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Ash Meteorite

TrinketLegendaryCharm

A small piece of burnt metal from the great beyond carried by those whose reach and ambition extend past Aperion.

50Upgrade rank

Primary trait

Whenever you hit a Weakpoint, shoot a projectile that deals 2724–3642 Physical damage
DataminedTrigger.Weakpoints.Payoff.Emit1PhysicalProjectilesFromPlayer.Rank.6Keywords: Weakpoint

Primary attribute

+228 Might
DataminedMightPrimaryAttributeCharm

Secondary traits

A Legendary item gets 3 Secondary Traits. 23 of 23 traits in the list can roll at item level 50.

Trait at this levelPick weightCan appearAt item level 50
+13–16% Physical damage4000AlwaysYes
+6–8% chance to inflict Bleed0AlwaysYes
+7–8% Weapon Technique charge speed4000AlwaysYes
+20–24% Weakpoint damage6000AlwaysYes
+20–25% Weapon Technique damage4000AlwaysYes
+9–11% Soulshatter Buildup6000AlwaysYes
+13–16% Timing Attack damage4000AlwaysYes
+13–16% Rampage charge speed2500AlwaysYes
+27–33% Rampage expiration time2500AlwaysYes
+13–16% Rampage bonus damage2500AlwaysYes
+7–8% Polarity Attack charge speed2000AlwaysYes
+20–25% Polarity Attack damage2000AlwaysYes
+20–25% Critical Hit damage4000AlwaysYes
+5–6% Critical Hit chance4000AlwaysYes
+13–16% Polarized duration2000AlwaysYes
+13–16% Polarized bonus damage2000AlwaysYes
+9–12% Longsword damage1500AlwaysYes
+9–12% Polearm damage1500AlwaysYes
+9–12% Greatsword damage1500AlwaysYes
+9–12% Warhammer damage1500AlwaysYes
+9–12% Dual Blades damage1500AlwaysYes
+20–25% Ailment power4000AlwaysYes
+20–25% Ailment duration4000AlwaysYes

Masterwork traits

The Masterwork trait is chosen when the item reaches upgrade rank 5 Datamined and is always drawn in gold Datamined. One of these:

Trait at this levelPick weightCan appearAt item level 50
+5–6% Critical Hit chance2000AlwaysYes
+20–25% Weapon Technique damage2000AlwaysYes
+20–25% Polarity Attack damage2000AlwaysYes
+20–24% Weakpoint damage2000AlwaysYes
+20–25% Ailment power2000AlwaysYes
+6–8% chance to inflict Ailments0AlwaysYes

Trait slots

Every line this kind of item can have, and the rarity it needs. Greyed rows don't apply to this item's rarity.

LineNeeds rarityChance of a traitOn this item
Primary Trait 1Trinket Trait Slot 1Common–Legendary100%Yes
Primary Attribute 1Trinket Trait Slot 2Common–Legendary100%Yes
Secondary Trait 1Trinket Trait Slot 3Rare–Legendary100%Yes
Secondary Trait 2Trinket Trait Slot 4Epic–Legendary100%Yes
Secondary Trait 3Trinket Trait Slot 5Legendary100%Yes
Masterwork Trait 1Trinket Trait Slot 7Common–LegendaryAdded at upgrade rank 5 DataminedYes

Where it drops

The game can drop it at item level 1 and up, as Legendary. Which missions and enemies drop it hasn't been traced yet Unknown; so far only Methra's Star and Cololaba's Legacy are.pick weight 1000TrinketCharmItemTag.WeakpointsItemTag.PhysicalItemTag.Might

History

No official patch notes have been added yet. When they are, each entry will quote the notes word for word, with the date and a link, marked Documented. Patch notes record changes over time; the values on this page come from the game version this wiki is built from.

Sources

  • Row: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → trinkets → [93] Charm.17 Datamined
  • Name: Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json → localization → Charm.17
  • Icon: Aperion/Content/Aperion/Blueprints/Items/Trinkets/Charms/BP_Trinket_Charm_17 → T_Charm_17 (the game's icon, packed by tools/build_wiki_art.py)
  • Trait pools: traitSlot → traitCategory → trait in Aperion/Content/Aperion/Data/Gameplay/SourceData/source_data.json
  • Roll windows: rule R1 on itemScaling Datamined