GODFALL EXALTEDbuild 5.1.23-prod-stable
Home › Mechanics › Keywords › Greater Mark of Weakness

Greater Mark of Weakness

Keyword
The marked enemy deals significantly less damageThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Greater.Mark.of.Weakness

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Traits tagged with this keyword (1)

Trait (level 50, highest rarity it rolls on)Found on
Whenever you consume Curse, apply the Greater Mark of Weakness that lasts 5 seconds for each Curse stack consumedTrigger.ConsumeCurse.Payoff.ApplyGreaterMarkOfWeakness-ForEachCurseStackConsumed.Rank.6Drazkul's Voidhammer

Items

1 item with a trait tagged with this keyword.

Related

Named in its definition: Marked Enemy.

For the curious: how this page was put together
  • Keyword Keyword.Greater.Mark.of.Weakness: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Greater.Mark.of.Weakness
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Greater.Mark.of.Weakness Datamined
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json