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Blind

KeywordOther
Emit a flash of light that stuns nearby enemiesThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Blind

From the Codex

The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.

Blind · Codex, Effects

Some items and abilities allow you to Blind nearby enemies.

  • Blinded enemies are temporarily stunned.
  • Blind affects all enemies nearby.
  • Not all enemies can be Blinded.

The game's own text DataminedCodex.Effects.Blind

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Blind · Other (5)

3 more traits in this filter are not on any item in the filesTrigger.Flashbang.Payoff.ApplyChillToTarget.Rank.5Trigger.Flashbang.Payoff.ExposeWeakpointsOnTarget.Rank.4Trigger.Flashbang.Payoff.ExposeWeakpointsOnTarget.Rank.5.

Trait (level 50, highest rarity it rolls on)Found on
Blind nearby enemies whenever you hit a WeakpointTrigger.Weakpoints.Payoff.Flashbang.Rank.5Renzai the Man-Catcher, Sunflare Destiny, Spear of Fate
Blind nearby enemies whenever you perform a Polarity AttackTrigger.PolarityAttackActivation.Payoff.Flashbang.Rank.5Band of Servitude
Blind nearby enemies whenever you perform a Shield ThrowTrigger.ShieldThrowActivation.Payoff.Flashbang.Rank.5Godsmith's Ring
Blind nearby enemies whenever you use your Life StoneTrigger.PotionUse.Payoff.Flashbang.Rank.4Peacock Charm, Methra's Star
Apply the Mark of Leeching whenever you Blind an enemyTrigger.Flashbang.Payoff.ApplyMarkofLeechingOnTarget.Rank.5White Recluse, Kosmera's Legacy

Other traits tagged with this keyword (3)

Trait (level 50, highest rarity it rolls on)Found on
Blind nearby enemies whenever an attack reduces your Overhealth (Cooldown: 20 seconds)Trigger.NoModularTrigger.Payoff.LoseOvershieldFlashbang.Rank.5Nightshade, Kosmera's Legacy
When reduced to 0 Health, restore 50% Health to you and nearby allies and unleash a shockwave that blinds nearby enemies and deals ? Fire damage (Cooldown: 10 minutes)Trait.Rune.Phoenix.2.1Way of the Phoenix (Phoenix Shard)
Whenever you hit a Shocked enemy with a Charged Heavy Attack, consume Shock and summon a lightning bolt that deals Air damage equal to 20% of the consume damage dealt. The lightning bolt Blinds nearby enemies.Trait.Rune.Vertigo.1.1Call Lightning (Vertigo Shard)

Items

10 items with a trait tagged with this keyword.

Related

Codex entries that mention it: Polearms.

For the curious: how this page was put together
  • Keyword Keyword.Blind: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Blind
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Blind Datamined
  • Codex: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Effects.Blind
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json