Revive System
Revive System · Codex, Multiplayer
When a player's Health is depleted during a multiplayer session, they will become Incapacitated. Incapacitated players must be revived by their allies within a limited time window, or they will fade. Once an Incapacitated player has faded, they will respawn. Incapacitated players can opt to respawn faster by holding circle while Incapacitated.
Players must have unspent Life Stone charges in order to revive an Incapacitated ally. The quantity of Life Stone charges required to revive an Incapacitated ally varies by game mode and difficulty.
The game's own text DataminedCodex.Mechanics.Revive
Keywords it mentions
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Mechanics.ReviveDatamined