment)level 45 Red socket (doesn't take this augment)level 50 Blue socket
Blue: 50
White: 10, 15, 20
Bulwarklevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Blue socketlevel 35 Blue socketlevel 40 Green socket (doesn't take this augment)level 45 Red socket (doesn't take this augment)level 50 Blue socket
Blue: 30, 35, 50
White: 10, 15, 20
Typhonlevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Blue socketlevel 30 Green socket (doesn't take this augment)level 35 Blue socketlevel 40 Blue socketlevel 45 Red socket (doesn't take this augment)level 50 Green socket (doesn't take this augment)
Blue: 25, 35, 40
White: 10, 15, 20
Aegishornlevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Red socket (doesn't take this augment)level 35 Green socket (doesn't take this augment)level 40 Green socket (doesn't take this augment)level 45 Green socket (doesn't take this augment)level 50 Blue socket
Blue: 50
White: 10, 15, 20
Moebiuslevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Green socket (doesn't take this augment)level 30 Blue socketlevel 35 Green socket (doesn't take this augment)level 40 Red socket (doesn't take this augment)level 45 Green socket (doesn't take this augment)level 50 Green socket (doesn't take this augment)
Blue: 30
White: 10, 15, 20
Vertigolevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Blue socketlevel 30 Red socket (doesn't take this augment)level 35 Blue socketlevel 40 Green socket (doesn't take this augment)level 45 Blue socketlevel 50 Blue socket
Blue: 25, 35, 45, 50
White: 10, 15, 20
Armisticelevel 10 White socketlevel 15 White socketlevel 20 White socketlevel 25 Red socket (doesn't take this augment)level 30 Green socket (doesn't take this augment)level 35 Red socket (doesn't take this augment)level 40 Blue socketlevel 45 Red socket (doesn't take this augment)level 50 Red socket (doesn't take this augment)
Blue: 40
White: 10, 15, 20
Illuminalevel 10 Red socket (doesn't take this augment)level 15 Green socket (doesn't take this augment)level 20 Blue socketlevel 25 White socketlevel 30 Green socket (doesn't take this augment)level 35 Blue socketlevel 40 Red socket (doesn't take this augment)level 45 White socketlevel 50 White socket
Blue: 20, 35
White: 25, 45, 50
Hinterclawlevel 10 White socketlevel 20 Blue socketlevel 30 Green socket (doesn't take this augment)level 35 Green socket (doesn't take this augment)level 40 Red socket (doesn't take this augment)level 45 Red socket (doesn't take this augment)level 50 Blue socket
Blue: 20, 50
White: 10

Where it drops

The game can drop it at item level 26 and up, as Rare. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000Item.CursedItem.Cursed.AugmentItem.Cursed.Augment.BlueDropTag.Testing.AllCursedItems.15DropTag.Testing.AllAwakenedItems.15

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → augments → [106] Augment.86 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Augment.86
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Augments/Augments/New/BP_Augment_86 → T_Augment_86 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined