God-Beast Ichor
For those who were powerful enough to face a God-Beast and live, wearing a vial of their sacred blood was the highest honor.
Primary trait
Primary attribute
Secondary traits
A Legendary item gets 3 Secondary Traits. 20 of 20 traits in the list can roll at item level 50.
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +13–16% Earth damage | 4000 | Always | Yes |
| +6–8% chance to inflict Poison | 0 | Always | Yes |
| +18–22% Breach damage | 3000 | Always | Yes |
| +11–13% Breach duration | 2000 | Always | Yes |
| +27–33% damage to Breached enemies | 3000 | Always | Yes |
| +17–22% Physical resistance | 2000 | Always | Yes |
| +17–22% Fire resistance | 2000 | Always | Yes |
| +17–22% Water resistance | 2000 | Always | Yes |
| +17–22% Air resistance | 2000 | Always | Yes |
| +17–22% Earth resistance | 2000 | Always | Yes |
| +17–22% Void resistance | 2000 | Always | Yes |
| +5–7% to all resistances | 4000 | Always | Yes |
| −5–6% enemy Red Power Attack damage | 2000 | Always | Yes |
| +20–25% Critical Hit damage | 4000 | Always | Yes |
| +5–6% Critical Hit chance | 4000 | Always | Yes |
| +20–25% Overhealth gained | 2000 | Always | Yes |
| +13–16% Overhealth retention | 2000 | Always | Yes |
| +20–25% Ailment power | 4000 | Always | Yes |
| +20–25% Ailment duration | 4000 | Always | Yes |
| +3% cap to all resistances | 2000 | Always | Yes |
Masterwork traits
The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:
| Trait at this level | Pick weight | Can appear | At item level 50 |
|---|---|---|---|
| +5–6% Critical Hit chance | 2000 | Always | Yes |
| +5–7% to all resistances | 2000 | Always | Yes |
| +18–22% Breach damage | 2000 | Always | Yes |
| +27–33% damage to Breached enemies | 2000 | Always | Yes |
| +20–25% Ailment power | 2000 | Always | Yes |
| +6–8% chance to inflict Ailments | 0 | Always | Yes |
Trait slots
Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.
| Line | Needs rarity | Chance of a trait | On this item |
|---|---|---|---|
Primary Trait 1Trinket Trait Slot 1 | Common–Legendary | 100% | Yes |
Primary Attribute 1Trinket Trait Slot 2 | Common–Legendary | 100% | Yes |
Secondary Trait 1Trinket Trait Slot 3 | Rare–Legendary | 100% | Yes |
Secondary Trait 2Trinket Trait Slot 4 | Epic–Legendary | 100% | Yes |
Secondary Trait 3Trinket Trait Slot 5 | Legendary | 100% | Yes |
Masterwork Trait 1Trinket Trait Slot 7 | Common–Legendary | Added at upgrade rank 5 Datamined | Yes |
Where it drops
The game can drop it at item level 5 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000TrinketCharmItemTag.EarthItemTag.Vitality
History
No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.
Sources
- Row:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [95] Charm.19Datamined - Name:
Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Charm.19 - Icon:
Aperion/Content/Aperion/Blueprints/Items/Trinkets/Charms/BP_Trinket_Charm_19→T_Charm_19(the game's icon, packed bytools/build_wiki_art.py) - Trait pools:
traitSlot→traitCategory→traitin Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json - Roll windows: rule R1 on
itemScalingDatamined