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Arcing Shield Throw

Controls
Press [L1]+[circle] to throw your Shield in an arc and hit multiple targetsThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Arcing.Shield.Throw.Inputs

From the Codex

The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.

Arcing Shield Throw · Codex, Skills

Arcing Shield Throw

Use L1 + circle to perform an Arcing Shield Throw that hits all enemies along its trajectory. This move must be unlocked in the Skill Grid.

The game's own text DataminedCodex.Tutorials.ArcingShieldThrow

Related

Codex entries that mention it: Explosive Wave.

For the curious: how this page was put together
  • Keyword Keyword.Arcing.Shield.Throw.Inputs: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Arcing.Shield.Throw.Inputs
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Arcing.Shield.Throw.Inputs Datamined
  • Codex: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Tutorials.ArcingShieldThrow
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json