Sormac's Fang
Godsmith Nieram Morsbranch created this masterwork by coating a single spine from the god-beast Ur'zalatha with purest sunsteel. With additional layered enchantments, this polearm is capable of piercing even the hardest materials.
Primary trait
Base stats
At item level 50.
Secondary traits
A Legendary item gets 3 Secondary Traits. 18 of 18 traits in the list can roll at item level 50.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +17–21% damage to Shocked enemies | 4000 | Always | Yes |
| +6–8% chance to inflict Shock | 0 | Always | Yes |
| +7–8% Weapon Technique charge speed | 4000 | Always | Yes |
| +20–24% Weakpoint damage | 6000 | Always | Yes |
| +20–25% Weapon Technique damage | 4000 | Always | Yes |
| +9–11% Soulshatter Buildup | 6000 | Always | Yes |
| +13–16% Timing Attack damage | 4000 | Always | Yes |
| +13–16% Rampage charge speed | 2500 | Always | Yes |
| +27–33% Rampage expiration time | 2500 | Always | Yes |
| +13–16% Rampage bonus damage | 2500 | Always | Yes |
| +7–8% Polarity Attack charge speed | 2000 | Always | Yes |
| +20–25% Polarity Attack damage | 2000 | Always | Yes |
| +20–25% Critical Hit damage | 4000 | Always | Yes |
| +5–6% Critical Hit chance | 4000 | Always | Yes |
| +13–16% Polarized duration | 2000 | Always | Yes |
| +13–16% Polarized bonus damage | 2000 | Always | Yes |
| +20–25% Ailment power | 4000 | Always | Yes |
| +20–25% Ailment duration | 4000 | Always | Yes |
Masterwork traits
The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +5–6% Critical Hit chance | 2000 | Always | Yes |
| +7–8% Weapon Technique charge speed | 2000 | Always | Yes |
| +7–8% Polarity Attack charge speed | 2000 | Always | Yes |
| +13–16% Rampage charge speed | 2000 | Always | Yes |
| +20–25% Ailment power | 2000 | Always | Yes |
| +6–8% chance to inflict Ailments | 0 | Always | Yes |
Trait slots
Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.
| Line | Needs rarity | Chance of a trait | On this item |
|---|---|---|---|
Primary Trait 1Weapon Trait Slot 1 | Common–Legendary | 100% | Yes |
Secondary Trait 1Weapon Trait Slot 2 | Rare–Legendary | 100% | Yes |
Secondary Trait 2Weapon Trait Slot 3 | Epic–Legendary | 100% | Yes |
Secondary Trait 3Weapon Trait Slot 4 | Legendary | 100% | Yes |
Masterwork Trait 1Weapon Trait Slot 6 | Common–Legendary | Added at upgrade rank 5 Datamined | Yes |
Where it drops
The game can drop it at item level 13 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000WeaponWeapon - PolearmItemTag.AirItemTag.AbilitiesItemTag.WeaponArt
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Row:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → weapons → [43] Weapon.Polearm.2H.Player.PantherDatamined - Name:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Weapon.Polearm.2H.Player.Panther - Icon:
Aperion/Content/Aperion/Blueprints/Weapons/Polearm/2H/Panther/BP_Polearm_2H_Player_Panther→T_Weapon_Polearm_2H_Player_Panther(the game's icon, packed bytools/build_wiki_art.py) - Trait pools:
traitSlot→traitCategory→traitin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json - Roll windows: rule R1 on
itemScalingDatamined