Greyhawk Turtleshells
TrinketLegendaryRingTest entry
Primary trait
During Rampage, whenever you deal Soulshatter Damage equal to at least 10% of an enemy's max Health, apply Soulshatter Buildup to nearby enemies each second for 10 seconds equal to ?% of the Soulshatter Damage dealt
Secondary traits
A Legendary item has no Secondary Traits.
Trait slots
Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.
| Line | Needs rarity | Chance of a trait | On this item |
|---|---|---|---|
Primary Trait 1TraitSlot.Rune.1 | Common–Legendary | 100% | Yes |
Primary Trait 2TraitSlot.Rune.2 | Common–Legendary | 100% | Yes |
Primary Trait 3TraitSlot.Rune.3 | Common–Legendary | 100% | Yes |
Where it drops
The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000DropTag.Testing.Runes.TestingRings.71
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Row:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [173] Ring.Testing.71Datamined - Name:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Ring.Testing.71 - Trait pools:
traitSlot→traitCategory→traitin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json - Roll windows: rule R1 on
itemScalingDatamined