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Solar Token

TrinketUncommonCharm

A simple gold token with a representation of the sun for those who cherish preservation.

50Upgrade rank

Primary trait

+29–35% Polarity Attack damage
DataminedTrigger.NoModularTrigger.Payoff.PolarityDamagePercent.Rank.3Keywords: Polarity Attack

Primary attribute

+174 Might
DataminedMightPrimaryAttributeCharm

Secondary traits

An Uncommon item has no Secondary Traits.

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+5–6% Critical Hit chance2000AlwaysYes
+19–24% Weapon Technique damage2000AlwaysYes
+19–24% Polarity Attack damage2000AlwaysYes
+19–23% Weakpoint damage2000AlwaysYes
+19–24% Ailment power2000AlwaysYes
+6–7% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Trinket Trait Slot 1Common–Legendary100%Yes
Primary Attribute 1Trinket Trait Slot 2Common–Legendary100%Yes
Secondary Trait 1Trinket Trait Slot 3Rare–Legendary100%No
Secondary Trait 2Trinket Trait Slot 4Epic–Legendary100%No
Secondary Trait 3Trinket Trait Slot 5Legendary100%No
Masterwork Trait 1Trinket Trait Slot 7Common–LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Uncommon. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000TrinketCharmItemTag.PolarityAttackItemTag.AbilitiesItemTag.Might

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [80] Charm.2 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Charm.2
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Trinkets/Charms/BP_Trinket_Charm_2 → T_Charm_2 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined