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Timing Attack

KeywordWeapon Attacks
Attacks performed at specific moments in timeThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Timing.Attack

On the Detailed Stats screen

The character screen lines that use the word:

Timing Attack DamageStatScreen.TimingAttack.Damage

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Timing Attack Damage · Weapon Attacks (2)

Trait (level 50, highest rarity it rolls on)Found on
+13–16% Timing Attack damageTimingAttackDamagePercentSecondaryArgent, Hacker, Windbleeder, Shoku +166 more
+13–16% Timing Attack damageTimingAttackDamagePercentMasterworkKnight's Ring, Chromatic Circle, True Strike Ring, Ring of the First Glaive +27 more

Timing Attack Effects · Weapon Attacks (1)

Trait (level 50, highest rarity it rolls on)Found on
Your Timing Attacks consume Ailments and deal +19–23% damageTrigger.NoModularTrigger.Payoff.TimingAttackConsumesAilmentsandDamageIncrease.Rank.4Heavenly Reversal

Other traits tagged with this keyword (2)

Trait (level 50, highest rarity it rolls on)Found on
Apply a Shatter Tag whenever you hit an enemy with a Timing Attack. Whenever you Soulshatter an enemy with a Shatter Tag, the enemy unleashes a shockwave that applies 5067 Soulshatter Buildup to nearby enemies.Trait.Rune.Greyhawk.3.1Soul Rend (Greyhawk Shard)
Apply a Doom Tag for 10 seconds whenever you hit an enemy with a Timing Attack. The tagged enemy stores 40% of Critical Hit damage you deal to them. When the tag expires or the enemy is defeated, stored damage is unleashed as a shockwave that deals damage to the tagged enemy and nearby enemies.Trait.Rune.Hinterclaw.3.1Way of the Wolf (Hinterclaw Shard)

Items

1 item with a trait tagged with this keyword.

Related

Codex entries that mention it: Weapon Timing, Greyhawk, Hinterclaw.

For the curious: how this page was put together
  • Keyword Keyword.Timing.Attack: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Timing.Attack
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Outside your gear

Ascension bonuses and powers that use the word. Matched on the wording, the same way the untagged gear traits above are — the files put no keyword tag on any of these.

WhereWhat it does
Stat tree · Group 11+0.5% Timing Attack damage
Stat tree · Group 18+1% Timing Attack damage

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Timing.Attack Datamined
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json