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God-Beast Ichor

TrinketLegendaryCharm

For those who were powerful enough to face a God-Beast and live, wearing a vial of their sacred blood was the highest honor.

50Upgrade rank

Primary trait

Whenever you defeat a Poisoned enemy, the remaining Poison spreads to surrounding enemies
DataminedTrigger.NoModularTrigger.Payoff.PoisonedEnemiesSpreadPoison.Rank.6Keywords: Poison

Primary attribute

+228 Vitality
DataminedVitalityPrimaryAttributeCharm

Secondary traits

A Legendary item gets 3 Secondary Traits. 20 of 20 traits in the list can roll at item level 50.

Trait at this levelPick weightCan appearAt item level 50
+13–16% Earth damage4000AlwaysYes
+6–8% chance to inflict Poison0AlwaysYes
+18–22% Breach damage3000AlwaysYes
+11–13% Breach duration2000AlwaysYes
+27–33% damage to Breached enemies3000AlwaysYes
+17–22% Physical resistance2000AlwaysYes
+17–22% Fire resistance2000AlwaysYes
+17–22% Water resistance2000AlwaysYes
+17–22% Air resistance2000AlwaysYes
+17–22% Earth resistance2000AlwaysYes
+17–22% Void resistance2000AlwaysYes
+5–7% to all resistances4000AlwaysYes
−5–6% enemy Red Power Attack damage2000AlwaysYes
+20–25% Critical Hit damage4000AlwaysYes
+5–6% Critical Hit chance4000AlwaysYes
+20–25% Overhealth gained2000AlwaysYes
+13–16% Overhealth retention2000AlwaysYes
+20–25% Ailment power4000AlwaysYes
+20–25% Ailment duration4000AlwaysYes
+3% cap to all resistances2000AlwaysYes

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+5–6% Critical Hit chance2000AlwaysYes
+5–7% to all resistances2000AlwaysYes
+18–22% Breach damage2000AlwaysYes
+27–33% damage to Breached enemies2000AlwaysYes
+20–25% Ailment power2000AlwaysYes
+6–8% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Trinket Trait Slot 1Common–Legendary100%Yes
Primary Attribute 1Trinket Trait Slot 2Common–Legendary100%Yes
Secondary Trait 1Trinket Trait Slot 3Rare–Legendary100%Yes
Secondary Trait 2Trinket Trait Slot 4Epic–Legendary100%Yes
Secondary Trait 3Trinket Trait Slot 5Legendary100%Yes
Masterwork Trait 1Trinket Trait Slot 7Common–LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 5 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000TrinketCharmItemTag.EarthItemTag.Vitality

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [95] Charm.19 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Charm.19
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Trinkets/Charms/BP_Trinket_Charm_19 → T_Charm_19 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined