Health Recovery
KeywordRestoration
Increases the amount of Health restoredThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Health.RecoveryOn the Detailed Stats screen
The character screen lines that use the word:
Base Health Recovery
StatScreen.LifeStone.BaseHealingHealth Recovery TraitsStatScreen.LifeStone.HealthRecoveryFinal Health RecoveryStatScreen.LifeStone.FinalHealingLife Stone Health RecoveryStatScreen.KeyStats.LifeStoneRecoveryTraits
Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.
Health Recovery · Restoration (20)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+9–11% Health RecoveryHealthRecoverySecondary | Mark of the Duelist, Dreamstar Amulet, Sunwave Pendant, Amulet of the Exarchs +15 more |
Whenever you hit an enemy, restore 2 Health for every 20 Vitality on adjacent augmentsConnectedVitalityHealthOnHit | Sunburst |
Restore 49–64 Health whenever you defeat an enemyHealthOnKillMasterwork | Mark of the Chosen, Whitherbone Pendant, Dawn's Eye Amulet, Mark of the Duelist +35 more |
Restore 152–199 Health whenever you Soulshatter an enemyTrigger.Soulshatter.Payoff.GainHealth.Rank.5 | Gift from the Masters, Sunflare Destiny, Spear of Fate |
Restore 202–266 Health whenever you defeat a Marked enemyTrigger.DefeatMarkedEnemy.Payoff.GainHealth.Rank.5 | Ritualist's Talons, Twin Dragons, Quintessence Blades |
Restore 129–169 Health whenever you defeat an enemy with a TakedownTrigger.R3FinisherKill.Payoff.GainHealth.Rank.4 | Vermillion Band |
If you have more Vitality than any other attribute, restore 168–222 Health whenever you Soulshatter an enemyTrigger.PrimaryAttributeVitality.Payoff.State-BasedHealthonSoulshatter.Rank.5 | Emerald Band |
Restore 236–310 Health whenever you defeat an enemy with a Polarity AttackTrigger.PolarityAttackKill.Payoff.GainHealth.Rank.5 | Ring of Valor |
Whenever you defeat an enemy with a Polarity Attack, create Sacred Ground that restores 41–54 Health per second to you and nearby alliesTrigger.PolarityAttackKill.Payoff.CreateHealingGroundAtPlayer.Rank.6 | Celestial Ring |
+13–16% Health RecoveryTrigger.NoModularTrigger.Payoff.HealthRecovery.Rank.3 | Whitherbone Pendant |
Restore 86–113 Health whenever you perform a Critical HitTrigger.CriticalHit.Payoff.GainHealth.Rank.4 | Mark of the Duelist, Cololaba's Legacy |
+35–43% Health Recovery while your Health is below 30%Trigger.NoModularTrigger.Payoff.HealthRecoveryWhenLowHealth.Rank.4 | Peace Charm, Methra's Star |
Restore 133–176 Health to you and nearby allies whenever you hit a WeakpointTrigger.Weakpoints.Payoff.GainHealthforAlliesinRadius.Rank.5 | War Talisman, Methra's Star |
Restore 368–484 Health whenever you place your BannerTrigger.BannerUse.Payoff.GainHealth.Rank.3 | Hypnotize, Kosmera's Vision |
Restore 59–77 Health whenever you hit an enemy with your ShieldTrigger.NoModularTrigger.Payoff.HealthOnShieldHit.Rank.3 | Lucid Vision, Kosmera's Vision |
Restore 77–102 Health whenever you hit an enemyTrigger.NoModularTrigger.Payoff.PotionHealthOnHit.Rank.7 | Sunsteel's Forge Stone |
Restore 59–77 Health whenever you hit an enemyTrigger.NoModularTrigger.Payoff.BannerHealthOnHit.Rank.6 | Vampiric Pennant |
Restore 168–222 Health whenever you defeat an Ailment-afflicted enemy. Polarity Attacks inflict Ailments.Trigger.NoModularTrigger.Payoff.PolarityInflictsAilments-DefeatAilmentAfflictedEnemyRestoreHealth.Rank.5 | Azurite Silencer, Maul of the Obsidian Pack, Silvermane's Greathammer |
Restore 245–322 Health whenever you defeat an Ailment-afflicted enemy. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-DefeatAilmentAfflictedEnemyRestoreHealth.Rank.6 | Esol's Cobalt Great Maul, Maul of the Obsidian Pack, Silvermane's Greathammer |
Restore 237–312 Health to you and nearby allies whenever you inflict an Ailment. Weapon Techniques inflict Ailments.Trigger.NoModularTrigger.Payoff.WeaponTechInflictsAilments-InflictAilmentRestoreHealthToTeam.Rank.6 | Last Victory, Twin Dragons, Quintessence Blades |
Other traits tagged with this keyword (2)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
+73–90% Overhealth retention, but you have -25% Health RecoveryTrigger.NoModularTrigger.Payoff.OvershieldRetentionUpRecoveryDown.Rank.3 | Fortitude, Kosmera's Legacy |
+37–46% Shock duration. -20% Health Recovery.Trigger.NoModularTrigger.Payoff.HealthRecoveryDown-ShockDurationUp.Rank.3 | Starwaves |
Items
6 items with a trait tagged with this keyword.
For the curious: how this page was put together
- Keyword
Keyword.Health.Recovery:Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Health.Recovery - codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
- forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
- filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
- traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
- numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
- Record:
data/records/mechanics/mechanics.json, built bytools/build_mechanics.py
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Outside your gear
Ascension bonuses and powers that use the word. Matched on the wording, the same way the untagged gear traits above are — the files put no keyword tag on any of these.
| Where | What it does |
|---|---|
| Stat tree · Group 19 | +1% Health Recovery |
Sources
- Definition:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Health.RecoveryDatamined - Detailed Stats labels and Armory filters:
localization → statScreen, itemFilters;itemFiltersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json