Shield Throw
Press [L1]+[R2] to throw your Shield and hit targets at rangeThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Shield.Throw.InputsFrom the Codex
The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.
Shield Throw · Codex, Basics
Hold L1 to aim
Press R2 to throw your Shield
Shield Throw has a short cooldown
The game's own text DataminedCodex.Tutorials.ShieldThrow
On the Detailed Stats screen
The character screen lines that use the word:
StatScreen.Header.ShieldTraits
Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.
Traits tagged with this keyword (12)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
Shield Throws inflict AilmentsTrigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments.Rank.3 | Starcaller |
Each consecutive enemy hit by your Shield Throw takes an additional 50–62% damageTrigger.NoModularTrigger.Payoff.ShieldThrowDamageUpMoreTargets.Rank.3 | Sleepless Eye, Kosmera's Vision |
Apply the Mark of Leeching whenever you hit an enemy with a Shield ThrowTrigger.ShieldThrowHit.Payoff.ApplyMarkofLeechingOnTarget.Rank.4 | Ring of Noxious Power |
Blind nearby enemies whenever you perform a Shield ThrowTrigger.ShieldThrowActivation.Payoff.Flashbang.Rank.5 | Godsmith's Ring |
Whenever you perform a Critical Hit with a Shield Throw, gain 23–29% Shield charge (Cooldown: 30 seconds)Trigger.ShieldThrowCrit.Payoff.GainShieldCharge-Cooldown-ModularPayoff.Rank.4 | Armorer's Amulet |
Gain 2–3% Archon Fury charge whenever you defeat an enemy with a Shield ThrowTrigger.ShieldThrowKill.Payoff.ArchonModeCharge.Rank.4 | Moth Charm, Methra's Star |
Apply the Mark of Fragility whenever you inflict an Ailment. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-InflictAilmentApplyMarkOfFragility.Rank.5 | Ram Talisman, Methra's Star |
Apply the Mark of Leeching whenever you inflict an Ailment. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-InflictAilmentApplyMarkOfLeeching.Rank.5 | Crab Talisman, Methra's Star |
Apply the Mark of Weakness whenever you inflict an Ailment. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-InflictAilmentApplyMarkOfWeakness.Rank.5 | Phoenix Talisman, Methra's Star |
Whenever you defeat an Ignited enemy, the enemy explodes and deals 2422–3237 Fire damage to nearby enemies. Shield Throws inflict Ailments.Trigger.NoModularTrigger.Payoff.ShieldThrowInflictsAilments-DefeatanIgnitedEnemyFireExplosion.Rank.6 | Infinity Fragment, Methra's Star |
Whenever your Shield Throw deals 9000 or more damage to an enemy, summon a Water Sentinel (Cooldown: 40 seconds)Trigger.ShieldThrowDamageThresholdToSingleEnemy1.Payoff.SummonSentinel-Water-Cooldown-ModularPayoff.Rank.5 | Blood Fox Talisman |
Whenever you hit an enemy with a Shield Throw, gain a Weakpoint Charge that grants +54% Weakpoint damage (Max: 5 charges)Trait.Rune.Illumina.2.2 | Illumination Technique (Illumina Shard) |
Traits that use the word but aren't tagged with it (2)
Found by the words “Shield Throw” in the trait text. The files don't list this keyword on them, so the game shows no tooltip for it there.
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
Whenever you hit an enemy with a Charged Shield Throw, summon a Blizzard that deals 1667 Water damage per second (Cooldown: ? seconds)Trait.Rune.Typhon.2.2 | Blizzard Technique (Typhon Shard) |
Shield Throw hits count as Weakpoint hitsTrait.Rune.Illumina.2.1 | Illumination Technique (Illumina Shard) |
Items
13 items with a trait tagged with this keyword.
Related
Keywords whose definitions use it: Charged Shield Throw, Charged Shield Throw, Explosive Wave, Explosive Wave, Spectral Blow, Spectral Blow.
Codex entries that mention it: Arcing Shield Throw, Charged Shield Throw, Explosive Wave, Spectral Blow, Shield, Illumina, Typhon, Spirit-Bound Chest.
For the curious: how this page was put together
- Keyword
Keyword.Shield.Throw.Inputs:Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Shield.Throw.Inputs - codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
- forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
- filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
- traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
- numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
- Record:
data/records/mechanics/mechanics.json, built bytools/build_mechanics.py
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Definition:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Shield.Throw.InputsDatamined - Codex:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Tutorials.ShieldThrow - Detailed Stats labels and Armory filters:
localization → statScreen, itemFilters;itemFiltersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json