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Mark of Weakness

KeywordBlessings & Marks
The marked enemy deals less damageThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Mark.of.Weakness

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Mark of Weakness · Blessings & Marks (8)

Trait (level 50, highest rarity it rolls on)Found on
Apply the Mark of Weakness whenever you hit an enemy with a Weapon TechniqueTrigger.WeaponTechniqueHit.Payoff.ApplyMarkofWeaknessOnTarget.Rank.5Carapace Blade, Eye of the Unknown, Dread Wraithblade
5% chance to apply the Mark of Weakness whenever you hit an enemyTrigger.HitEnemy.Payoff.Chance-BasedApplyMarkofWeaknessOnTarget.Rank.4The Gavel, Maul of the Obsidian Pack, Silvermane's Greathammer
Apply the Mark of Weakness whenever you hit an enemy with a Polarity AttackTrigger.PolarityAttackHit.Payoff.ApplyMarkofWeaknessOnTarget.Rank.4Gilden Rose Band
Apply the Mark of Weakness to nearby enemies whenever you Breach an enemyTrigger.Breach.Payoff.ApplyMarkofWeaknessOnNearbyEnemies.Rank.3Typhoon, Kosmera's Legacy
Apply the Mark of Weakness whenever you hit a WeakpointTrigger.Weakpoints.Payoff.ApplyMarkofWeaknessOnTarget.Rank.5Mirror, Kosmera's Legacy
Apply the Mark of Weakness whenever you inflict an Ailment. Petrifying Slams inflict Ailments.Trigger.NoModularTrigger.Payoff.PetrifyingSlamInflictsAilments-InflictAilmentApplyMarkOfWeakness.Rank.5Grandmaster's Station, Cololaba's Legacy
Apply the Mark of Weakness whenever you inflict an Ailment. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-InflictAilmentApplyMarkOfWeakness.Rank.5Phoenix Talisman, Methra's Star
Whenever you consume Curse, apply the Greater Mark of Weakness that lasts 5 seconds for each Curse stack consumedTrigger.ConsumeCurse.Payoff.ApplyGreaterMarkOfWeakness-ForEachCurseStackConsumed.Rank.6Drazkul's Voidhammer

Items

14 items with a trait tagged with this keyword.

Related

Named in its definition: Marked Enemy.

Keywords whose definitions use it: Marked Enemy.

Codex entries that mention it: Marks.

For the curious: how this page was put together
  • Keyword Keyword.Mark.of.Weakness: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Mark.of.Weakness
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Mark.of.Weakness Datamined
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json