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Charged Shield Throw

Controls
Hold [L1]+[R2] to charge up your Shield ThrowThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Charged.Shield.Throw.Inputs

From the Codex

The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.

Charged Shield Throw · Codex, Skills

Charged Shield Throw

Hold and release L1+R2when Primed. This move must be unlocked in the Skill Grid.

The game's own text DataminedCodex.Tutorials.ChargedShield

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Traits tagged with this keyword (1)

Trait (level 50, highest rarity it rolls on)Found on
Charged Shield Throws inflict ChillTrait.Rune.Typhon.2.1Blizzard Technique (Typhon Shard)

Traits that use the word but aren't tagged with it (1)

Found by the words “Charged Shield Throw” in the trait text. The files don't list this keyword on them, so the game shows no tooltip for it there.

Trait (level 50, highest rarity it rolls on)Found on
Whenever you hit an enemy with a Charged Shield Throw, summon a Blizzard that deals 1667 Water damage per second (Cooldown: ? seconds)Trait.Rune.Typhon.2.2Blizzard Technique (Typhon Shard)

Related

Named in its definition: Shield Throw, Shield Throw.

Codex entries that mention it: Typhon.

For the curious: how this page was put together
  • Keyword Keyword.Charged.Shield.Throw.Inputs: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Charged.Shield.Throw.Inputs
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Charged.Shield.Throw.Inputs Datamined
  • Codex: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Tutorials.ChargedShield
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json