GODFALL EXALTEDbuild 5.1.23-prod-stable
Home › Mechanics › Keywords › Siphon

Siphon

Keyword
Charge up to steal enemy Health. If this defeats a minor enemy summon a copy.The game's own definition (keyword glossary) Dataminedlocalization → Keyword.Siphon
For the curious: numbers in the game files whose names mention “Siphon”

The game never shows these names; they're spelled out here from the files. What each number does in play is UNKNOWN until tested Datamined.

Specific enemies

Setting (name spelled out)Value
Siphonblade bastion health maxCharacter.SiphonbladeBastion.HealthMaxCT_Attributes_Character_Enemy720
Siphonblade bastion stamina maxCharacter.SiphonbladeBastion.StaminaMaxCT_Attributes_Character_Enemy100
Siphonblade bastion power runCharacter.SiphonbladeBastion.PowerRunCT_Attributes_Character_Enemy480
Siphonblade bastion power walkCharacter.SiphonbladeBastion.PowerWalkCT_Attributes_Character_Enemy220
Siphonblade bastion power walk strafeCharacter.SiphonbladeBastion.PowerWalkStrafeCT_Attributes_Character_Enemy120
Siphonblade bastion power run battle cryCharacter.SiphonbladeBastion.PowerRunBattleCryCT_Attributes_Character_Enemy750
Siphonblade bastion impact health maxCharacter.SiphonbladeBastion.ImpactHealthMaxCT_Attributes_Character_Enemy60

Enemy weapons

Setting (name spelled out)Value
Sword 2 h siphonblade bastion attack powerWeapon.Sword.2H.SiphonbladeBastion.AttackPowerCT_Attributes_Weapon_Enemy45
Sword 2 h siphonblade bastion impact powerWeapon.Sword.2H.SiphonbladeBastion.ImpactPowerCT_Attributes_Weapon_Enemy90
Sword 2 h siphonblade bastion attack stamina costWeapon.Sword.2H.SiphonbladeBastion.AttackStaminaCostCT_Attributes_Weapon_Enemy25
  • Stat tables: Aperion/Content/Aperion/Data/Gameplay/Attributes/CT_Attributes_<table> (curve tables, FModel JSON export)
  • Game-wide settings: globalParameters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json

Related

Codex entries that mention it: Attributes.

For the curious: how this page was put together
  • Keyword Keyword.Siphon: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Siphon
  • codex: a Codex entry is about a keyword when its title has the same word stems (first 6 letters of each word) or its id ends with the keyword's name
  • forms: a keyword's forms are its name plus the Detailed Stats participle that starts with it ("Damage to Breached" → Breached)
  • filters: an Armory trait filter belongs to a keyword when its name contains one of the keyword's forms
  • traits_text: traits whose localized text contains one of the forms, but whose keyword list in the files doesn't include the keyword
  • numbers: curve-table rows and globalParameters whose names contain the keyword's name without spaces (ailments: Ailment + the files' element word)
  • Record: data/records/mechanics/mechanics.json, built by tools/build_mechanics.py

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Outside your gear

Ascension bonuses and powers that use the word. Matched on the wording, the same way the untagged gear traits above are — the files put no keyword tag on any of these.

WhereWhat it does
Stat tree · Group 7-2% Siphon duration
Stat tree · Group 20+2% maximum Siphon damage

Sources

  • Definition: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Keyword.Siphon Datamined
  • Detailed Stats labels and Armory filters: localization → statScreen, itemFilters; itemFilters in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json