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Phoenix Revive

TrinketLegendaryRingTest entry
50

Primary trait

The Primary Trait is one of these 2, picked at random. Traits with a higher pick weight come up more often Datamined.

Trait at this levelPick weightCan appearAt item level 50
When reduced to 0 Health, restore 50% Health to you and nearby allies and unleash a shockwave that blinds nearby enemies and deals ? Fire damage (Cooldown: 10 minutes)1000AlwaysYes
No text in the game for this traitTrait.Rune.Phoenix.2.21000AlwaysYes

Secondary traits

A Legendary item has no Secondary Traits.

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1TraitSlot.Rune.1Common–Legendary100%Yes
Primary Trait 2TraitSlot.Rune.2Common–Legendary100%Yes
Primary Trait 3TraitSlot.Rune.3Common–Legendary100%Yes

Where it drops

The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000DropTag.Testing.Runes.TestingRings.55

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [157] Ring.Testing.55 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Ring.Testing.55
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined