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Shatterplate

WeaponUncommonWarhammer

Every warrior in the Valorian army's heavy infantry corps are given this hammer and taught how to use it against Valorplate.

50

Primary trait

+26–31% Breach damage
DataminedTrigger.NoModularTrigger.Payoff.BreachDamage.Rank.3Keywords: Breach

Base stats

At item level 50.

Attack power: 146.1
The weapon's attack power at this level and rarity.Untested
Tooltip DPS: 292
The big DPS number on the tooltip: double the attack power, rounded down.Datamined Untested

Secondary traits

An Uncommon item has no Secondary Traits.

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+5–6% Critical Hit chance2000AlwaysYes
+6–8% Weapon Technique charge speed2000AlwaysYes
+6–8% Polarity Attack charge speed2000AlwaysYes
+12–15% Rampage charge speed2000AlwaysYes
+19–24% Ailment power2000AlwaysYes
+6–7% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Weapon Trait Slot 1Common–Legendary100%Yes
Secondary Trait 1Weapon Trait Slot 2Rare–Legendary100%No
Secondary Trait 2Weapon Trait Slot 3Epic–Legendary100%No
Secondary Trait 3Weapon Trait Slot 4Legendary100%No
Masterwork Trait 1Weapon Trait Slot 6Common–LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Uncommon. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000WeaponWeapon - WarhammerItemTag.Breach

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → weapons → [82] Weapon.Hammer.2H.Player.Bloodbite Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Weapon.Hammer.2H.Player.Bloodbite
  • Icon: Aperion/Content/Aperion/Blueprints/Weapons/Hammer/2H/Bloodbite/BP_Hammer_2H_Player_Bloodbite → T_Weapon_Hammer_2H_Player_Bloodbite (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined