Spectral Takedown
Controls
Press [L2] + [R3] to perform a Takedown after defeating an enemy with a Weapon TechniqueThe game's own definition (keyword glossary) Dataminedlocalization → Keyword.Spectral.Takedown.InputsTraits
Grouped the way the game's Armory groups them in its trait filtersitemFilters. Numbers are for an item at level 50 of the highest rarity the trait rolls on; each item page shows every level.
Traits tagged with this keyword (1)
| Trait (level 50, highest rarity it rolls on) | Found on |
|---|---|
Whenever you Breach an enemy in a single hit, you can perform unlimited Spectral Takedowns for the next 5 seconds (Cooldown: 30 seconds)Trigger.FullyBreachEnemyInOneHit.Payoff.TempUnlimitedSpectralTakedowns-ModularPayoff.Rank.6 | Hecate's Inferno Hammer |
Items
1 item with a trait tagged with this keyword.
Related
Named in its definition: Takedown, Takedown, Weapon Technique.
For the curious: how this page was put together
- Keyword
Keyword.Spectral.Takedown.Inputs:Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Spectral.Takedown.Inputs - codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
- forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
- filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
- traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
- numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
- Record:
data/records/mechanics/mechanics.json, built bytools/build_mechanics.py
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Definition:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Spectral.Takedown.InputsDatamined - Detailed Stats labels and Armory filters:
localization → statScreen, itemFilters;itemFiltersin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json