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Evade

Keyword
Dodge enemy attacks and avoid getting hitThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Evade

From the Codex

The in-game Codex explains it in the game's own words. Button names are the PlayStation ones the files use.

Evade · Codex, Basics

cross to Evade enemy attacks

The game's own text DataminedCodex.Tutorials.Evade

Traits

Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.

Traits that use the word but aren't tagged with it (1)

Found by the words “Evade” in the trait text. The files don't list this keyword on them, so the game shows no tooltip for it there.

Trait (level 50, highest rarity it rolls on)Found on
Gain the Greater Blessing of Luck whenever you successfully Evade a melee attackTrigger.DodgeMeleeAttack.Payoff.GainGreaterBlessingOfAcuity.Rank.6Deflection, Kosmera's Legacy
For the curious: numbers in the game files whose names mention “Evade”

The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.

Specific enemies

Setting (name spelled out)Value
Bounty hunter hunt evader stamina maxCharacter.BountyHunter.Hunt.Evader.StaminaMaxCT_Attributes_Character_Enemy25
  • Stat tables: Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export)
  • Game-wide settings: globalParameters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json

Related

Keywords whose definitions use it: Evasive Slide, Orbs.

Codex entries that mention it: Evasive Slide, Power Attacks, Defense.

For the curious: how this page was put together
  • Keyword Keyword.Evade: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Evade
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Outside your gear

Ascension bonuses and powers that use the word. Matched on the wording, the same way the untagged gear traits above are — the files put no keyword tag on any of these.

WhereWhat it does
Powers · Level 25Your Evade window is 10% longer

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Evade Datamined
  • Codex: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Codex.Tutorials.Evade
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json